Player Matchup

Ah Puch
Ah Puch
KING_OF_DEMONS-5
Ah Puch
Level 127
God Stats
10W - 15L
1,438 SR
Queue Stats
547W - 553L
1,359 Elo+
Solo
Tyr
Tyr
KungFuWinslow
Tyr
Level 91
God Stats
7W - 6L
1,704 SR
Queue Stats
317W - 290L
1,525 Elo+
Solo
Cupid
Cupid
PZ-4NOnyM0u2-_l_
Cupid
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,469 Elo+
Solo
Poseidon
Poseidon
h_colonel
Poseidon
Level 46
God Stats
42W - 32L
1,440 SR
Queue Stats
814W - 802L
1,370 Elo+
Solo
Janus
Janus
maadriigal_
Janus
Level 100
God Stats
3W - 3L
1,573 SR
Queue Stats
57W - 60L
1,522 Elo+
Solo
Team Averages
Level 81
1,531 SR
1,449 Elo+

VS

Team Averages
Level 67
1,367 SR
1,398 Elo+
Izanami
Izanami
AceKiller9000
Izanami
Level 69
God Stats
21W - 18L
1,508 SR
Queue Stats
180W - 191L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
DARKGODROMEO
Tsukuyomi
Level 35
God Stats
0W - 2L
1,295 SR
Queue Stats
566W - 609L
1,333 Elo+
Solo
Poseidon
Poseidon
Maruljamage
Poseidon
Level 40
God Stats
8W - 5L
1,637 SR
Queue Stats
339W - 319L
1,437 Elo+
Solo
Tyr
Tyr
Saikido88
Tyr
Level 124
God Stats
35W - 32L
1,112 SR
Queue Stats
503W - 534L
1,400 Elo+
Solo
Ganesha
Ganesha
SpawnPeakKiddy
Ganesha
Level 69
God Stats
1W - 6L
1,283 SR
Queue Stats
54W - 69L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,428
648
7,844
7,605
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 0 / 0
7,476
575
6,504
10,509
10,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 2
6,029
464
2,243
5,272
1,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
h_colonel
Poseidon
13
2 / 0 / 0
6,959
535
2,594
4,978
1,345
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 2 / 3
8,313
639
7,969
9,877
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 1 / 0
6,998
538
1,246
5,336
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
DARKGODROMEO
Tsukuyomi
10
0 / 4 / 0
5,604
431
3,914
10,340
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Maruljamage
Poseidon
13
4 / 5 / 0
7,724
594
8,267
10,879
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,173
475
5,093
9,762
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 2 / 2
6,230
479
1,631
9,571
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
1
0
0
L
Tsukuyomi
DARKGODROMEO
Tsukuyomi
0
4
0
0
W
4
2
5
3.25
W
2
0
0
2
L
Poseidon
Maruljamage
Poseidon
4
5
0
0.8
W
0
0
2
1
L
0
1
0
0
L
0
2
2
0.5
W
Poseidon
h_colonel
Poseidon
2
0
0
2
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,154
Damage
20,151
38,241
Taken
45,888
19,966
Mitigated
23,319
14,077
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
1,246
910
0
1,724
5,336
2,178
0
1,498
3,838
0
63,535
L
Tsukuyomi
DARKGODROMEO
Tsukuyomi
3,914
551
0
614
10,340
4,015
0
2,676
7,664
0
38,505
W
7,844
135
0
2,202
7,605
3,078
0
4,226
3,379
61,381
0
W
6,504
540
0
4,916
10,509
10,084
0
0
10,509
0
57,075
L
Poseidon
Maruljamage
Poseidon
8,267
1,192
0
1,230
10,879
3,893
0
6,372
4,507
61,853
0
W
2,243
1,211
81
1,981
5,272
1,704
913
238
5,034
0
27,763
L
5,093
559
0
2,805
9,762
5,679
0
1,537
8,225
0
35,731
L
1,631
134
0
2,463
9,571
7,554
0
6,324
3,247
20,726
0
W
Poseidon
h_colonel
Poseidon
2,594
129
0
1,678
4,978
1,345
339
192
4,786
54,769
0
W
7,969
967
0
3,219
9,877
3,755
0
5,242
4,635
65,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,205
Gold Earned
32,729
442
Minions Killed
381
0
Camps Cleared
0
1,381,313
Distance Traveled
1,208,045
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,998
538
131
10
0
250,624
3
L
Tsukuyomi
5,604
431
55
4
0
243,453
0
W
Ah Puch
8,428
648
100
8
0
268,927
4
W
Tyr
7,476
575
86
7
0
244,156
1
L
Poseidon
7,724
594
115
9
0
243,276
0
W
Cupid
6,029
464
49
4
0
266,948
4
L
Tyr
6,173
475
66
5
0
220,788
0
L
Ganesha
6,230
479
14
1
0
249,904
4
W
Poseidon
6,959
535
91
7
0
298,072
0
W
Janus
8,313
639
116
9
0
303,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role