Player Matchup

Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Hυffy
Fenrir
Platinum IV
Level 181
God Stats
2W - 1L
1,550 SR
Queue Stats
78W - 42L
1,727 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Sh1rKhan
Cernunnos
Platinum II
Level 141
God Stats
14W - 14L
1,631 SR
Queue Stats
98W - 93L
1,860 MMR
Solo
Scylla
Scylla
Gold II
Trikkens
Scylla
Gold II
Level 52
God Stats
2W - 4L
1,664 SR
Queue Stats
39W - 38L
1,709 MMR
Party 1
Hades
Hades
Gold V
pierrejbernard
Hades
Gold V
Level 122
God Stats
1W - 0L
1,745 SR
Queue Stats
32W - 24L
1,758 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,618 SR
1,711 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,627 SR
1,726 MMR
Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum IV
SergiGames
Serqet
Platinum IV
Level 122
God Stats
3W - 2L
1,669 SR
Queue Stats
108W - 103L
1,735 MMR
Solo
Horus
Horus
Platinum III
SmellyKronk
Horus
Platinum III
Level 128
God Stats
7W - 7L
1,726 SR
Queue Stats
117W - 112L
1,857 MMR
Solo
Sobek
Sobek
Platinum V
TheSerqet
Sobek
Platinum V
Level 183
God Stats
15W - 17L
1,587 SR
Queue Stats
620W - 619L
1,748 MMR
Solo
Chang'e
Chang'e
Gold I
vDXp_
Chang'e
Gold I
Level 127
God Stats
22W - 13L
1,655 SR
Queue Stats
47W - 43L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 0 / 6
7,423
571
4,405
6,849
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Hυffy
Fenrir
13
3 / 1 / 1
7,597
584
5,554
10,251
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Sh1rKhan
Cernunnos
15
4 / 0 / 0
9,255
712
6,338
6,886
3,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Trikkens
Scylla
13
2 / 0 / 1
7,920
609
5,576
4,188
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 2
8,232
633
8,982
11,104
5,254
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
BakasuraVamanaThor

VS

Bans
Ao KuangAnubisMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 4 / 0
6,462
497
4,895
9,173
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
SergiGames
Serqet
10
1 / 2 / 0
6,041
465
2,719
9,513
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
6,046
465
6,036
11,144
10,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
TheSerqet
Sobek
10
0 / 2 / 0
6,120
471
2,630
10,358
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
vDXp_
Chang'e
12
0 / 0 / 0
6,865
528
3,354
6,560
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
6
3
L
Hachiman
 
Hachiman
0
4
0
0
W
Fenrir
Hυffy
Fenrir
3
1
1
3.5
L
Serqet
SergiGames
Serqet
1
2
0
0.5
W
Cernunnos
Sh1rKhan
Cernunnos
4
0
0
4
L
0
1
0
0
L
Sobek
TheSerqet
Sobek
0
2
0
0
W
Scylla
Trikkens
Scylla
2
0
1
2.5
W
0
0
2
1
L
Chang'e
vDXp_
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,855
Damage
19,634
39,278
Taken
46,748
19,993
Mitigated
28,815
19,554
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,405
404
0
2,304
6,849
5,684
793
2,036
4,813
18,974
0
L
Hachiman
 
Hachiman
4,895
3,575
0
3,170
9,173
3,468
0
375
8,798
0
55,095
W
Fenrir
Hυffy
Fenrir
5,554
2,593
0
3,007
10,251
4,483
0
882
9,207
0
70,223
L
Serqet
SergiGames
Serqet
2,719
1,316
0
590
9,513
3,847
0
2,742
6,771
0
37,765
W
Cernunnos
Sh1rKhan
Cernunnos
6,338
4,403
0
4,678
6,886
3,220
1,219
313
6,573
0
83,407
L
6,036
2,550
80
4,838
11,144
10,434
0
6,184
4,960
0
41,564
L
Sobek
TheSerqet
Sobek
2,630
354
0
3,569
10,358
8,442
0
6,199
4,159
9,600
0
W
Scylla
Trikkens
Scylla
5,576
802
0
1,368
4,188
1,352
272
1,408
2,780
67,558
0
W
8,982
1,223
252
7,945
11,104
5,254
58
1,660
9,444
68,033
0
L
Chang'e
vDXp_
Chang'e
3,354
0
897
3,048
6,560
2,624
0
3,463
3,097
66,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
31,534
520
Minions Killed
362
0
Camps Cleared
0
1,385,487
Distance Traveled
1,321,883
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,423
571
19
1
0
281,553
5
L
Hachiman
6,462
497
99
8
0
231,252
0
W
Fenrir
7,597
584
92
7
0
321,007
1
L
Serqet
6,041
465
70
5
0
298,050
2
W
Cernunnos
9,255
712
146
11
0
261,639
4
L
Horus
6,046
465
58
4
0
259,770
2
L
Sobek
6,120
471
12
1
0
264,192
2
W
Scylla
7,920
609
135
10
0
272,057
3
W
Hades
8,232
633
128
10
0
249,231
0
L
Chang'e
6,865
528
123
9
0
268,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role