Player Matchup

Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
BOTLEE3
Martichoras
Level 125
God Stats
2W - 5L
1,365 SR
Queue Stats
230W - 256L
1,442 Elo+
Party 1
Anubis
Anubis
CHUNGGYHUNG
Anubis
Level 109
God Stats
16W - 11L
1,367 SR
Queue Stats
128W - 146L
1,421 Elo+
Party 1
Team Averages
Level 117
1,411 SR
1,454 Elo+

VS

Team Averages
Level 120
1,372 SR
1,418 Elo+
Kuzenbo
Kuzenbo
Alcuris
Kuzenbo
Level 142
God Stats
2W - 8L
1,352 SR
Queue Stats
133W - 89L
1,569 Elo+
Solo
Anubis
Anubis
Bantrop
Anubis
Level 117
God Stats
0W - 1L
1,386 SR
Queue Stats
2W - 5L
1,301 Elo+
Solo
Ishtar
Ishtar
liithh
Ishtar
Level 102
God Stats
11W - 10L
1,380 SR
Queue Stats
234W - 254L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 0 / 1
7,332
733
5,371
6,936
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
BOTLEE3
Martichoras
13
1 / 0 / 4
7,743
774
6,629
5,056
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
2 / 3 / 2
7,685
769
7,660
6,493
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alcuris
Kuzenbo
11
3 / 2 / 0
7,121
712
4,767
11,499
12,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Bantrop
Anubis
8
0 / 2 / 0
5,788
579
2,431
3,760
1,096
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
liithh
Ishtar
12
0 / 2 / 1
6,397
640
5,226
9,157
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
3
3
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
1
3.5
L
Kuzenbo
Alcuris
Kuzenbo
3
2
0
1.5
W
Martichoras
BOTLEE3
Martichoras
1
0
4
3
L
Anubis
Bantrop
Anubis
0
2
0
0
W
Anubis
2
3
2
1
L
Ishtar
liithh
Ishtar
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,660
Damage
12,424
18,485
Taken
24,416
11,364
Mitigated
17,060
5,901
Healing
3,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,371
2,395
985
3,011
6,936
5,544
99
2,252
4,684
0
10,852
L
Kuzenbo
Alcuris
Kuzenbo
4,767
1,602
1,097
822
11,499
12,771
0
2,905
7,915
11,297
0
W
Martichoras
BOTLEE3
Martichoras
6,629
2,671
0
722
5,056
2,666
487
2,046
3,010
0
34,614
L
Anubis
Bantrop
Anubis
2,431
0
0
566
3,760
1,096
0
1,164
2,364
15,345
0
W
Anubis
7,660
212
0
1,183
6,493
3,154
0
2,912
3,581
29,133
0
L
Ishtar
liithh
Ishtar
5,226
3,268
0
849
9,157
3,193
0
2,913
5,800
0
25,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,760
Gold Earned
19,306
134
Minions Killed
87
0
Camps Cleared
0
505,834
Distance Traveled
457,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,332
733
10
1
0
176,288
0
L
Kuzenbo
7,121
712
5
1
0
198,688
0
W
Martichoras
7,743
774
63
6
0
165,747
0
L
Anubis
5,788
579
25
3
0
92,322
0
W
Anubis
7,685
769
61
6
0
163,799
0
L
Ishtar
6,397
640
57
6
0
166,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role