Player Matchup

Rama
Rama
 
Rama
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Cοokie
Susano
Level 106
God Stats
8W - 3L
1,868 SR
Queue Stats
71W - 27L
1,941 Elo+
Party 2
King Arthur
King Arthur
Dinο
King Arthur
Level 240
God Stats
1W - 1L
1,553 SR
Queue Stats
2,074W - 306L
1,996 Elo+
Party 2
Baron Samedi
Baron Samedi
Ishikei
Baron Samedi
Level 174
God Stats
36W - 25L
1,772 SR
Queue Stats
2,595W - 1,358L
1,807 Elo+
Party 2
Team Averages
Level 150
1,638 SR
1,749 Elo+

VS

Team Averages
Level 45
1,454 SR
1,451 Elo+
Ix Chel
Ix Chel
Gothicrush28
Ix Chel
Level 101
God Stats
6W - 12L
1,365 SR
Queue Stats
120W - 120L
1,454 Elo+
Solo
Thanatos
Thanatos
Leggzz
Thanatos
Level 3
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
ShadowReaper231
Neith
Level 23
God Stats
2W - 4L
1,483 SR
Queue Stats
43W - 61L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
tryAgainB
Cthulhu
Level 43
God Stats
6W - 13L
1,561 SR
Queue Stats
154W - 212L
1,376 Elo+
Party 1
Hercules
Hercules
yimmyyohnson
Hercules
Level 56
God Stats
3W - 1L
1,657 SR
Queue Stats
12W - 8L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
19 / 0 / 18
11,477
1,435
41,304
6,562
4,179
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
 
Jormungandr
15
3 / 1 / 22
8,838
1,105
6,603
6,967
9,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Cοokie
Susano
15
6 / 0 / 23
10,294
1,287
14,303
6,385
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Dinο
King Arthur
16
7 / 1 / 23
9,695
1,212
11,481
12,434
13,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Ishikei
Baron Samedi
17
10 / 0 / 23
10,650
1,331
17,756
5,011
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

423

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gothicrush28
Ix Chel
12
0 / 12 / 1
7,430
929
4,821
22,170
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Leggzz
Thanatos
12
0 / 8 / 2
7,304
913
3,557
16,871
7,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 1
7,605
951
4,261
12,591
5,290
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
tryAgainB
Cthulhu
12
0 / 8 / 1
7,265
908
4,820
20,348
25,770
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
yimmyyohnson
Hercules
12
1 / 11 / 1
7,603
950
4,692
21,757
20,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
8
45
Kills
2
2
Deaths
45
109
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
19
0
18
28
W
Jormungandr
 
Jormungandr
3
1
22
14
W
Susano
Cοokie
Susano
6
0
23
17.5
W
King Arthur
Dinο
King Arthur
7
1
23
18.5
L
Ix Chel
Gothicrush28
Ix Chel
0
12
1
0.04
W
Baron Samedi
Ishikei
Baron Samedi
10
0
23
21.5
L
Thanatos
Leggzz
Thanatos
0
8
2
0.13
L
1
6
1
0.25
L
Cthulhu
tryAgainB
Cthulhu
0
8
1
0.06
L
Hercules
yimmyyohnson
Hercules
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,447
Damage
22,151
37,359
Taken
93,737
33,074
Mitigated
67,227
9,146
Healing
2,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
41,304
36,369
0
2,564
6,562
4,179
0
2,588
3,790
0
57,041
W
Jormungandr
 
Jormungandr
6,603
1,199
0
682
6,967
9,016
0
1,469
5,426
9,868
0
W
Susano
Cοokie
Susano
14,303
4,347
0
0
6,385
3,360
0
1,651
4,649
0
24,876
W
King Arthur
Dinο
King Arthur
11,481
1,671
0
0
12,434
13,186
0
2,199
7,857
0
22,103
L
Ix Chel
Gothicrush28
Ix Chel
4,821
539
337
385
22,170
8,134
0
5,731
16,439
13,625
0
W
Baron Samedi
Ishikei
Baron Samedi
17,756
2,153
3,147
2,753
5,011
3,333
0
1,734
3,232
38,106
0
L
Thanatos
Leggzz
Thanatos
3,557
470
0
808
16,871
7,707
0
4,690
12,181
0
6,753
L
4,261
1,859
0
336
12,591
5,290
0
2,289
10,302
0
7,852
L
Cthulhu
tryAgainB
Cthulhu
4,820
522
71
76
20,348
25,770
0
4,508
15,840
13,934
0
L
Hercules
yimmyyohnson
Hercules
4,692
640
0
932
21,757
20,326
0
7,141
14,616
0
5,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,954
Gold Earned
37,207
131
Minions Killed
59
9
Camps Cleared
3
816,845
Distance Traveled
531,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,477
1,435
23
3
3
160,595
0
W
Jormungandr
8,838
1,105
2
0
0
164,302
0
W
Susano
10,294
1,287
32
4
2
182,710
0
W
King Arthur
9,695
1,212
16
2
2
153,153
0
L
Ix Chel
7,430
929
18
2
1
101,315
0
W
Baron Samedi
10,650
1,331
58
7
2
156,085
0
L
Thanatos
7,304
913
6
1
1
107,303
0
L
Neith
7,605
951
10
1
1
97,631
0
L
Cthulhu
7,265
908
18
2
0
105,637
0
L
Hercules
7,603
950
7
1
0
119,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role