Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AhriPari
Apollo
Level 25
God Stats
1W - 1L
1,751 SR
Queue Stats
16W - 33L
1,365 Elo+
Party 1
Hun Batz
Hun Batz
LLOSECA2001
Hun Batz
Level 121
God Stats
0W - 1L
1,276 SR
Queue Stats
28W - 41L
1,436 Elo+
Party 1
Rama
Rama
VON丶ZAS
Rama
Level 129
God Stats
10W - 11L
1,482 SR
Queue Stats
274W - 248L
1,505 Elo+
Party 2
Tyr
Tyr
zhaoxvekuan
Tyr
Level 81
God Stats
4W - 7L
1,294 SR
Queue Stats
273W - 250L
1,507 Elo+
Party 2
Team Averages
Level 97
1,461 SR
1,463 Elo+

VS

Team Averages
Level 109
1,561 SR
1,464 Elo+
Xbalanque
Xbalanque
ArtNnk
Xbalanque
Level 197
God Stats
14W - 13L
1,549 SR
Queue Stats
1,009W - 1,035L
1,461 Elo+
Solo
Bacchus
Bacchus
BagelBun
Bacchus
Level 101
God Stats
3W - 2L
1,471 SR
Queue Stats
338W - 357L
1,446 Elo+
Party 3
Surtr
Surtr
KionKrazy
Surtr
Level 61
God Stats
10W - 10L
1,785 SR
Queue Stats
436W - 461L
1,472 Elo+
Solo
Susano
Susano
RBjoker
Susano
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 103L
1,470 Elo+
Solo
Ravana
Ravana
guzzleram
Ravana
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
501W - 479L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 6 / 7
8,156
741
6,737
11,530
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
AhriPari
Apollo
12
2 / 7 / 6
7,501
682
4,549
11,559
4,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
LLOSECA2001
Hun Batz
13
2 / 7 / 9
7,946
722
11,456
12,910
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
15
4 / 4 / 8
8,559
778
9,740
9,372
3,307
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 7
9,198
836
14,831
13,103
17,934
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArtNnk
Xbalanque
17
5 / 2 / 15
9,970
906
10,043
8,974
9,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bacchus
BagelBun
Bacchus
14
3 / 4 / 14
8,659
787
11,413
13,630
21,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
KionKrazy
Surtr
16
2 / 3 / 11
8,645
786
9,104
14,521
20,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
RBjoker
Susano
16
6 / 3 / 9
9,193
836
12,279
11,569
7,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
guzzleram
Ravana
15
10 / 4 / 6
9,552
868
8,513
10,012
9,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
15
Kills
26
26
Deaths
16
37
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
7
0.75
L
Apollo
AhriPari
Apollo
2
7
6
0.71
W
Xbalanque
ArtNnk
Xbalanque
5
2
15
6.25
W
Bacchus
BagelBun
Bacchus
3
4
14
2.5
W
Surtr
KionKrazy
Surtr
2
3
11
2.5
L
Hun Batz
LLOSECA2001
Hun Batz
2
7
9
0.93
W
Susano
RBjoker
Susano
6
3
9
3.5
L
Rama
4
4
8
2
W
Ravana
guzzleram
Ravana
10
4
6
3.25
L
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,313
Damage
51,352
58,474
Taken
58,706
35,603
Mitigated
68,100
10,308
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,737
3,885
339
1,374
11,530
4,473
0
1,450
9,928
0
22,267
L
Apollo
AhriPari
Apollo
4,549
2,095
481
989
11,559
4,642
0
2,651
8,560
0
10,577
W
Xbalanque
ArtNnk
Xbalanque
10,043
6,255
329
678
8,974
9,602
2,056
0
8,974
0
27,089
W
Bacchus
BagelBun
Bacchus
11,413
1,040
2,016
3,509
13,630
21,056
260
0
13,630
15,041
0
W
Surtr
KionKrazy
Surtr
9,104
2,162
571
2,879
14,521
20,367
430
0
14,521
312
17,515
L
Hun Batz
LLOSECA2001
Hun Batz
11,456
1,830
756
956
12,910
5,247
0
2,718
9,998
0
22,402
W
Susano
RBjoker
Susano
12,279
2,116
1,489
1,347
11,569
7,790
794
0
11,569
0
22,991
L
Rama
9,740
6,911
897
994
9,372
3,307
0
1,381
7,763
0
19,486
W
Ravana
guzzleram
Ravana
8,513
2,481
923
1,852
10,012
9,285
0
0
10,012
0
10,768
L
14,831
1,595
943
2,579
13,103
17,934
0
2,298
10,560
0
22,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,360
Gold Earned
46,019
125
Minions Killed
91
0
Camps Cleared
0
989,910
Distance Traveled
969,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,156
741
43
4
0
189,724
0
L
Apollo
7,501
682
10
1
0
175,975
0
W
Xbalanque
9,970
906
44
4
0
154,042
0
W
Bacchus
8,659
787
7
1
0
198,458
0
W
Surtr
8,645
786
17
2
0
227,306
0
L
Hun Batz
7,946
722
31
3
0
190,770
0
W
Susano
9,193
836
21
2
0
203,586
0
L
Rama
8,559
778
23
2
0
187,299
0
W
Ravana
9,552
868
2
0
0
186,545
0
L
Tyr
9,198
836
18
2
0
246,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role