Player Matchup

Poseidon
Poseidon
Gold II
Moskaula
Poseidon
Gold II
Level 107
God Stats
2W - 1L
1,637 SR
Queue Stats
24W - 31L
1,652 MMR
Party 1
Set
Set
Gold V
SsVlad
Set
Gold V
Level 159
God Stats
5W - 5L
1,624 SR
Queue Stats
20W - 19L
1,644 MMR
Party 1
Cthulhu
Cthulhu
Gold I
nanarlamenace
Cthulhu
Gold I
Level 128
God Stats
119W - 127L
1,593 SR
Queue Stats
530W - 535L
1,578 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,618 SR
1,624 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 165
1,577 SR
1,567 MMR
Agni
Agni
Gold I
 
Agni
Gold I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold III
Flanqer
Cupid
Gold III
Level 167
God Stats
18W - 14L
1,647 SR
Queue Stats
533W - 651L
1,509 MMR
Solo
Mulan
Mulan
Gold II
Schwingschleifer
Mulan
Gold II
Level 156
God Stats
55W - 55L
1,583 SR
Queue Stats
204W - 232L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Moskaula
Poseidon
11
0 / 6 / 0
6,883
626
5,306
9,761
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Set
SsVlad
Set
12
1 / 6 / 1
7,737
703
8,220
12,862
7,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
12
1 / 4 / 0
7,578
689
4,980
17,517
16,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Guan YuAchillesAphroditeVamanaAo Kuang

VS

Bans
Ne ZhaHorusHerculesAtlasOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 1 / 11
8,746
795
12,682
6,314
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
Flanqer
Cupid
14
5 / 1 / 8
8,871
806
8,846
8,355
3,634
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
9 / 0 / 7
9,604
873
13,497
11,799
13,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
16
16
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
11
7.5
W
Cupid
Flanqer
Cupid
5
1
8
9
L
Poseidon
Moskaula
Poseidon
0
6
0
0
W
9
0
7
12.5
L
Set
SsVlad
Set
1
6
1
0.25
L
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,506
Damage
35,025
40,140
Taken
26,468
26,869
Mitigated
19,997
4,358
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,682
991
0
936
6,314
2,700
0
2,878
3,436
37,913
0
W
Cupid
Flanqer
Cupid
8,846
4,504
548
1,742
8,355
3,634
2,779
3,677
4,678
0
32,451
L
Poseidon
Moskaula
Poseidon
5,306
748
0
1,244
9,761
3,530
0
2,341
7,116
24,912
0
W
13,497
926
0
4,275
11,799
13,663
266
3,766
8,033
0
27,793
L
Set
SsVlad
Set
8,220
3,649
0
1,009
12,862
7,259
0
3,569
8,847
0
30,949
L
Cthulhu
4,980
237
1,354
751
17,517
16,080
0
6,803
10,307
16,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,198
Gold Earned
27,221
122
Minions Killed
144
0
Camps Cleared
0
586,108
Distance Traveled
633,883
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,746
795
60
5
0
205,481
0
W
Cupid
8,871
806
57
5
0
204,355
1
L
Poseidon
6,883
626
53
5
0
190,387
0
W
Mulan
9,604
873
27
2
0
224,047
0
L
Set
7,737
703
38
3
0
186,963
0
L
Cthulhu
7,578
689
31
3
0
208,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role