Player Matchup

Awilix
Awilix
Bigj0hn66
Awilix
Level 156
God Stats
1W - 2L
1,533 SR
Queue Stats
55W - 50L
1,589 Elo+
Party 2
Sun Wukong
Sun Wukong
CrRevolution105
Sun Wukong
Level 17
God Stats
0W - 1L
1,263 SR
Queue Stats
18W - 25L
1,477 Elo+
Party 3
Zhong Kui
Zhong Kui
InfamousR1ck
Zhong Kui
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,509 Elo+
Party 2
Hel
Hel
Redeeméd
Hel
Level 156
God Stats
1W - 5L
1,500 SR
Queue Stats
459W - 490L
1,373 Elo+
Solo
Ne Zha
Ne Zha
yldog
Ne Zha
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,562 Elo+
Party 3
Team Averages
Level 127
1,459 SR
1,502 Elo+

VS

Team Averages
Level 146
1,475 SR
1,494 Elo+
Yemoja
Yemoja
 
Yemoja
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MrBrownD
Hachiman
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,589 Elo+
Party 1
Lancelot
Lancelot
Thriceban
Lancelot
Level 69
God Stats
1W - 0L
1,535 SR
Queue Stats
34W - 30L
1,493 Elo+
Party 1
Poseidon
Poseidon
ldeue4
Poseidon
Level 149
God Stats
6W - 10L
1,661 SR
Queue Stats
1,919W - 1,998L
1,467 Elo+
Solo
Hades
Hades
the robbler
Hades
Level 155
God Stats
2W - 0L
1,178 SR
Queue Stats
114W - 101L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bigj0hn66
Awilix
16
4 / 3 / 4
8,747
795
9,674
11,689
8,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
CrRevolution105
Sun Wukong
13
1 / 6 / 8
7,537
685
6,852
13,700
8,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
InfamousR1ck
Zhong Kui
13
1 / 6 / 6
7,760
705
12,296
15,685
11,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 3 / 7
7,754
705
2,546
12,658
8,001
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
yldog
Ne Zha
14
3 / 3 / 2
7,862
715
11,488
15,687
12,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
6 / 1 / 12
9,746
886
7,101
10,894
9,349
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
MrBrownD
Hachiman
15
4 / 3 / 11
8,660
787
16,252
9,743
3,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Thriceban
Lancelot
17
6 / 2 / 8
10,432
948
11,084
10,836
5,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
ldeue4
Poseidon
14
1 / 1 / 17
8,326
757
13,522
7,790
2,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 14
9,041
822
13,468
13,239
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
10
Kills
19
21
Deaths
10
27
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
6
1
12
12
L
Awilix
Bigj0hn66
Awilix
4
3
4
2
L
Sun Wukong
CrRevolution105
Sun Wukong
1
6
8
0.83
L
Zhong Kui
InfamousR1ck
Zhong Kui
1
6
6
0.67
W
Hachiman
MrBrownD
Hachiman
4
3
11
3.17
L
1
3
7
1.5
W
Lancelot
Thriceban
Lancelot
6
2
8
5
W
Poseidon
ldeue4
Poseidon
1
1
17
9.5
W
2
3
14
3
L
Ne Zha
yldog
Ne Zha
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,856
Damage
61,427
69,419
Taken
52,502
47,968
Mitigated
30,328
28,351
Healing
24,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,101
1,249
5,171
2,837
10,894
9,349
368
3,981
6,913
10,496
0
L
Awilix
Bigj0hn66
Awilix
9,674
2,427
313
2,629
11,689
8,029
0
4,573
7,116
0
19,801
L
Sun Wukong
CrRevolution105
Sun Wukong
6,852
1,404
0
877
13,700
8,267
270
8,221
5,479
0
13,695
L
Zhong Kui
InfamousR1ck
Zhong Kui
12,296
672
224
4,335
15,685
11,049
0
7,463
8,222
23,085
0
W
Hachiman
MrBrownD
Hachiman
16,252
7,151
774
1,661
9,743
3,947
1,324
3,362
6,381
0
30,969
L
2,546
328
8,175
5,762
12,658
8,001
0
7,070
5,588
10,788
0
W
Lancelot
Thriceban
Lancelot
11,084
2,787
2,285
2,604
10,836
5,331
420
2,104
8,732
0
23,932
W
Poseidon
ldeue4
Poseidon
13,522
1,405
1,779
1,469
7,790
2,925
564
2,649
5,141
26,587
0
W
13,468
699
2,270
3,943
13,239
8,776
54
2,746
10,493
22,142
0
L
Ne Zha
yldog
Ne Zha
11,488
1,046
658
5,378
15,687
12,622
318
6,764
8,923
0
21,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
46,205
102
Minions Killed
120
0
Camps Cleared
0
1,027,925
Distance Traveled
1,008,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,746
886
5
0
0
189,939
0
L
Awilix
8,747
795
19
2
0
226,158
0
L
Sun Wukong
7,537
685
18
2
0
204,027
0
L
Zhong Kui
7,760
705
33
3
0
175,043
0
W
Hachiman
8,660
787
30
3
0
197,636
0
L
Hel
7,754
705
15
1
0
202,284
0
W
Lancelot
10,432
948
31
3
0
233,282
0
W
Poseidon
8,326
757
30
3
0
205,383
0
W
Hades
9,041
822
24
2
0
182,551
0
L
Ne Zha
7,862
715
17
2
0
220,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role