Player Matchup

King Arthur
King Arthur
Daegan Night
King Arthur
Level 143
God Stats
4W - 10L
1,438 SR
Queue Stats
273W - 260L
1,581 Elo+
Party 1
Agni
Agni
Jameswebb420
Agni
Level 29
God Stats
0W - 3L
1,715 SR
Queue Stats
118W - 97L
1,609 Elo+
Party 1
Ravana
Ravana
Krieg P Waldo
Ravana
Level 141
God Stats
2W - 5L
1,674 SR
Queue Stats
224W - 218L
1,554 Elo+
Party 1
Team Averages
Level 104
1,609 SR
1,581 Elo+

VS

Team Averages
Level 97
1,540 SR
1,461 Elo+
Skadi
Skadi
Crazybalista
Skadi
Level 165
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 52L
1,659 Elo+
Solo
Chang'e
Chang'e
Knip5130
Chang'e
Level 63
God Stats
38W - 30L
1,620 SR
Queue Stats
265W - 272L
1,473 Elo+
Solo
Sol
Sol
Sil3ntBobb_Qc
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daegan Night
King Arthur
13
5 / 3 / 2
8,145
815
11,180
14,333
14,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 5 / 4
7,027
703
5,569
9,828
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 2
6,644
664
4,009
10,159
8,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
9,355
936
11,761
8,171
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Knip5130
Chang'e
11
1 / 3 / 8
7,349
735
6,139
12,470
9,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 3 / 7
9,044
904
9,985
9,580
3,190
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
14
14
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
King Arthur
Daegan Night
King Arthur
5
3
2
2
L
1
5
4
0.6
W
Chang'e
Knip5130
Chang'e
1
3
8
1.67
L
1
6
2
0.33
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,758
Damage
27,885
34,320
Taken
30,221
27,087
Mitigated
16,207
3,181
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,761
5,294
0
2,215
8,171
3,323
1,627
1,337
6,675
0
49,545
L
King Arthur
Daegan Night
King Arthur
11,180
693
208
607
14,333
14,801
52
5,693
8,640
0
30,813
L
5,569
329
130
875
9,828
3,954
0
5,143
4,685
21,118
0
W
Chang'e
Knip5130
Chang'e
6,139
967
1,889
6,071
12,470
9,694
214
2,720
9,256
12,113
0
L
4,009
722
0
1,361
10,159
8,332
162
5,312
4,847
0
13,013
W
9,985
3,368
541
3,147
9,580
3,190
1,858
1,551
7,902
25,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,816
Gold Earned
25,748
80
Minions Killed
122
0
Camps Cleared
0
560,836
Distance Traveled
539,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,355
936
75
8
0
185,245
0
L
King Arthur
8,145
815
38
4
0
210,102
0
L
Agni
7,027
703
21
2
0
176,301
0
W
Chang'e
7,349
735
10
1
0
187,864
0
L
Ravana
6,644
664
21
2
0
174,433
0
W
Sol
9,044
904
37
4
0
166,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role