Player Matchup

Nemesis
Nemesis
CoralYuzu
Nemesis
Level 87
God Stats
5W - 2L
1,934 SR
Queue Stats
76W - 78L
1,436 Elo+
Party 3
Ix Chel
Ix Chel
GameTripp
Ix Chel
Level 133
God Stats
2W - 4L
1,272 SR
Queue Stats
80W - 88L
1,451 Elo+
Party 3
Hachiman
Hachiman
HennyCsippin
Hachiman
Level 69
God Stats
2W - 2L
1,612 SR
Queue Stats
117W - 98L
1,521 Elo+
Party 1
Hel
Hel
ImprezvX
Hel
Level 116
God Stats
4W - 0L
1,479 SR
Queue Stats
89W - 104L
1,453 Elo+
Party 1
Hades
Hades
lilredbook
Hades
Level 126
God Stats
13W - 8L
1,852 SR
Queue Stats
126W - 109L
1,553 Elo+
Solo
Team Averages
Level 106
1,630 SR
1,483 Elo+

VS

Team Averages
Level 70
1,587 SR
1,441 Elo+
Ares
Ares
HellFlip369
Ares
Level 43
God Stats
1W - 2L
1,692 SR
Queue Stats
25W - 48L
1,323 Elo+
Solo
Thanatos
Thanatos
MGRsmiley
Thanatos
Level 116
God Stats
2W - 2L
1,638 SR
Queue Stats
94W - 84L
1,584 Elo+
Party 2
Izanami
Izanami
Panduhko
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,305 Elo+
Party 2
Poseidon
Poseidon
TadeoG
Poseidon
Level 68
God Stats
3W - 5L
1,543 SR
Queue Stats
280W - 296L
1,439 Elo+
Solo
Ix Chel
Ix Chel
TheDeathHurts
Ix Chel
Level 122
God Stats
22W - 19L
1,560 SR
Queue Stats
321W - 290L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CoralYuzu
Nemesis
15
4 / 1 / 6
9,069
605
10,230
13,394
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
GameTripp
Ix Chel
13
3 / 3 / 5
8,179
545
8,431
8,817
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
HennyCsippin
Hachiman
13
7 / 1 / 1
8,639
576
10,748
8,053
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 0 / 6
7,983
532
5,461
8,599
6,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
16
8 / 0 / 1
10,057
670
9,610
13,070
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,206
414
2,097
9,439
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
MGRsmiley
Thanatos
10
1 / 4 / 1
6,565
438
5,649
13,242
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Panduhko
Izanami
9
0 / 8 / 0
5,846
390
1,736
11,074
3,884
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
TadeoG
Poseidon
13
2 / 7 / 1
7,863
524
8,716
15,218
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ix Chel
13
2 / 3 / 1
6,975
465
9,132
11,132
8,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
25
Kills
5
5
Deaths
25
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CoralYuzu
Nemesis
4
1
6
7
W
Ix Chel
GameTripp
Ix Chel
3
3
5
1.83
L
0
3
1
0.17
W
Hachiman
HennyCsippin
Hachiman
7
1
1
7.5
W
3
0
6
6
L
Thanatos
MGRsmiley
Thanatos
1
4
1
0.38
L
Izanami
Panduhko
Izanami
0
8
0
0
L
Poseidon
TadeoG
Poseidon
2
7
1
0.36
L
Ix Chel
2
3
1
0.83
W
Hades
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,480
Damage
27,330
51,933
Taken
60,105
25,987
Mitigated
30,583
23,371
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CoralYuzu
Nemesis
10,230
6,578
0
2,791
13,394
6,079
0
4,923
8,471
29
82,809
W
Ix Chel
GameTripp
Ix Chel
8,431
704
556
1,518
8,817
3,787
1,855
2,547
6,270
58,512
0
L
2,097
76
0
2,242
9,439
7,668
0
1,864
7,575
13,289
0
W
Hachiman
HennyCsippin
Hachiman
10,748
5,945
0
2,942
8,053
3,420
894
2,219
5,834
0
61,465
W
5,461
467
2,807
3,962
8,599
6,091
738
3,043
5,556
30,237
0
L
Thanatos
MGRsmiley
Thanatos
5,649
986
0
7,610
13,242
5,040
0
4,023
9,219
0
32,382
L
Izanami
Panduhko
Izanami
1,736
1,467
0
1,178
11,074
3,884
0
3,244
7,830
0
29,895
L
Poseidon
TadeoG
Poseidon
8,716
1,212
0
3,320
15,218
5,719
198
8,152
7,066
54,347
0
L
Ix Chel
9,132
1,164
405
1,540
11,132
8,272
0
6,240
4,892
48,194
0
W
Hades
9,610
1,483
80
8,715
13,070
6,610
0
7,213
5,857
78,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,927
Gold Earned
33,455
506
Minions Killed
279
0
Camps Cleared
0
1,471,178
Distance Traveled
1,318,029
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,069
605
134
9
0
356,197
0
W
Ix Chel
8,179
545
82
5
0
267,772
0
L
Ares
6,206
414
19
1
0
235,529
2
W
Hachiman
8,639
576
98
7
0
257,005
2
W
Hel
7,983
532
50
3
0
302,417
7
L
Thanatos
6,565
438
59
4
0
334,311
2
L
Izanami
5,846
390
51
3
0
199,491
0
L
Poseidon
7,863
524
87
6
0
270,154
0
L
Ix Chel
6,975
465
63
4
0
278,544
0
W
Hades
10,057
670
142
9
0
287,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role