Player Matchup

Hercules
Hercules
Diamond IV
Borreta
Hercules
Diamond IV
Level 159
God Stats
30W - 47L
1,547 SR
Queue Stats
396W - 390L
2,031 MMR
Solo
Cabrakan
Cabrakan
Gold II
CactusChime
Cabrakan
Gold II
Level 157
God Stats
9W - 7L
1,627 SR
Queue Stats
347W - 350L
1,565 MMR
Solo
Janus
Janus
Platinum IV
KindBud
Janus
Platinum IV
Level 210
God Stats
4W - 6L
1,610 SR
Queue Stats
103W - 87L
1,865 MMR
Solo
Rama
Rama
Platinum IV
SavageVenatr
Rama
Platinum IV
Level 156
God Stats
54W - 36L
1,672 SR
Queue Stats
254W - 252L
1,817 MMR
Solo
Awilix
Awilix
Gold II
sondgoku
Awilix
Gold II
Level 115
God Stats
72W - 49L
1,682 SR
Queue Stats
485W - 498L
1,697 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,627 SR
1,795 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,543 SR
1,793 MMR
Cerberus
Cerberus
Gold I
Harryyyyyyy2482
Cerberus
Gold I
Level 133
God Stats
2W - 3L
1,525 SR
Queue Stats
83W - 79L
1,601 MMR
Solo
Chernobog
Chernobog
Platinum I
MeloDreadz
Chernobog
Platinum I
Level 120
God Stats
65W - 61L
1,689 SR
Queue Stats
549W - 539L
1,950 MMR
Solo
Thoth
Thoth
Diamond II
PHASie
Thoth
Diamond II
Level 65
God Stats
121W - 98L
1,664 SR
Queue Stats
162W - 141L
2,346 MMR
Solo
Thor
Thor
Platinum III
danstg
Thor
Platinum III
Level 165
God Stats
6W - 10L
1,336 SR
Queue Stats
177W - 168L
1,715 MMR
Solo
Jormungandr
Jormungandr
Gold IV
dearth321
Jormungandr
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 267L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Borreta
Hercules
17
1 / 1 / 1
11,028
580
12,235
19,527
21,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
CactusChime
Cabrakan
14
1 / 2 / 5
9,527
501
4,843
16,116
21,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
KindBud
Janus
18
1 / 1 / 3
10,971
577
4,867
7,658
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 2 / 4
11,637
612
7,179
12,297
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
sondgoku
Awilix
18
8 / 2 / 0
11,754
619
12,350
16,047
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
MartichorasMercuryFreyaThe Morrigan

VS

Bans
AphroditeAo KuangHe BoHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 3 / 6
9,193
484
4,647
16,550
13,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
MeloDreadz
Chernobog
16
3 / 2 / 2
9,690
510
7,727
9,469
4,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
PHASie
Thoth
18
4 / 2 / 2
10,947
576
12,735
8,489
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
danstg
Thor
10
1 / 1 / 3
7,646
402
2,926
7,319
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
dearth321
Jormungandr
17
0 / 3 / 1
10,246
539
11,914
19,195
23,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
11
Kills
8
8
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
Borreta
Hercules
1
1
1
1.5
W
Cabrakan
CactusChime
Cabrakan
1
2
5
1.75
L
Cerberus
0
3
6
1
W
Janus
KindBud
Janus
1
1
3
2.5
L
Chernobog
MeloDreadz
Chernobog
3
2
2
2
L
Thoth
PHASie
Thoth
4
2
2
2.5
W
0
2
4
1
L
Thor
danstg
Thor
1
1
3
2.5
L
Jormungandr
dearth321
Jormungandr
0
3
1
0.17
W
Awilix
sondgoku
Awilix
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,474
Damage
39,949
71,645
Taken
61,022
57,281
Mitigated
47,561
25,383
Healing
17,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Borreta
Hercules
12,235
2,636
0
10,214
19,527
21,224
74
10,391
8,980
0
79,369
W
Cabrakan
CactusChime
Cabrakan
4,843
1,172
0
4,840
16,116
21,492
0
5,375
10,741
37,420
0
L
Cerberus
4,647
474
1,435
5,177
16,550
13,746
0
4,795
11,755
41,298
0
W
Janus
KindBud
Janus
4,867
499
0
750
7,658
2,948
659
3,809
3,824
112,496
0
L
Chernobog
MeloDreadz
Chernobog
7,727
5,240
0
2,322
9,469
4,245
0
1,893
7,540
0
75,489
L
Thoth
PHASie
Thoth
12,735
384
0
928
8,489
3,633
0
1,780
6,709
109,441
0
W
7,179
5,314
0
5,789
12,297
4,778
1,397
5,363
6,934
0
120,183
L
Thor
danstg
Thor
2,926
813
0
3,032
7,319
2,726
0
1,141
6,178
0
33,700
L
Jormungandr
dearth321
Jormungandr
11,914
3,603
0
4,648
19,195
23,211
0
101
17,682
92,304
0
W
Awilix
sondgoku
Awilix
12,350
5,567
0
3,790
16,047
6,839
0
5,172
10,875
0
112,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,917
Gold Earned
47,722
686
Minions Killed
659
0
Camps Cleared
0
2,006,565
Distance Traveled
1,832,935
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,028
580
130
7
0
382,940
10
W
Cabrakan
9,527
501
33
2
0
362,899
6
L
Cerberus
9,193
484
94
5
0
381,298
0
W
Janus
10,971
577
180
9
0
470,708
0
L
Chernobog
9,690
510
140
7
0
418,390
2
L
Thoth
10,947
576
187
10
0
409,245
5
W
Rama
11,637
612
211
11
0
363,881
4
L
Thor
7,646
402
61
3
0
286,670
2
L
Jormungandr
10,246
539
177
9
0
337,332
6
W
Awilix
11,754
619
132
7
0
426,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role