Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Auguthjaza
Ah Muzen Cab
Level 140
God Stats
15W - 21L
1,372 SR
Queue Stats
185W - 220L
1,497 Elo+
Solo
Nemesis
Nemesis
FredBogard67
Nemesis
Level 68
God Stats
2W - 3L
1,494 SR
Queue Stats
146W - 164L
1,457 Elo+
Solo
Ix Chel
Ix Chel
marczan
Ix Chel
Level 129
God Stats
6W - 7L
1,463 SR
Queue Stats
142W - 149L
1,462 Elo+
Solo
Maui
Maui
pridestalker_2K
Maui
Level 32
God Stats
1W - 5L
1,376 SR
Queue Stats
14W - 12L
1,189 Elo+
Solo
Ymir
Ymir
twitch_daniistwt
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,387 Elo+
Solo
Team Averages
Level 83
1,441 SR
1,398 Elo+

VS

Team Averages
Level 134
1,568 SR
1,534 Elo+
Bellona
Bellona
B3STYAL
Bellona
Level 109
God Stats
3W - 3L
1,596 SR
Queue Stats
9W - 6L
1,486 Elo+
Solo
Set
Set
GoofyRapped
Set
Level 121
God Stats
2W - 3L
1,763 SR
Queue Stats
220W - 213L
1,507 Elo+
Solo
Ix Chel
Ix Chel
Owen Tua
Ix Chel
Level 230
God Stats
9W - 6L
1,771 SR
Queue Stats
62W - 63L
1,591 Elo+
Solo
Nu Wa
Nu Wa
shmiga08
Nu Wa
Level 157
God Stats
20W - 21L
1,211 SR
Queue Stats
959W - 963L
1,552 Elo+
Solo
Artemis
Artemis
t6hvrGv
Artemis
Level 53
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 143L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Auguthjaza
Ah Muzen Cab
14
1 / 2 / 0
9,330
1,037
10,210
9,080
3,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
FredBogard67
Nemesis
13
0 / 6 / 0
8,067
896
7,509
11,672
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
marczan
Ix Chel
14
0 / 1 / 1
8,330
926
7,816
10,814
6,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 1 / 1
9,050
1,006
4,640
16,744
20,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 1
8,255
917
2,816
17,716
13,070
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

216

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B3STYAL
Bellona
15
0 / 0 / 8
8,656
962
5,710
7,627
5,154
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 8
9,832
1,092
12,353
12,008
7,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Owen Tua
Ix Chel
15
4 / 0 / 8
9,729
1,081
16,759
5,794
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
shmiga08
Nu Wa
15
3 / 0 / 8
9,402
1,045
16,151
3,684
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
t6hvrGv
Artemis
15
1 / 1 / 7
9,053
1,006
10,254
7,412
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
1
Kills
12
12
Deaths
1
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Auguthjaza
Ah Muzen Cab
1
2
0
0.5
W
Bellona
B3STYAL
Bellona
0
0
8
4
L
Nemesis
FredBogard67
Nemesis
0
6
0
0
W
4
0
8
8
W
Ix Chel
Owen Tua
Ix Chel
4
0
8
8
L
Ix Chel
marczan
Ix Chel
0
1
1
0.5
L
0
1
1
0.5
W
Nu Wa
shmiga08
Nu Wa
3
0
8
7
W
Artemis
t6hvrGv
Artemis
1
1
7
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,991
Damage
61,227
66,026
Taken
36,525
46,570
Mitigated
20,220
7,386
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Auguthjaza
Ah Muzen Cab
10,210
2,333
0
0
9,080
3,033
0
4,523
4,557
0
51,819
W
Bellona
B3STYAL
Bellona
5,710
1,085
0
212
7,627
5,154
0
3,634
3,993
0
12,399
L
Nemesis
FredBogard67
Nemesis
7,509
2,212
0
625
11,672
3,749
0
5,417
6,255
0
16,969
W
12,353
4,861
0
1,086
12,008
7,623
0
5,230
6,778
0
27,923
W
Ix Chel
Owen Tua
Ix Chel
16,759
1,200
856
1,202
5,794
2,593
0
1,764
4,030
39,976
0
L
Ix Chel
marczan
Ix Chel
7,816
927
1,705
2,088
10,814
6,278
0
4,049
6,765
34,130
0
L
4,640
1,185
349
2,619
16,744
20,440
0
7,833
8,911
14,270
0
W
Nu Wa
shmiga08
Nu Wa
16,151
6,355
0
359
3,684
1,348
0
1,207
2,477
29,848
0
W
Artemis
t6hvrGv
Artemis
10,254
4,436
0
1,576
7,412
3,502
0
3,437
3,975
0
24,515
L
2,816
536
0
0
17,716
13,070
0
11,088
6,628
10,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,032
Gold Earned
46,672
187
Minions Killed
203
7
Camps Cleared
5
807,407
Distance Traveled
904,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,330
1,037
91
10
4
157,782
0
W
Bellona
8,656
962
11
1
2
194,293
0
L
Nemesis
8,067
896
27
3
3
140,832
0
W
Set
9,832
1,092
47
5
0
194,915
0
W
Ix Chel
9,729
1,081
58
6
2
190,661
0
L
Ix Chel
8,330
926
35
4
0
173,783
0
L
Maui
9,050
1,006
24
3
0
177,579
0
W
Nu Wa
9,402
1,045
49
5
1
165,548
0
W
Artemis
9,053
1,006
38
4
0
159,557
0
L
Ymir
8,255
917
10
1
0
157,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role