Player Matchup

Awilix
Awilix
 
Awilix
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Dave__210
Ix Chel
Level 127
God Stats
2W - 3L
1,795 SR
Queue Stats
67W - 60L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Piglord4605
Jing Wei
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,778 Elo+
Solo
Chaac
Chaac
QUI-GINSENG
Chaac
Level 122
God Stats
0W - 2L
1,327 SR
Queue Stats
113W - 113L
1,487 Elo+
Solo
Sylvanus
Sylvanus
josegaemerpro
Sylvanus
Level 155
God Stats
0W - 1L
1,753 SR
Queue Stats
269W - 294L
1,544 Elo+
Solo
Team Averages
Level 112
1,575 SR
1,561 Elo+

VS

Team Averages
Level 119
1,608 SR
1,542 Elo+
Hercules
Hercules
Dark_Navas
Hercules
Level 127
God Stats
9W - 8L
1,640 SR
Queue Stats
400W - 372L
1,524 Elo+
Solo
Odin
Odin
Nobelio_
Odin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 124L
1,474 Elo+
Solo
Bellona
Bellona
Oneloyalwolf
Bellona
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
412W - 395L
1,518 Elo+
Solo
Nu Wa
Nu Wa
SirPlayerKill
Nu Wa
Level 129
God Stats
15W - 16L
1,636 SR
Queue Stats
260W - 271L
1,489 Elo+
Solo
Achilles
Achilles
xOscar711
Achilles
Level 84
God Stats
1W - 0L
1,766 SR
Queue Stats
79W - 41L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 5 / 2
5,789
482
4,961
12,458
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Dave__210
Ix Chel
11
3 / 2 / 0
6,908
576
9,037
8,140
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Piglord4605
Jing Wei
10
0 / 3 / 0
5,717
476
4,068
9,621
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 0
7,211
601
6,959
10,342
12,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
josegaemerpro
Sylvanus
9
0 / 4 / 1
5,103
425
5,106
12,723
9,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dark_Navas
Hercules
12
1 / 0 / 0
6,681
557
6,326
9,572
8,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
11
1 / 1 / 3
5,945
495
3,448
9,320
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Oneloyalwolf
Bellona
12
1 / 0 / 7
6,845
570
7,962
8,782
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 2 / 6
7,054
588
9,772
5,927
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
xOscar711
Achilles
12
8 / 0 / 4
8,030
669
11,661
12,689
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
15
15
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
5
2
0.2
W
Hercules
Dark_Navas
Hercules
1
0
0
1
L
Ix Chel
Dave__210
Ix Chel
3
2
0
1.5
W
Odin
1
1
3
2.5
W
Bellona
Oneloyalwolf
Bellona
1
0
7
4.5
L
Jing Wei
Piglord4605
Jing Wei
0
3
0
0
L
0
1
0
0
W
4
2
6
3.5
L
Sylvanus
josegaemerpro
Sylvanus
0
4
1
0.13
W
Achilles
xOscar711
Achilles
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,131
Damage
39,169
53,284
Taken
46,290
33,633
Mitigated
33,030
14,708
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,961
2,591
0
949
12,458
4,722
0
1,290
11,168
0
34,136
W
Hercules
Dark_Navas
Hercules
6,326
2,441
0
3,818
9,572
8,839
0
0
9,572
0
47,628
L
Ix Chel
Dave__210
Ix Chel
9,037
691
507
1,291
8,140
3,437
0
2,223
5,917
66,549
0
W
Odin
3,448
333
0
3,009
9,320
3,875
0
1,594
7,726
0
43,445
W
Bellona
Oneloyalwolf
Bellona
7,962
2,614
0
2,921
8,782
5,876
0
1,609
7,173
0
50,481
L
Jing Wei
Piglord4605
Jing Wei
4,068
2,782
0
3,053
9,621
3,588
0
927
8,694
0
34,305
L
6,959
1,674
0
3,904
10,342
12,236
0
618
9,724
0
58,122
W
9,772
1,715
257
172
5,927
2,341
210
4,476
1,451
57,050
0
L
Sylvanus
josegaemerpro
Sylvanus
5,106
1,896
2,025
2,979
12,723
9,650
0
4,714
8,009
18,261
4,786
W
Achilles
xOscar711
Achilles
11,661
2,902
0
3,108
12,689
12,099
0
6,058
6,631
0
33,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,728
Gold Earned
34,555
352
Minions Killed
385
0
Camps Cleared
0
1,248,030
Distance Traveled
1,339,970
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,789
482
50
4
0
280,231
0
W
Hercules
6,681
557
90
8
0
270,633
0
L
Ix Chel
6,908
576
103
9
0
258,518
2
W
Odin
5,945
495
71
6
0
286,424
0
W
Bellona
6,845
570
91
8
0
267,102
0
L
Jing Wei
5,717
476
58
5
0
232,370
0
L
Chaac
7,211
601
106
9
0
236,644
0
W
Nu Wa
7,054
588
93
8
0
239,835
0
L
Sylvanus
5,103
425
35
3
0
240,267
0
W
Achilles
8,030
669
40
3
0
275,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role