Player Matchup

Vamana
Vamana
AvastYT
Vamana
Level 135
God Stats
16W - 11L
1,599 SR
Queue Stats
701W - 742L
1,425 Elo+
Party 1
Medusa
Medusa
kucik0123
Medusa
Level 145
God Stats
11W - 10L
1,464 SR
Queue Stats
154W - 122L
1,674 Elo+
Solo
Nox
Nox
merlinlover
Nox
Level 26
God Stats
1W - 1L
1,194 SR
Queue Stats
40W - 39L
1,439 Elo+
Party 1
Team Averages
Level 102
1,419 SR
1,513 Elo+

VS

Team Averages
Level 127
1,466 SR
1,563 Elo+
Chiron
Chiron
GladMac
Chiron
Level 67
God Stats
2W - 5L
1,344 SR
Queue Stats
41W - 43L
1,560 Elo+
Party 2
Ymir
Ymir
Nerethos
Ymir
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 99L
1,565 Elo+
Party 2
Ix Chel
Ix Chel
Zionqt
Ix Chel
Level 158
God Stats
43W - 41L
1,553 SR
Queue Stats
151W - 138L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AvastYT
Vamana
17
2 / 2 / 4
10,383
742
9,046
12,536
11,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
kucik0123
Medusa
18
5 / 2 / 2
10,998
786
16,660
8,787
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
8,181
584
2,220
4,717
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GladMac
Chiron
15
3 / 2 / 3
9,795
700
7,857
9,599
4,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
2 / 1 / 4
8,901
636
5,963
13,094
17,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ix Chel
Zionqt
Ix Chel
14
1 / 4 / 5
9,278
663
7,210
10,586
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
6
6
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
AvastYT
Vamana
2
2
4
2
L
Chiron
GladMac
Chiron
3
2
3
2.25
L
Ymir
2
1
4
4
L
Ix Chel
Zionqt
Ix Chel
1
4
5
0.88
W
Medusa
kucik0123
Medusa
5
2
2
3
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,926
Damage
21,030
26,040
Taken
33,279
17,665
Mitigated
27,024
6,167
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AvastYT
Vamana
9,046
5,258
0
3,588
12,536
11,633
480
5,347
7,189
0
45,857
L
Chiron
GladMac
Chiron
7,857
2,066
1,114
1,260
9,599
4,733
479
846
8,752
0
30,255
L
Ymir
5,963
805
0
1,699
13,094
17,199
30
743
12,351
15,989
0
L
Ix Chel
Zionqt
Ix Chel
7,210
1,346
450
1,687
10,586
5,092
220
649
9,937
50,560
0
W
Medusa
kucik0123
Medusa
16,660
6,707
0
1,734
8,787
4,062
2,690
4,893
3,894
0
67,901
W
2,220
0
0
845
4,717
1,970
379
3,009
1,708
17,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,562
Gold Earned
27,974
196
Minions Killed
163
0
Camps Cleared
0
668,742
Distance Traveled
792,679
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,383
742
68
5
0
295,205
0
L
Chiron
9,795
700
60
4
0
260,162
1
L
Ymir
8,901
636
13
1
0
287,593
0
L
Ix Chel
9,278
663
90
6
0
244,924
0
W
Medusa
10,998
786
95
7
0
248,918
2
W
Nox
8,181
584
33
2
0
124,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role