Player Matchup

Thanatos
Thanatos
I Settzer I
Thanatos
Level 118
God Stats
4W - 4L
1,625 SR
Queue Stats
167W - 150L
1,588 Elo+
Solo
Ix Chel
Ix Chel
Mixlen2
Ix Chel
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 16L
1,344 Elo+
Solo
Ymir
Ymir
OCD420
Ymir
Level 159
God Stats
2W - 3L
1,464 SR
Queue Stats
130W - 108L
1,537 Elo+
Solo
Skadi
Skadi
The_LastReaper0
Skadi
Level 44
God Stats
6W - 15L
1,705 SR
Queue Stats
35W - 44L
1,703 Elo+
Solo
Bakasura
Bakasura
YeeterJones
Bakasura
Level 140
God Stats
2W - 2L
1,812 SR
Queue Stats
48W - 39L
1,609 Elo+
Solo
Team Averages
Level 117
1,621 SR
1,556 Elo+

VS

Team Averages
Level 134
1,546 SR
1,509 Elo+
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AspectFS
Artemis
Level 135
God Stats
16W - 20L
1,602 SR
Queue Stats
232W - 208L
1,464 Elo+
Party 1
Mercury
Mercury
Duhvinnie
Mercury
Level 106
God Stats
9W - 11L
1,741 SR
Queue Stats
298W - 281L
1,506 Elo+
Party 1
Mulan
Mulan
ReliableFever
Mulan
Level 159
God Stats
0W - 2L
1,322 SR
Queue Stats
29W - 31L
1,575 Elo+
Solo
Sobek
Sobek
X a INI a X
Sobek
Level 127
God Stats
14W - 10L
1,563 SR
Queue Stats
206W - 180L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
I Settzer I
Thanatos
13
3 / 2 / 5
8,013
572
5,460
10,877
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Mixlen2
Ix Chel
12
5 / 3 / 4
7,816
558
6,913
8,873
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
OCD420
Ymir
12
3 / 0 / 4
7,508
536
3,183
10,146
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 2 / 4
7,062
504
8,832
6,926
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
YeeterJones
Bakasura
15
7 / 0 / 1
9,621
687
12,516
14,022
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 4 / 1
7,487
535
7,382
9,456
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
AspectFS
Artemis
11
3 / 4 / 1
6,989
499
10,274
8,964
3,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Duhvinnie
Mercury
11
0 / 5 / 1
6,488
463
3,460
10,285
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 0
6,657
476
5,521
9,714
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 2
6,557
468
2,863
15,429
13,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
20
Kills
7
7
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
1
0.88
L
Artemis
AspectFS
Artemis
3
4
1
0.88
L
Mercury
Duhvinnie
Mercury
0
5
1
0.1
W
Thanatos
I Settzer I
Thanatos
3
2
5
2.75
W
Ix Chel
Mixlen2
Ix Chel
5
3
4
2.33
W
Ymir
OCD420
Ymir
3
0
4
5
L
0
3
0
0
W
2
2
4
2
L
1
4
2
0.5
W
Bakasura
YeeterJones
Bakasura
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,904
Damage
29,500
50,844
Taken
53,848
27,148
Mitigated
29,661
24,021
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,382
595
0
1,200
9,456
3,230
0
4,326
4,930
58,123
0
L
Artemis
AspectFS
Artemis
10,274
4,854
0
2,534
8,964
3,856
0
2,865
6,044
0
47,216
L
Mercury
Duhvinnie
Mercury
3,460
1,241
0
432
10,285
3,407
0
1,642
8,348
0
45,686
W
Thanatos
I Settzer I
Thanatos
5,460
1,359
0
6,488
10,877
4,377
0
1,726
9,151
0
50,457
W
Ix Chel
Mixlen2
Ix Chel
6,913
478
960
3,952
8,873
3,317
0
4,175
4,698
39,622
0
W
Ymir
OCD420
Ymir
3,183
630
0
1,975
10,146
9,861
281
2,306
7,840
31,810
0
L
5,521
531
0
1,764
9,714
5,228
921
0
9,255
0
42,922
W
8,832
5,087
69
1,483
6,926
2,228
504
824
6,102
0
38,121
L
2,863
142
34
4,935
15,429
13,940
0
1,263
13,352
26,530
0
W
Bakasura
YeeterJones
Bakasura
12,516
8,589
0
9,094
14,022
7,365
1,220
1,214
12,808
0
68,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
34,178
368
Minions Killed
379
0
Camps Cleared
0
1,391,295
Distance Traveled
1,301,865
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,487
535
107
8
0
284,444
2
L
Artemis
6,989
499
76
5
0
239,244
4
L
Mercury
6,488
463
73
5
0
293,061
0
W
Thanatos
8,013
572
74
5
0
328,329
1
W
Ix Chel
7,816
558
63
5
0
262,480
0
W
Ymir
7,508
536
36
3
0
265,017
1
L
Mulan
6,657
476
75
5
0
219,864
3
W
Skadi
7,062
504
53
4
0
223,131
0
L
Sobek
6,557
468
48
3
0
265,252
2
W
Bakasura
9,621
687
142
10
0
312,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role