Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Kahuruan
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Nasramaxxus
Cernunnos
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 139L
1,456 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,491 Elo+

VS

Team Averages
Level 106
1,720 SR
1,466 Elo+
Cthulhu
Cthulhu
Beatin123
Cthulhu
Level 89
God Stats
3W - 1L
1,843 SR
Queue Stats
196W - 151L
1,549 Elo+
Party 3
Skadi
Skadi
ITZCANELO
Skadi
Level 127
God Stats
2W - 2L
1,282 SR
Queue Stats
187W - 183L
1,461 Elo+
Solo
Danzaburou
Danzaburou
QueenMynx
Danzaburou
Level 102
God Stats
2W - 2L
1,809 SR
Queue Stats
117W - 143L
1,412 Elo+
Solo
Vulcan
Vulcan
bezith
Vulcan
Level 123
God Stats
10W - 4L
1,943 SR
Queue Stats
246W - 245L
1,438 Elo+
Solo
Surtr
Surtr
jloaf
Surtr
Level 87
God Stats
4W - 3L
1,723 SR
Queue Stats
128W - 112L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 4 / 6
9,000
692
10,276
12,475
7,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
 
Merlin
14
4 / 4 / 3
8,751
673
10,669
8,699
4,310
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
 
Shiva
14
1 / 9 / 3
7,727
594
5,096
21,296
26,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Kahuruan
Fafnir
12
0 / 7 / 4
7,914
609
6,259
16,978
20,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Nasramaxxus
Cernunnos
18
3 / 3 / 5
9,544
734
12,102
11,878
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beatin123
Cthulhu
17
7 / 3 / 15
10,821
832
11,530
13,808
10,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
ITZCANELO
Skadi
17
9 / 3 / 14
10,810
832
15,429
12,276
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
QueenMynx
Danzaburou
18
4 / 1 / 18
10,587
814
9,192
6,381
3,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Vulcan
bezith
Vulcan
18
6 / 0 / 17
11,169
859
18,821
7,083
3,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Surtr
jloaf
Surtr
14
1 / 4 / 21
9,178
706
11,698
19,471
24,876
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
112
11
Kills
27
27
Deaths
11
21
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
6
1.5
L
Merlin
 
Merlin
4
4
3
1.38
L
Shiva
 
Shiva
1
9
3
0.28
W
Cthulhu
Beatin123
Cthulhu
7
3
15
4.83
W
Skadi
ITZCANELO
Skadi
9
3
14
5.33
L
Fafnir
Kahuruan
Fafnir
0
7
4
0.29
L
Cernunnos
Nasramaxxus
Cernunnos
3
3
5
1.83
W
Danzaburou
QueenMynx
Danzaburou
4
1
18
13
W
Vulcan
bezith
Vulcan
6
0
17
14.5
W
Surtr
jloaf
Surtr
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,402
Damage
66,670
71,326
Taken
59,019
65,268
Mitigated
48,169
17,214
Healing
21,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,276
3,554
930
3,411
12,475
7,332
0
5,358
7,117
0
26,089
L
Merlin
 
Merlin
10,669
223
599
2,139
8,699
4,310
0
3,918
4,781
29,390
0
L
Shiva
 
Shiva
5,096
619
350
1,184
21,296
26,553
0
7,075
14,221
0
12,051
W
Cthulhu
Beatin123
Cthulhu
11,530
239
4,183
2,600
13,808
10,101
142
3,268
10,387
21,601
0
W
Skadi
ITZCANELO
Skadi
15,429
7,898
898
1,027
12,276
5,949
3,679
3,820
8,276
0
28,619
L
Fafnir
Kahuruan
Fafnir
6,259
1,624
1,428
1,922
16,978
20,885
0
7,593
9,385
10,368
0
L
Cernunnos
Nasramaxxus
Cernunnos
12,102
3,378
1,574
3,677
11,878
6,188
0
7,002
4,876
0
39,646
W
Danzaburou
QueenMynx
Danzaburou
9,192
2,920
2,222
2,141
6,381
3,366
2,321
1,933
4,401
0
32,241
W
Vulcan
bezith
Vulcan
18,821
11,068
1,334
1,010
7,083
3,877
1,879
1,875
5,082
35,375
0
W
Surtr
jloaf
Surtr
11,698
1,750
2,008
3,581
19,471
24,876
58
6,032
13,179
689
17,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,936
Gold Earned
52,565
193
Minions Killed
154
0
Camps Cleared
0
960,274
Distance Traveled
1,294,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,000
692
49
4
0
217,219
0
L
Merlin
8,751
673
46
4
0
153,766
0
L
Shiva
7,727
594
11
1
0
188,818
0
W
Cthulhu
10,821
832
37
3
0
241,848
0
W
Skadi
10,810
832
18
1
0
230,717
0
L
Fafnir
7,914
609
7
1
0
200,910
0
L
Cernunnos
9,544
734
80
6
0
199,561
0
W
Danzaburou
10,587
814
31
2
0
280,033
0
W
Vulcan
11,169
859
59
5
0
279,281
0
W
Surtr
9,178
706
9
1
0
262,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role