Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ChuChuKing
Freya
Level 149
God Stats
1W - 4L
1,524 SR
Queue Stats
88W - 97L
1,535 Elo+
Solo
Vulcan
Vulcan
DeathsHand245
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,365 Elo+
Solo
Ravana
Ravana
TheGold D Ace
Ravana
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 207L
1,561 Elo+
Solo
Team Averages
Level 118
1,505 SR
1,492 Elo+

VS

Team Averages
Level 116
1,555 SR
1,611 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Jampers3
Ravana
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 113L
1,704 Elo+
Party 2
Athena
Athena
MR SPHERE
Athena
Level 129
God Stats
4W - 3L
1,555 SR
Queue Stats
236W - 232L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
N0cturnalKing
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
1,838 Elo+
Party 2
Neith
Neith
Sodahiss
Neith
Level 69
God Stats
2W - 0L
1,723 SR
Queue Stats
45W - 36L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 4 / 1
7,342
734
7,486
8,622
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
14
0 / 4 / 4
7,128
713
3,307
9,884
5,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
13
1 / 2 / 5
6,975
698
4,476
5,214
2,484
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 4
7,494
749
7,951
6,530
3,355
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 5
6,416
642
2,771
8,515
4,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 0 / 10
9,192
919
13,794
4,995
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Jampers3
Ravana
14
2 / 1 / 10
8,581
858
3,081
6,608
5,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
MR SPHERE
Athena
14
4 / 3 / 8
8,705
871
3,393
16,080
13,945
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
N0cturnalKing
Heimdallr
15
4 / 1 / 9
8,901
890
10,634
6,456
2,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Sodahiss
Neith
16
3 / 1 / 11
8,778
878
4,661
5,868
2,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
6
Kills
17
17
Deaths
6
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
1
0.88
L
Anhur
 
Anhur
0
4
4
0.5
W
Ah Puch
 
Ah Puch
4
0
10
9
L
Freya
1
2
5
1.75
L
2
2
4
2
W
Ravana
Jampers3
Ravana
2
1
10
7
W
Athena
MR SPHERE
Athena
4
3
8
2.67
W
Heimdallr
N0cturnalKing
Heimdallr
4
1
9
8.5
W
Neith
Sodahiss
Neith
3
1
11
8.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,991
Damage
35,563
38,765
Taken
40,007
19,171
Mitigated
26,689
8,662
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,486
2,305
401
1,258
8,622
3,822
0
3,261
5,361
0
9,136
L
Anhur
 
Anhur
3,307
1,304
553
1,617
9,884
5,163
0
4,337
5,547
0
13,287
W
Ah Puch
 
Ah Puch
13,794
393
1,397
3,123
4,995
2,181
847
1,001
3,994
30,026
0
L
Freya
4,476
1,328
120
1,283
5,214
2,484
0
3,023
2,191
15,122
0
L
7,951
1,864
293
1,473
6,530
3,355
0
3,100
3,430
18,487
0
W
Ravana
Jampers3
Ravana
3,081
1,031
1,712
2,891
6,608
5,235
364
1,869
4,739
0
7,261
W
Athena
MR SPHERE
Athena
3,393
525
668
4,064
16,080
13,945
415
6,597
9,483
6,318
0
W
Heimdallr
N0cturnalKing
Heimdallr
10,634
5,395
675
2,644
6,456
2,842
2,978
1,422
5,034
0
27,414
W
Neith
Sodahiss
Neith
4,661
2,181
713
2,050
5,868
2,486
3,472
1,538
4,330
0
21,994
L
2,771
965
52
1,612
8,515
4,347
0
3,466
5,049
0
5,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,355
Gold Earned
44,157
108
Minions Killed
152
0
Camps Cleared
0
845,155
Distance Traveled
1,044,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,342
734
5
1
0
143,249
0
L
Anhur
7,128
713
28
3
0
167,599
0
W
Ah Puch
9,192
919
46
5
0
217,300
0
L
Freya
6,975
698
24
2
0
154,493
0
L
Vulcan
7,494
749
43
4
0
220,802
0
W
Ravana
8,581
858
12
1
0
205,323
0
W
Athena
8,705
871
8
1
0
202,868
0
W
Heimdallr
8,901
890
48
5
0
216,970
0
W
Neith
8,778
878
38
4
0
201,645
0
L
Ravana
6,416
642
8
1
0
159,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role