Player Matchup

Ishtar
Ishtar
Hueleguiso8
Ishtar
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,486 Elo+
Party 1
Vulcan
Vulcan
Neo-Carliitos010
Vulcan
Level 125
God Stats
6W - 9L
1,562 SR
Queue Stats
46W - 52L
1,461 Elo+
Party 1
Thanatos
Thanatos
PRV99399
Thanatos
Level 42
God Stats
14W - 22L
1,209 SR
Queue Stats
493W - 503L
1,353 Elo+
Solo
Ymir
Ymir
XpiojopeludoX
Ymir
Level 61
God Stats
2W - 5L
1,540 SR
Queue Stats
2W - 6L
1,264 Elo+
Party 1
Bellona
Bellona
Zbxz2K
Bellona
Level 65
God Stats
4W - 3L
1,589 SR
Queue Stats
119W - 98L
1,457 Elo+
Party 1
Team Averages
Level 64
1,480 SR
1,404 Elo+

VS

Team Averages
Level 102
1,467 SR
1,467 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BadFrameRate
Surtr
Level 97
God Stats
4W - 16L
1,231 SR
Queue Stats
116W - 125L
1,436 Elo+
Solo
Ymir
Ymir
DrLemz
Ymir
Level 105
God Stats
3W - 8L
1,636 SR
Queue Stats
313W - 276L
1,532 Elo+
Solo
Zeus
Zeus
UniTy Havok
Zeus
Level 34
God Stats
2W - 3L
1,578 SR
Queue Stats
17W - 24L
1,396 Elo+
Solo
Hachiman
Hachiman
barh
Hachiman
Level 126
God Stats
53W - 50L
1,391 SR
Queue Stats
342W - 353L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 3 / 3
6,502
433
4,519
7,011
2,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
10 / 0 / 1
9,844
656
11,523
6,987
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
PRV99399
Thanatos
13
3 / 0 / 6
8,243
550
4,836
9,713
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 0 / 2
7,466
498
3,911
9,616
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Zbxz2K
Bellona
13
2 / 0 / 1
8,216
548
7,584
12,308
13,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 2 / 0
7,008
467
3,756
10,714
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
6,731
449
7,609
11,736
7,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
DrLemz
Ymir
10
0 / 1 / 1
6,727
448
4,714
9,097
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

11
0 / 10 / 0
6,467
431
6,194
11,248
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
barh
Hachiman
12
2 / 2 / 1
7,093
473
7,395
9,206
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
0
0.5
L
0
1
0
0
L
Ymir
DrLemz
Ymir
0
1
1
0.5
W
Ishtar
0
3
3
0.5
W
10
0
1
10.5
W
Thanatos
PRV99399
Thanatos
3
0
6
6
L
0
10
0
0
W
1
0
2
2
W
Bellona
Zbxz2K
Bellona
2
0
1
2.5
L
Hachiman
barh
Hachiman
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,373
Damage
29,668
45,635
Taken
52,001
32,343
Mitigated
27,506
21,350
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,756
521
0
500
10,714
4,235
0
1,855
8,767
0
61,129
L
7,609
2,100
0
4,574
11,736
7,845
0
1,546
10,144
402
45,273
L
Ymir
DrLemz
Ymir
4,714
827
0
2,136
9,097
8,308
0
2,829
6,224
24,515
0
W
Ishtar
4,519
2,429
0
1,058
7,011
2,940
603
1,552
5,459
0
37,721
W
11,523
3,859
0
2,749
6,987
3,089
486
3,286
3,654
68,740
0
W
Thanatos
PRV99399
Thanatos
4,836
812
326
10,938
9,713
3,912
232
1,419
8,294
0
51,650
L
6,194
1,465
0
195
11,248
3,304
0
5,974
4,950
43,235
0
W
3,911
600
0
2,904
9,616
9,307
58
2,748
6,868
23,858
0
W
Bellona
Zbxz2K
Bellona
7,584
2,487
0
3,375
12,308
13,095
246
2,084
9,175
0
56,230
L
Hachiman
barh
Hachiman
7,395
3,985
0
3,506
9,206
3,814
534
2,684
6,482
0
61,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,271
Gold Earned
34,026
408
Minions Killed
368
0
Camps Cleared
0
1,449,015
Distance Traveled
1,322,674
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,008
467
97
6
0
299,674
1
L
Surtr
6,731
449
64
4
0
288,328
7
L
Ymir
6,727
448
38
3
0
236,600
2
W
Ishtar
6,502
433
66
4
0
267,807
0
W
Vulcan
9,844
656
125
8
0
299,945
0
W
Thanatos
8,243
550
82
5
0
329,628
0
L
Zeus
6,467
431
70
5
0
242,359
0
W
Ymir
7,466
498
34
2
0
268,066
0
W
Bellona
8,216
548
101
7
0
283,569
0
L
Hachiman
7,093
473
99
7
0
255,713
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role