Player Matchup

Set
Set
Silver IV
 
Set
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Bronze II
KyIieZenner
Scylla
Bronze II
Level 99
God Stats
5W - 16L
1,243 SR
Queue Stats
192W - 223L
331 MMR
Solo
Awilix
Awilix
Silver III
SuperLuminarious
Awilix
Silver III
Level 137
God Stats
29W - 31L
1,425 SR
Queue Stats
267W - 289L
798 MMR
Solo
Xbalanque
Xbalanque
Silver V
Voobzy
Xbalanque
Silver V
Level 114
God Stats
3W - 4L
1,368 SR
Queue Stats
219W - 235L
680 MMR
Solo
Hera
Hera
Silver III
ZTruth21
Hera
Silver III
Level 159
God Stats
2W - 1L
1,856 SR
Queue Stats
53W - 66L
932 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,478 SR
848 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,438 SR
717 MMR
Izanami
Izanami
Silver IV
ELIT3KINGZ512
Izanami
Silver IV
Level 137
God Stats
121W - 102L
1,587 SR
Queue Stats
410W - 443L
653 MMR
Solo
Mercury
Mercury
Silver II
Fancy Whork
Mercury
Silver II
Level 117
God Stats
8W - 8L
1,198 SR
Queue Stats
252W - 271L
822 MMR
Solo
Hel
Hel
Silver II
ItsBrachydios
Hel
Silver II
Level 103
God Stats
18W - 11L
1,587 SR
Queue Stats
104W - 125L
933 MMR
Party 2
Chang'e
Chang'e
Silver III
Lunnyxv
Chang'e
Silver III
Level 89
God Stats
23W - 19L
1,639 SR
Queue Stats
104W - 125L
881 MMR
Party 2
Surtr
Surtr
Bronze II
mvp47
Surtr
Bronze II
Level 91
God Stats
1W - 1L
1,180 SR
Queue Stats
159W - 191L
295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 6 / 4
6,102
509
4,182
12,005
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
10
1 / 5 / 0
6,122
510
4,950
8,825
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 1
6,242
520
6,488
11,178
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Voobzy
Xbalanque
10
1 / 4 / 0
5,773
481
6,833
9,801
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
12
3 / 4 / 2
7,463
622
6,671
6,969
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ah PuchAphroditeAthenaAo Kuang

VS

Bans
He BoAnubisCerberusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
4 / 1 / 6
7,667
639
6,778
9,288
3,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
Fancy Whork
Mercury
13
10 / 3 / 3
8,094
675
7,858
10,276
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 11
7,673
639
5,575
11,517
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Lunnyxv
Chang'e
13
6 / 2 / 11
7,817
651
9,125
10,651
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
mvp47
Surtr
12
0 / 0 / 1
6,601
550
2,218
5,555
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
23
24
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
6
4
0.33
W
Izanami
4
1
6
7
W
Mercury
Fancy Whork
Mercury
10
3
3
3.83
W
3
1
11
8.5
L
Scylla
1
5
0
0.2
W
Chang'e
Lunnyxv
Chang'e
6
2
11
5.75
L
2
5
1
0.5
L
Xbalanque
Voobzy
Xbalanque
1
4
0
0.25
L
Hera
3
4
2
1
W
Surtr
mvp47
Surtr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
31,554
48,778
Taken
47,287
18,375
Mitigated
22,695
9,327
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,182
2,027
0
3,274
12,005
5,343
0
2,551
9,454
0
40,479
W
Izanami
6,778
4,003
0
2,379
9,288
3,325
1,080
46
9,242
0
61,745
W
Mercury
Fancy Whork
Mercury
7,858
4,502
0
905
10,276
3,426
0
1,573
8,617
0
53,194
W
5,575
663
4,075
6,243
11,517
8,305
0
2,895
8,360
26,170
0
L
Scylla
4,950
564
0
1,417
8,825
2,784
114
3,455
5,370
34,170
0
W
Chang'e
Lunnyxv
Chang'e
9,125
625
1,712
3,900
10,651
4,497
108
3,686
6,651
54,665
0
L
6,488
2,477
93
1,662
11,178
4,295
203
3,159
8,019
0
27,209
L
Xbalanque
Voobzy
Xbalanque
6,833
3,651
0
1,756
9,801
3,428
0
2,918
6,883
0
42,132
L
Hera
6,671
1,371
0
1,125
6,969
2,525
16
2,689
4,280
48,833
0
W
Surtr
mvp47
Surtr
2,218
784
0
1,307
5,555
3,142
140
2,441
2,796
154
38,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
37,852
319
Minions Killed
381
0
Camps Cleared
0
1,142,432
Distance Traveled
1,209,181
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,102
509
68
6
0
274,087
2
W
Izanami
7,667
639
114
10
0
223,632
4
W
Mercury
8,094
675
92
8
0
286,313
0
W
Hel
7,673
639
35
3
0
227,906
1
L
Scylla
6,122
510
58
5
0
195,399
4
W
Chang'e
7,817
651
79
7
0
238,005
0
L
Awilix
6,242
520
44
4
0
255,603
7
L
Xbalanque
5,773
481
55
5
0
211,208
2
L
Hera
7,463
622
94
8
0
206,135
4
W
Surtr
6,601
550
61
5
0
233,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role