Player Matchup

Nu Wa
Nu Wa
Baz00kaJ0e
Nu Wa
Level 82
God Stats
15W - 7L
1,770 SR
Queue Stats
20W - 17L
1,573 Elo+
Party 1
Hachiman
Hachiman
Klop1886
Hachiman
Level 140
God Stats
5W - 1L
1,458 SR
Queue Stats
52W - 55L
1,316 Elo+
Solo
Hercules
Hercules
Wojchie
Hercules
Level 31
God Stats
0W - 5L
1,500 SR
Queue Stats
18W - 22L
1,584 Elo+
Party 1
Team Averages
Level 84
1,576 SR
1,491 Elo+

VS

Team Averages
Level 86
1,513 SR
1,498 Elo+
Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
alansmelij
Skadi
Level 67
God Stats
32W - 26L
1,472 SR
Queue Stats
180W - 177L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
drjoachim
Baron Samedi
Level 106
God Stats
152W - 163L
1,568 SR
Queue Stats
267W - 265L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 4 / 1
6,273
627
2,616
8,122
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Klop1886
Hachiman
12
2 / 2 / 0
7,041
704
3,811
5,778
2,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Wojchie
Hercules
8
0 / 3 / 2
6,058
606
2,948
6,557
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
6 / 1 / 2
8,028
803
3,966
6,756
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
13
1 / 0 / 6
7,594
759
4,819
4,668
1,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
drjoachim
Baron Samedi
13
2 / 1 / 6
7,847
785
9,679
7,152
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
2
7
L
Nu Wa
0
4
1
0.13
L
Hachiman
Klop1886
Hachiman
2
2
0
1
L
Hercules
Wojchie
Hercules
0
3
2
0.33
W
Skadi
1
0
6
4
W
Baron Samedi
drjoachim
Baron Samedi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,375
Damage
18,464
20,457
Taken
18,576
8,055
Mitigated
12,844
1,647
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,966
881
0
701
6,756
7,624
336
1,142
5,614
0
8,966
L
Nu Wa
2,616
348
0
0
8,122
2,871
0
5,841
2,153
19,185
0
L
Hachiman
Klop1886
Hachiman
3,811
2,458
0
786
5,778
2,321
0
1,862
3,780
0
17,552
L
Hercules
Wojchie
Hercules
2,948
884
0
861
6,557
2,863
0
1,980
4,425
0
8,851
W
Skadi
4,819
1,926
0
499
4,668
1,584
1,744
490
4,178
0
42,224
W
Baron Samedi
drjoachim
Baron Samedi
9,679
833
440
2,184
7,152
3,636
597
1,214
5,938
41,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,372
Gold Earned
23,469
78
Minions Killed
147
0
Camps Cleared
0
469,543
Distance Traveled
585,764
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,028
803
11
1
0
195,522
0
L
Nu Wa
6,273
627
38
4
0
163,678
0
L
Hachiman
7,041
704
31
3
0
175,495
0
L
Hercules
6,058
606
9
1
0
130,370
3
W
Skadi
7,594
759
67
7
0
202,704
0
W
Baron Samedi
7,847
785
69
7
0
187,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role