Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
ChronosJG
Ratatoskr
Level 18
God Stats
1W - 2L
1,700 SR
Queue Stats
50W - 55L
1,679 Elo+
Party 1
Xing Tian
Xing Tian
Mirydan
Xing Tian
Level 100
God Stats
2W - 3L
1,667 SR
Queue Stats
218W - 217L
1,581 Elo+
Party 1
Discordia
Discordia
Missangel18
Discordia
Level 65
God Stats
10W - 7L
1,520 SR
Queue Stats
236W - 218L
1,567 Elo+
Party 1
Cupid
Cupid
Quorthon91
Cupid
Level 140
God Stats
1W - 3L
1,695 SR
Queue Stats
404W - 411L
1,482 Elo+
Solo
Team Averages
Level 91
1,616 SR
1,562 Elo+

VS

Team Averages
Level 141
1,483 SR
1,452 Elo+
Olorun
Olorun
Loiki
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 79L
1,349 Elo+
Solo
Jing Wei
Jing Wei
Mappan
Jing Wei
Level 144
God Stats
2W - 4L
1,417 SR
Queue Stats
174W - 158L
1,461 Elo+
Solo
Cerberus
Cerberus
PainKilik
Cerberus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 116L
1,488 Elo+
Party 2
Baba Yaga
Baba Yaga
ShinobiZeph
Baba Yaga
Level 184
God Stats
3W - 4L
1,500 SR
Queue Stats
293W - 323L
1,450 Elo+
Party 2
Chaac
Chaac
ZeyuKuzz
Chaac
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 6 / 8
7,065
785
3,896
13,348
14,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
ChronosJG
Ratatoskr
13
3 / 7 / 3
7,853
873
6,364
10,466
4,636
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Mirydan
Xing Tian
12
2 / 5 / 5
7,334
815
3,885
12,743
15,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Missangel18
Discordia
11
0 / 6 / 8
6,636
737
8,989
7,988
3,540
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
15
3 / 3 / 5
7,715
857
10,078
9,134
4,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Loiki
Olorun
13
4 / 4 / 13
8,165
907
6,080
9,372
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Mappan
Jing Wei
15
7 / 2 / 12
9,051
1,006
12,001
8,427
5,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
PainKilik
Cerberus
14
5 / 1 / 17
9,092
1,010
7,190
10,578
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
ShinobiZeph
Baba Yaga
16
6 / 1 / 20
9,493
1,055
14,617
7,614
5,019
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ZeyuKuzz
Chaac
14
5 / 1 / 17
8,604
956
4,562
9,986
9,240
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
106
8
Kills
27
27
Deaths
9
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
8
0.67
L
Ratatoskr
ChronosJG
Ratatoskr
3
7
3
0.64
W
Olorun
Loiki
Olorun
4
4
13
2.63
W
Jing Wei
Mappan
Jing Wei
7
2
12
6.5
L
Xing Tian
Mirydan
Xing Tian
2
5
5
0.9
L
Discordia
Missangel18
Discordia
0
6
8
0.67
W
Cerberus
PainKilik
Cerberus
5
1
17
13.5
L
Cupid
3
3
5
1.83
W
Baba Yaga
ShinobiZeph
Baba Yaga
6
1
20
16
W
Chaac
ZeyuKuzz
Chaac
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,212
Damage
44,450
53,679
Taken
45,977
43,173
Mitigated
38,098
8,567
Healing
22,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,896
301
360
744
13,348
14,702
151
6,191
7,157
9,515
0
L
Ratatoskr
ChronosJG
Ratatoskr
6,364
1,332
83
263
10,466
4,636
899
5,896
4,570
0
12,395
W
Olorun
Loiki
Olorun
6,080
3,341
3,374
2,560
9,372
5,191
2,818
2,897
6,475
11,178
0
W
Jing Wei
Mappan
Jing Wei
12,001
9,762
1,076
2,619
8,427
5,579
2,652
4,941
3,486
0
27,347
L
Xing Tian
Mirydan
Xing Tian
3,885
225
0
317
12,743
15,617
108
5,622
7,121
5,167
0
L
Discordia
Missangel18
Discordia
8,989
656
567
491
7,988
3,540
472
5,555
2,433
14,639
0
W
Cerberus
PainKilik
Cerberus
7,190
333
1,468
3,283
10,578
13,069
739
3,579
6,999
12,245
0
L
Cupid
10,078
4,885
2,153
3,589
9,134
4,678
470
4,623
4,511
0
23,803
W
Baba Yaga
ShinobiZeph
Baba Yaga
14,617
1,027
1,017
2,563
7,614
5,019
1,139
2,776
4,838
34,341
0
W
Chaac
ZeyuKuzz
Chaac
4,562
435
797
4,067
9,986
9,240
464
2,577
7,409
0
12,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,603
Gold Earned
44,405
62
Minions Killed
112
0
Camps Cleared
0
748,347
Distance Traveled
857,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,065
785
0
0
0
139,658
0
L
Ratatoskr
7,853
873
11
1
0
149,619
0
W
Olorun
8,165
907
10
1
0
140,960
0
W
Jing Wei
9,051
1,006
37
4
0
176,695
0
L
Xing Tian
7,334
815
5
1
0
160,212
0
L
Discordia
6,636
737
11
1
0
136,726
0
W
Cerberus
9,092
1,010
8
1
0
168,172
0
L
Cupid
7,715
857
35
4
0
162,132
0
W
Baba Yaga
9,493
1,055
43
5
0
187,218
0
W
Chaac
8,604
956
14
2
0
184,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role