Player Matchup

Hera
Hera
AhriPari
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,346 Elo+
Party 1
Tiamat
Tiamat
LLOSECA2001
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,415 Elo+
Party 1
Artio
Artio
R3L3NTL3SS60
Artio
Level 121
God Stats
0W - 1L
1,722 SR
Queue Stats
32W - 31L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Sjoeff
Kukulkan
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 21L
1,452 Elo+
Solo
Xing Tian
Xing Tian
happig-Wolf
Xing Tian
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 87L
1,442 Elo+
Solo
Team Averages
Level 63
1,544 SR
1,418 Elo+

VS

Team Averages
Level 131
1,479 SR
1,461 Elo+
Cu Chulainn
Cu Chulainn
ArtNnk
Cu Chulainn
Level 197
God Stats
18W - 31L
1,357 SR
Queue Stats
1,009W - 1,035L
1,482 Elo+
Solo
Shiva
Shiva
BagelBun
Shiva
Level 101
God Stats
6W - 7L
1,621 SR
Queue Stats
338W - 357L
1,447 Elo+
Party 2
Cliodhna
Cliodhna
Karandras05
Cliodhna
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,472 Elo+
Solo
Da Ji
Da Ji
guzzleram
Da Ji
Level 100
God Stats
14W - 13L
1,416 SR
Queue Stats
501W - 479L
1,471 Elo+
Party 2
Fenrir
Fenrir
sirdar7ha
Fenrir
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
1,158W - 1,128L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
4 / 4 / 2
6,849
978
5,717
7,776
3,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
11
2 / 5 / 6
6,398
914
8,224
8,653
6,362
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 7
6,249
893
4,381
8,246
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Sjoeff
Kukulkan
12
2 / 3 / 7
6,474
925
7,146
5,541
2,372
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
happig-Wolf
Xing Tian
11
2 / 3 / 6
6,729
961
3,967
9,193
10,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArtNnk
Cu Chulainn
13
0 / 2 / 10
6,891
984
5,193
9,655
5,362
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
BagelBun
Shiva
13
4 / 2 / 10
7,239
1,034
6,818
9,159
12,490
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Karandras05
Cliodhna
13
4 / 3 / 4
7,253
1,036
6,259
7,736
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
guzzleram
Da Ji
14
10 / 4 / 6
8,298
1,185
11,919
8,298
3,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
sirdar7ha
Fenrir
13
1 / 2 / 13
6,822
975
5,874
9,334
11,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
12
Kills
19
19
Deaths
13
28
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hera
4
4
2
1.25
W
Cu Chulainn
ArtNnk
Cu Chulainn
0
2
10
2.5
W
Shiva
BagelBun
Shiva
4
2
10
4.5
W
Cliodhna
Karandras05
Cliodhna
4
3
4
2
L
Tiamat
2
5
6
1
L
2
4
7
1.38
L
Kukulkan
Sjoeff
Kukulkan
2
3
7
1.83
W
Da Ji
guzzleram
Da Ji
10
4
6
3.25
L
Xing Tian
happig-Wolf
Xing Tian
2
3
6
1.67
W
Fenrir
sirdar7ha
Fenrir
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
36,063
39,409
Taken
44,182
27,679
Mitigated
36,319
8,883
Healing
16,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,717
2,711
322
1,470
7,776
3,287
0
0
7,776
10,132
0
W
Cu Chulainn
ArtNnk
Cu Chulainn
5,193
612
741
3,313
9,655
5,362
494
5,092
4,525
0
17,882
W
Shiva
BagelBun
Shiva
6,818
467
1,868
3,408
9,159
12,490
384
6,387
2,728
0
11,604
W
Cliodhna
Karandras05
Cliodhna
6,259
502
1,027
1,228
7,736
3,461
868
5,635
2,090
0
15,949
L
Tiamat
8,224
734
509
1,327
8,653
6,362
0
0
8,653
11,781
0
L
4,381
736
1,147
1,046
8,246
5,571
0
0
8,246
9,005
0
L
Kukulkan
Sjoeff
Kukulkan
7,146
1,257
220
620
5,541
2,372
0
0
5,541
15,270
0
W
Da Ji
guzzleram
Da Ji
11,919
2,445
844
694
8,298
3,910
0
5,067
3,231
0
14,435
L
Xing Tian
happig-Wolf
Xing Tian
3,967
409
952
1,270
9,193
10,087
0
0
9,193
6,346
0
W
Fenrir
sirdar7ha
Fenrir
5,874
3,248
627
2,705
9,334
11,096
180
7,015
2,173
0
8,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
36,503
55
Minions Killed
72
0
Camps Cleared
0
624,466
Distance Traveled
724,904
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,849
978
9
1
0
127,627
0
W
Cu Chulainn
6,891
984
29
4
0
130,904
0
W
Shiva
7,239
1,034
3
0
0
143,142
2
W
Cliodhna
7,253
1,036
23
3
0
158,090
0
L
Tiamat
6,398
914
5
1
0
147,453
0
L
Artio
6,249
893
9
1
0
106,204
0
L
Kukulkan
6,474
925
25
4
0
102,573
0
W
Da Ji
8,298
1,185
9
1
0
136,501
0
L
Xing Tian
6,729
961
7
1
0
140,609
0
W
Fenrir
6,822
975
8
1
0
156,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role