Player Matchup

Ao Kuang
Ao Kuang
DogsTasteBad
Ao Kuang
Level 103
God Stats
3W - 2L
1,408 SR
Queue Stats
23W - 21L
1,592 Elo+
Party 1
Chaac
Chaac
DrDream009
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
MasterPeanutt
Erlang Shen
Level 128
God Stats
3W - 2L
1,650 SR
Queue Stats
92W - 78L
1,535 Elo+
Party 1
Anubis
Anubis
Menmakumaa
Anubis
Level 46
God Stats
1W - 1L
1,286 SR
Queue Stats
70W - 79L
1,456 Elo+
Solo
Ix Chel
Ix Chel
coolguy6
Ix Chel
Level 93
God Stats
2W - 2L
1,709 SR
Queue Stats
40W - 32L
1,604 Elo+
Party 1
Team Averages
Level 77
1,511 SR
1,537 Elo+

VS

Team Averages
Level 108
1,376 SR
1,500 Elo+
Bakasura
Bakasura
Hackhaddock4
Bakasura
Level 119
God Stats
0W - 2L
1,250 SR
Queue Stats
57W - 58L
1,427 Elo+
Solo
Hou Yi
Hou Yi
JustAFr0g
Hou Yi
Level 123
God Stats
1W - 1L
1,323 SR
Queue Stats
26W - 23L
1,562 Elo+
Solo
Fafnir
Fafnir
LucidSocietyX
Fafnir
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 39L
1,533 Elo+
Solo
Mulan
Mulan
iNSIGTHIRD
Mulan
Level 115
God Stats
4W - 12L
1,358 SR
Queue Stats
71W - 84L
1,483 Elo+
Solo
Hel
Hel
jeffswager
Hel
Level 66
God Stats
4W - 8L
1,450 SR
Queue Stats
149W - 141L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DogsTasteBad
Ao Kuang
17
16 / 2 / 1
11,565
643
18,353
14,034
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
14
0 / 5 / 4
8,658
481
5,350
12,057
9,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
MasterPeanutt
Erlang Shen
14
4 / 1 / 15
9,310
517
11,397
17,675
19,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Menmakumaa
Anubis
16
3 / 7 / 2
10,043
558
9,255
15,757
9,387
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
coolguy6
Ix Chel
16
4 / 3 / 11
9,750
542
19,373
13,527
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hackhaddock4
Bakasura
16
6 / 6 / 1
10,526
585
9,951
17,406
8,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
JustAFr0g
Hou Yi
17
5 / 2 / 2
10,181
566
12,145
13,405
4,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 2
8,630
479
3,729
18,207
23,077
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
16
6 / 5 / 2
10,448
580
14,874
21,223
22,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 8 / 2
8,556
475
10,337
18,514
8,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
27
Kills
18
18
Deaths
27
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DogsTasteBad
Ao Kuang
16
2
1
8.25
W
Chaac
0
5
4
0.4
L
Bakasura
Hackhaddock4
Bakasura
6
6
1
1.08
L
Hou Yi
JustAFr0g
Hou Yi
5
2
2
3
L
1
6
2
0.33
W
Erlang Shen
MasterPeanutt
Erlang Shen
4
1
15
11.5
W
Anubis
Menmakumaa
Anubis
3
7
2
0.57
W
Ix Chel
coolguy6
Ix Chel
4
3
11
3.17
L
Mulan
6
5
2
1.4
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,728
Damage
51,036
73,050
Taken
88,755
49,414
Mitigated
66,753
15,442
Healing
26,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DogsTasteBad
Ao Kuang
18,353
5,447
0
2,685
14,034
5,985
674
414
12,708
71,585
0
W
Chaac
5,350
1,266
0
941
12,057
9,399
0
185
11,045
0
51,310
L
Bakasura
Hackhaddock4
Bakasura
9,951
7,042
0
3,207
17,406
8,406
1,122
8,210
9,196
0
86,121
L
Hou Yi
JustAFr0g
Hou Yi
12,145
7,967
0
3,530
13,405
4,081
0
7,436
5,969
0
80,469
L
3,729
1,378
0
2,699
18,207
23,077
0
10,554
7,653
21,485
0
W
Erlang Shen
MasterPeanutt
Erlang Shen
11,397
6,218
0
3,757
17,675
19,024
233
6,357
10,905
1,869
27,790
W
Anubis
Menmakumaa
Anubis
9,255
562
0
5,009
15,757
9,387
316
66
15,221
92,079
0
W
Ix Chel
coolguy6
Ix Chel
19,373
3,442
1,433
1,617
13,527
5,619
710
7,815
5,377
99,731
0
L
Mulan
14,874
1,830
0
6,571
21,223
22,744
123
9,022
12,201
1,771
80,609
L
10,337
633
2,890
7,880
18,514
8,445
532
12,122
6,392
72,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,326
Gold Earned
48,341
513
Minions Killed
515
0
Camps Cleared
0
1,807,590
Distance Traveled
1,697,670
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,565
643
73
4
0
446,491
1
W
Chaac
8,658
481
92
5
0
328,383
2
L
Bakasura
10,526
585
148
8
0
366,712
0
L
Hou Yi
10,181
566
116
6
0
324,606
0
L
Fafnir
8,630
479
19
1
0
338,528
1
W
Erlang Shen
9,310
517
36
2
0
387,078
8
W
Anubis
10,043
558
158
9
0
290,833
8
W
Ix Chel
9,750
542
154
9
0
354,805
0
L
Mulan
10,448
580
110
6
0
306,247
0
L
Hel
8,556
475
122
7
0
361,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role