Player Matchup

Set
Set
Black2Jack
Set
Level 85
God Stats
2W - 5L
1,323 SR
Queue Stats
90W - 76L
1,502 Elo+
Party 1
Izanami
Izanami
BlindaBullen
Izanami
Level 16
God Stats
3W - 2L
1,222 SR
Queue Stats
18W - 16L
1,494 Elo+
Party 1
Anubis
Anubis
EddeMus
Anubis
Level 67
God Stats
9W - 4L
1,831 SR
Queue Stats
40W - 37L
1,548 Elo+
Party 1
Fafnir
Fafnir
Lappenläder
Fafnir
Level 136
God Stats
2W - 1L
1,287 SR
Queue Stats
180W - 167L
1,569 Elo+
Solo
Surtr
Surtr
lyidje
Surtr
Level 109
God Stats
14W - 4L
1,863 SR
Queue Stats
145W - 120L
1,606 Elo+
Solo
Team Averages
Level 83
1,505 SR
1,544 Elo+

VS

Team Averages
Level 108
1,377 SR
1,492 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
JaX090503
Cu Chulainn
Level 86
God Stats
23W - 21L
1,434 SR
Queue Stats
283W - 273L
1,487 Elo+
Party 2
Anubis
Anubis
KuroKami76
Anubis
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 197L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
Zombie3910330
Cernunnos
Level 153
God Stats
2W - 7L
1,285 SR
Queue Stats
371W - 372L
1,495 Elo+
Solo
Hera
Hera
dragonlord0221
Hera
Level 60
God Stats
18W - 20L
1,169 SR
Queue Stats
170W - 170L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
7,351
565
5,661
12,095
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
BlindaBullen
Izanami
13
4 / 2 / 5
7,742
596
9,562
7,508
3,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
EddeMus
Anubis
14
13 / 2 / 3
8,832
679
14,516
10,386
5,615
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
10
1 / 3 / 10
6,654
512
3,715
10,529
11,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
lyidje
Surtr
11
3 / 3 / 3
7,386
568
6,993
12,260
8,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
5 / 5 / 4
6,798
523
9,631
12,817
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
JaX090503
Cu Chulainn
11
1 / 5 / 0
7,044
542
8,708
12,855
9,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
KuroKami76
Anubis
13
5 / 2 / 3
8,347
642
6,979
9,301
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Zombie3910330
Cernunnos
13
0 / 3 / 5
7,354
566
6,820
11,726
4,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 9 / 3
6,033
464
6,693
9,454
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
23
Kills
12
12
Deaths
24
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
5
5
4
1.4
W
2
2
9
3.25
W
Izanami
BlindaBullen
Izanami
4
2
5
3.25
W
Anubis
EddeMus
Anubis
13
2
3
7.25
L
Cu Chulainn
JaX090503
Cu Chulainn
1
5
0
0.2
L
Anubis
KuroKami76
Anubis
5
2
3
3.25
W
Fafnir
1
3
10
2
L
Cernunnos
Zombie3910330
Cernunnos
0
3
5
0.83
L
1
9
3
0.28
W
Surtr
lyidje
Surtr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,447
Damage
38,831
52,778
Taken
56,153
34,680
Mitigated
23,947
16,445
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,631
1,231
613
2,989
12,817
3,835
171
3,877
8,940
34,541
0
W
5,661
2,062
0
3,533
12,095
6,300
0
2,191
9,904
0
42,901
W
Izanami
BlindaBullen
Izanami
9,562
6,661
0
1,863
7,508
3,008
0
1,995
5,513
0
65,949
W
Anubis
EddeMus
Anubis
14,516
594
0
5,079
10,386
5,615
385
8,315
2,071
50,107
0
L
Cu Chulainn
JaX090503
Cu Chulainn
8,708
903
0
1,182
12,855
9,552
38
2,199
10,656
0
57,007
L
Anubis
KuroKami76
Anubis
6,979
530
0
1,324
9,301
3,813
0
2,265
7,036
53,210
0
W
Fafnir
3,715
427
0
2,331
10,529
11,345
0
4,971
5,558
9,837
0
L
Cernunnos
Zombie3910330
Cernunnos
6,820
4,267
0
5,016
11,726
4,565
0
3,458
8,268
0
62,809
L
6,693
1,682
0
902
9,454
2,182
353
6,640
2,814
34,401
0
W
Surtr
lyidje
Surtr
6,993
3,205
0
3,639
12,260
8,412
729
5,831
6,429
561
48,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,965
Gold Earned
35,576
303
Minions Killed
371
0
Camps Cleared
0
1,320,223
Distance Traveled
1,226,659
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,798
523
53
4
0
253,846
0
W
Set
7,351
565
76
6
0
268,198
0
W
Izanami
7,742
596
94
7
0
270,622
0
W
Anubis
8,832
679
61
5
0
239,813
0
L
Cu Chulainn
7,044
542
89
7
0
228,671
2
L
Anubis
8,347
642
79
6
0
271,230
1
W
Fafnir
6,654
512
12
1
0
285,538
4
L
Cernunnos
7,354
566
108
8
0
236,382
0
L
Hera
6,033
464
42
3
0
236,530
4
W
Surtr
7,386
568
60
5
0
256,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role