Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Evey27
Ix Chel
Level 142
God Stats
3W - 8L
1,309 SR
Queue Stats
313W - 287L
1,452 Elo+
Solo
Surtr
Surtr
Jakthereaper
Surtr
Level 157
God Stats
10W - 4L
1,605 SR
Queue Stats
62W - 45L
1,573 Elo+
Party 2
Anhur
Anhur
N0buttons
Anhur
Level 85
God Stats
5W - 5L
1,630 SR
Queue Stats
76W - 69L
1,552 Elo+
Party 1
Sobek
Sobek
leavemybuff
Sobek
Level 26
God Stats
2W - 3L
1,654 SR
Queue Stats
94W - 79L
1,563 Elo+
Party 1
Team Averages
Level 106
1,540 SR
1,528 Elo+

VS

Team Averages
Level 90
1,488 SR
1,428 Elo+
Aphrodite
Aphrodite
DerpyThyNoob
Aphrodite
Level 38
God Stats
6W - 4L
1,500 SR
Queue Stats
64W - 40L
1,500 Elo+
Party 3
Poseidon
Poseidon
Immortal1414
Poseidon
Level 20
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 5L
1,297 Elo+
Party 3
Neith
Neith
TorDaniel01
Neith
Level 45
God Stats
2W - 8L
1,462 SR
Queue Stats
262W - 290L
1,242 Elo+
Solo
Mercury
Mercury
lokertl
Mercury
Level 192
God Stats
6W - 6L
1,795 SR
Queue Stats
101W - 106L
1,475 Elo+
Solo
King Arthur
King Arthur
Ðistrøyer
King Arthur
Level 157
God Stats
2W - 3L
1,404 SR
Queue Stats
36W - 36L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
4 / 0 / 3
7,084
590
4,319
8,507
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Evey27
Ix Chel
11
2 / 0 / 7
6,979
582
6,943
4,237
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 1
6,488
541
6,805
12,841
9,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
N0buttons
Anhur
13
3 / 0 / 3
7,554
630
6,032
6,451
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
2 / 0 / 5
6,776
565
2,606
7,507
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DerpyThyNoob
Aphrodite
10
0 / 2 / 0
5,843
487
3,614
5,666
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Immortal1414
Poseidon
10
0 / 4 / 0
5,791
483
4,633
6,892
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 0
5,457
455
3,125
7,084
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
lokertl
Mercury
10
0 / 1 / 0
5,593
466
3,048
9,574
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Ðistrøyer
King Arthur
11
1 / 3 / 1
6,777
565
9,709
13,135
11,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
2
2
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
3
5.5
L
Aphrodite
DerpyThyNoob
Aphrodite
0
2
0
0
W
Ix Chel
Evey27
Ix Chel
2
0
7
5.5
L
Poseidon
Immortal1414
Poseidon
0
4
0
0
W
1
2
1
0.75
W
Anhur
N0buttons
Anhur
3
0
3
4.5
L
1
3
0
0.33
W
2
0
5
4.5
L
Mercury
lokertl
Mercury
0
1
0
0
L
King Arthur
Ðistrøyer
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,705
Damage
24,129
39,543
Taken
42,351
24,014
Mitigated
22,707
16,692
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,319
2,955
0
2,596
8,507
3,448
481
1,873
6,634
0
40,145
L
Aphrodite
DerpyThyNoob
Aphrodite
3,614
1,021
1,475
2,496
5,666
3,313
420
1,330
4,016
28,426
0
W
Ix Chel
Evey27
Ix Chel
6,943
771
634
1,037
4,237
1,516
360
2,835
1,402
42,388
0
L
Poseidon
Immortal1414
Poseidon
4,633
931
0
0
6,892
2,141
90
3,265
3,342
39,106
0
W
6,805
3,216
0
5,759
12,841
9,996
0
0
12,841
573
43,934
W
Anhur
N0buttons
Anhur
6,032
3,280
0
2,673
6,451
3,030
1,156
1,576
4,875
0
60,879
L
3,125
1,426
0
1,483
7,084
2,436
542
858
6,156
0
28,971
W
2,606
132
0
3,993
7,507
6,024
114
2,285
5,222
15,595
0
L
Mercury
lokertl
Mercury
3,048
1,077
0
3,119
9,574
3,538
0
1,494
8,005
0
34,281
L
King Arthur
Ðistrøyer
King Arthur
9,709
1,680
0
2,472
13,135
11,279
0
2,788
10,232
0
53,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,881
Gold Earned
29,461
354
Minions Killed
339
0
Camps Cleared
0
1,298,310
Distance Traveled
1,166,236
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,084
590
95
8
0
317,636
0
L
Aphrodite
5,843
487
57
5
0
211,180
0
W
Ix Chel
6,979
582
63
5
0
266,716
0
L
Poseidon
5,791
483
81
7
0
236,472
0
W
Surtr
6,488
541
76
6
0
245,497
4
W
Anhur
7,554
630
110
9
0
209,069
3
L
Neith
5,457
455
41
3
0
197,071
0
W
Sobek
6,776
565
10
1
0
259,392
5
L
Mercury
5,593
466
67
6
0
298,205
0
L
King Arthur
6,777
565
93
8
0
223,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role