Player Matchup

Ganesha
Ganesha
Platinum V
 
Ganesha
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Deedjeee
Cernunnos
Platinum IV
Level 145
God Stats
26W - 11L
1,806 SR
Queue Stats
311W - 290L
1,651 MMR
Solo
Thanatos
Thanatos
Gold III
J0dyHighRoll3r
Thanatos
Gold III
Level 56
God Stats
12W - 7L
1,478 SR
Queue Stats
36W - 33L
1,443 MMR
Solo
Chronos
Chronos
Platinum III
Pableezyy
Chronos
Platinum III
Level 124
God Stats
41W - 40L
1,529 SR
Queue Stats
275W - 268L
1,811 MMR
Solo
Bellona
Bellona
Gold II
The3rdPartyGod
Bellona
Gold II
Level 181
God Stats
16W - 11L
1,485 SR
Queue Stats
327W - 322L
1,542 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,560 SR
1,589 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,669 SR
1,605 MMR
Ra
Ra
Gold IV
B0ngusD0ngus
Ra
Gold IV
Level 66
God Stats
1W - 6L
1,326 SR
Queue Stats
176W - 188L
1,409 MMR
Solo
Sobek
Sobek
Platinum II
Kiba787
Sobek
Platinum II
Level 152
God Stats
25W - 19L
1,785 SR
Queue Stats
816W - 794L
1,871 MMR
Solo
Neith
Neith
Gold I
Mailtime
Neith
Gold I
Level 155
God Stats
4W - 3L
1,978 SR
Queue Stats
65W - 51L
1,922 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
OoOButtercupOoO
Zhong Kui
Bronze III
Level 126
God Stats
0W - 1L
1,757 SR
Queue Stats
5W - 6L
1,400 MMR
Solo
Susano
Susano
Gold IV
S_-K-_O
Susano
Gold IV
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
647W - 656L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 13
10,717
564
7,844
21,096
19,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Deedjeee
Cernunnos
19
8 / 1 / 5
12,493
658
17,427
17,299
9,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
18
4 / 3 / 5
11,518
606
9,475
16,115
7,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Pableezyy
Chronos
19
6 / 0 / 3
12,745
671
13,727
12,286
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 0 / 2
11,744
618
11,936
21,045
18,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bans
AphroditeAnubisAo Kuang

VS

Bans
MartichorasHe BoMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,509
500
6,609
9,436
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Kiba787
Sobek
12
0 / 3 / 2
8,735
460
4,614
17,071
20,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Neith
Mailtime
Neith
13
2 / 7 / 0
9,077
478
14,727
15,551
6,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
OoOButtercupOoO
Zhong Kui
14
0 / 3 / 0
8,870
467
13,441
22,133
23,559
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
S_-K-_O
Susano
14
0 / 5 / 2
8,820
464
4,232
16,087
8,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
21
Kills
4
5
Deaths
21
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
13
6.5
L
2
3
1
0.83
W
Cernunnos
Deedjeee
Cernunnos
8
1
5
10.5
W
Thanatos
4
3
5
2.17
L
Sobek
Kiba787
Sobek
0
3
2
0.33
L
Neith
Mailtime
Neith
2
7
0
0.29
L
Zhong Kui
OoOButtercupOoO
Zhong Kui
0
3
0
0
W
Chronos
Pableezyy
Chronos
6
0
3
7.5
L
Susano
S_-K-_O
Susano
0
5
2
0.2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,409
Damage
43,623
87,841
Taken
80,278
60,033
Mitigated
63,892
39,859
Healing
23,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,844
1,171
0
5,794
21,096
19,042
2,027
4,999
15,959
31,246
585
L
6,609
1,038
564
2,910
9,436
4,754
0
4,329
5,107
97,538
0
W
Cernunnos
Deedjeee
Cernunnos
17,427
11,064
0
10,362
17,299
9,424
6,227
3,467
13,832
0
128,642
W
Thanatos
9,475
2,550
0
11,992
16,115
7,292
1,934
4,123
11,992
0
106,577
L
Sobek
Kiba787
Sobek
4,614
439
188
4,866
17,071
20,807
0
5,543
11,528
20,938
0
L
Neith
Mailtime
Neith
14,727
9,817
0
3,802
15,551
6,312
0
6,574
8,977
0
63,884
L
Zhong Kui
OoOButtercupOoO
Zhong Kui
13,441
1,295
0
7,643
22,133
23,559
30
3,108
19,025
72,731
1,061
W
Chronos
Pableezyy
Chronos
13,727
4,907
0
3,538
12,286
5,861
2,581
4,507
7,700
113,180
0
L
Susano
S_-K-_O
Susano
4,232
562
0
3,071
16,087
8,460
0
2,017
14,070
0
76,878
W
11,936
6,366
0
8,173
21,045
18,414
1,097
9,585
11,460
0
86,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,217
Gold Earned
45,011
668
Minions Killed
539
0
Camps Cleared
0
2,008,639
Distance Traveled
1,847,457
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,717
564
5
0
0
395,648
10
L
Ra
9,509
500
171
9
0
401,268
7
W
Cernunnos
12,493
658
181
10
0
383,383
4
W
Thanatos
11,518
606
134
7
0
416,800
0
L
Sobek
8,735
460
29
2
0
398,030
5
L
Neith
9,077
478
105
6
0
344,402
1
L
Zhong Kui
8,870
467
113
6
0
314,394
0
W
Chronos
12,745
671
208
11
0
432,944
1
L
Susano
8,820
464
121
6
0
389,363
1
W
Bellona
11,744
618
140
7
0
379,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role