Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
GioSticks
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,601 Elo+
Solo
Pele
Pele
PropheticSeeker
Pele
Level 6
God Stats
29W - 31L
1,891 SR
Queue Stats
64W - 70L
1,879 Elo+
Party 1
Team Averages
Level 36
1,630 SR
1,660 Elo+

VS

Team Averages
Level 138
1,535 SR
1,570 Elo+
Ix Chel
Ix Chel
Joaco19932
Ix Chel
Level 116
God Stats
1W - 0L
1,266 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
PepperUrCheese
Achilles
Level 149
God Stats
1W - 1L
1,839 SR
Queue Stats
131W - 111L
1,675 Elo+
Solo
Tsukuyomi
Tsukuyomi
Undoing6
Tsukuyomi
Level 148
God Stats
9W - 5L
1,501 SR
Queue Stats
125W - 124L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 5 / 1
6,233
623
5,194
13,128
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
GioSticks
Sylvanus
11
0 / 1 / 2
6,801
680
3,572
10,279
7,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 6 / 0
6,082
608
5,432
13,480
5,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Joaco19932
Ix Chel
14
5 / 0 / 5
8,361
836
9,887
5,630
2,053
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
12
6 / 0 / 5
7,881
788
14,854
12,637
14,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Undoing6
Tsukuyomi
11
1 / 2 / 10
7,077
708
7,515
7,541
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
1
0.3
L
Sylvanus
GioSticks
Sylvanus
0
1
2
1
W
Ix Chel
Joaco19932
Ix Chel
5
0
5
7.5
W
Achilles
6
0
5
8.5
L
1
6
0
0.17
W
Tsukuyomi
Undoing6
Tsukuyomi
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,198
Damage
32,256
36,887
Taken
25,808
19,091
Mitigated
18,790
7,422
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,194
957
0
601
13,128
6,719
0
2,264
10,274
435
21,766
L
Sylvanus
GioSticks
Sylvanus
3,572
981
2,095
3,540
10,279
7,143
0
3,336
6,688
13,823
0
W
Ix Chel
Joaco19932
Ix Chel
9,887
1,719
928
2,847
5,630
2,053
687
1,180
4,450
46,004
0
W
Achilles
14,854
2,505
0
4,314
12,637
14,110
0
1,756
10,881
0
21,685
L
5,432
415
0
1,186
13,480
5,229
0
4,367
8,809
0
16,451
W
Tsukuyomi
Undoing6
Tsukuyomi
7,515
1,697
0
806
7,541
2,627
50
841
6,700
0
21,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,116
Gold Earned
23,319
80
Minions Killed
144
0
Camps Cleared
0
563,720
Distance Traveled
605,965
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,233
623
24
2
0
191,181
2
L
Sylvanus
6,801
680
27
3
0
176,290
0
W
Ix Chel
8,361
836
91
9
0
202,254
0
W
Achilles
7,881
788
15
2
0
210,854
0
L
Pele
6,082
608
29
3
0
196,249
0
W
Tsukuyomi
7,077
708
38
4
0
192,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role