Player Matchup

Hun Batz
Hun Batz
BunkBedBoogie
Hun Batz
Level 118
God Stats
1W - 1L
1,303 SR
Queue Stats
4W - 9L
1,389 Elo+
Party 2
Terra
Terra
CloudUniverse
Terra
Level 128
God Stats
2W - 1L
1,566 SR
Queue Stats
44W - 86L
1,443 Elo+
Solo
Thoth
Thoth
DestinyChild
Thoth
Level 102
God Stats
1W - 3L
1,250 SR
Queue Stats
3W - 7L
1,406 Elo+
Party 2
Team Averages
Level 116
1,373 SR
1,413 Elo+

VS

Team Averages
Level 77
1,446 SR
993 Elo+
Poseidon
Poseidon
HoeNZ
Poseidon
Level 5
God Stats
0W - 2L
1,443 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 1
Cerberus
Cerberus
l33m0nsnz
Cerberus
Level 125
God Stats
0W - 1L
1,142 SR
Queue Stats
1W - 7L
895 Elo+
Party 1
Izanami
Izanami
littl3R3DD
Izanami
Level 101
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 4L
915 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BunkBedBoogie
Hun Batz
17
13 / 0 / 5
11,712
901
17,264
13,025
6,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 14
11,130
856
9,499
18,379
22,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 1 / 14
9,810
755
14,129
8,532
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HoeNZ
Poseidon
11
0 / 9 / 0
7,624
586
6,362
11,840
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
l33m0nsnz
Cerberus
14
2 / 3 / 0
9,036
695
9,331
20,273
21,710
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
littl3R3DD
Izanami
12
0 / 7 / 1
7,865
605
7,155
13,688
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
19
Kills
2
2
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BunkBedBoogie
Hun Batz
13
0
5
15.5
W
4
1
14
11
W
2
1
14
9
L
Poseidon
HoeNZ
Poseidon
0
9
0
0
L
Cerberus
l33m0nsnz
Cerberus
2
3
0
0.67
L
Izanami
littl3R3DD
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,892
Damage
22,848
39,936
Taken
45,801
32,740
Mitigated
29,072
11,347
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BunkBedBoogie
Hun Batz
17,264
5,304
0
1,781
13,025
6,519
1,699
4,845
8,180
0
76,302
W
9,499
1,584
3,339
5,027
18,379
22,683
189
5,672
12,707
21,971
917
W
14,129
1,309
0
1,200
8,532
3,538
742
5,416
3,116
42,604
0
L
Poseidon
HoeNZ
Poseidon
6,362
282
0
170
11,840
3,036
0
5,488
6,352
20,074
0
L
Cerberus
l33m0nsnz
Cerberus
9,331
403
65
5,569
20,273
21,710
0
10,845
9,428
31,988
0
L
Izanami
littl3R3DD
Izanami
7,155
5,127
0
1,470
13,688
4,326
0
6,402
7,286
0
32,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
24,525
192
Minions Killed
173
0
Camps Cleared
0
792,080
Distance Traveled
616,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,712
901
103
8
0
282,370
0
W
Terra
11,130
856
25
2
0
256,003
0
W
Thoth
9,810
755
64
5
0
253,707
0
L
Poseidon
7,624
586
29
2
0
192,434
0
L
Cerberus
9,036
695
86
7
0
227,015
0
L
Izanami
7,865
605
58
4
0
196,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role