Player Matchup

Surtr
Surtr
cookieFr2003
Surtr
Level 88
God Stats
6W - 2L
1,400 SR
Queue Stats
85W - 79L
1,439 Elo+
Party 1
Ishtar
Ishtar
lalgirien69
Ishtar
Level 60
God Stats
55W - 48L
1,496 SR
Queue Stats
86W - 84L
1,326 Elo+
Party 1
Hades
Hades
yami-no-koto
Hades
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,435 Elo+
Party 1
Team Averages
Level 72
1,465 SR
1,400 Elo+

VS

Team Averages
Level 97
1,505 SR
1,431 Elo+
Ah Muzen Cab
Ah Muzen Cab
Makhmoud
Ah Muzen Cab
Level 86
God Stats
49W - 37L
1,514 SR
Queue Stats
309W - 350L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
MrFlexer66
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 371L
1,426 Elo+
Solo
Shiva
Shiva
zeroShoots
Shiva
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 41L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
8,170
743
9,461
9,275
8,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
14
3 / 2 / 7
8,451
768
6,436
8,879
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 0 / 5
8,881
807
7,455
6,752
3,739
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Makhmoud
Ah Muzen Cab
12
0 / 2 / 1
6,859
624
6,750
8,231
3,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
MrFlexer66
Zhong Kui
11
0 / 6 / 1
6,599
600
9,971
10,433
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
11
1 / 3 / 0
7,127
648
3,210
8,623
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Makhmoud
Ah Muzen Cab
0
2
1
0.25
L
Zhong Kui
MrFlexer66
Zhong Kui
0
6
1
0.08
W
2
0
9
6.5
W
Ishtar
3
2
7
3.25
W
6
0
5
8.5
L
Shiva
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,352
Damage
19,931
24,906
Taken
27,287
15,609
Mitigated
18,288
8,360
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Makhmoud
Ah Muzen Cab
6,750
3,469
0
1,102
8,231
3,405
0
2,868
5,363
0
30,458
L
Zhong Kui
MrFlexer66
Zhong Kui
9,971
254
0
1,364
10,433
6,902
0
2,595
7,838
24,356
0
W
9,461
2,525
354
2,333
9,275
8,654
290
4,140
5,097
557
23,630
W
Ishtar
6,436
3,657
0
2,146
8,879
3,216
1,926
4,102
4,665
0
38,902
W
7,455
553
727
2,800
6,752
3,739
725
1,801
4,781
32,630
0
L
Shiva
3,210
533
82
560
8,623
7,981
0
2,400
6,223
0
23,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,502
Gold Earned
20,585
163
Minions Killed
144
0
Camps Cleared
0
632,782
Distance Traveled
543,668
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,859
624
65
6
0
196,125
0
L
Zhong Kui
6,599
600
34
3
0
153,223
3
W
Surtr
8,170
743
26
2
0
227,347
0
W
Ishtar
8,451
768
64
6
0
205,426
0
W
Hades
8,881
807
73
7
0
200,009
0
L
Shiva
7,127
648
45
4
0
194,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role