Player Matchup

Ix Chel
Ix Chel
BreatheAimSnipe
Ix Chel
Level 145
God Stats
1W - 1L
1,737 SR
Queue Stats
22W - 19L
1,740 Elo+
Solo
Ra
Ra
BrysGuy 2O
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,348 Elo+
Party 1
Ymir
Ymir
Respinki
Ymir
Level 21
God Stats
0W - 4L
1,192 SR
Queue Stats
7W - 11L
1,382 Elo+
Party 1
Surtr
Surtr
tribble98
Surtr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,371 Elo+
Party 1
Cupid
Cupid
xXCa_ShXx
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,344 Elo+
Party 1
Team Averages
Level 58
1,486 SR
1,437 Elo+

VS

Team Averages
Level 127
1,738 SR
1,794 Elo+
Cernunnos
Cernunnos
AhmaadLols
Cernunnos
Level 102
God Stats
1W - 0L
1,436 SR
Queue Stats
8W - 10L
1,399 Elo+
Solo
Hades
Hades
Dudemun
Hades
Level 146
God Stats
9W - 1L
1,965 SR
Queue Stats
584W - 15L
2,133 Elo+
Party 2
Neith
Neith
alex112297
Neith
Level 138
God Stats
15W - 5L
1,551 SR
Queue Stats
70W - 84L
1,391 Elo+
Solo
Ix Chel
Ix Chel
echo784512
Ix Chel
Level 142
God Stats
31W - 2L
1,940 SR
Queue Stats
1,097W - 84L
1,922 Elo+
Party 2
Mercury
Mercury
supremewaves
Mercury
Level 107
God Stats
23W - 1L
1,799 SR
Queue Stats
295W - 15L
2,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
10,851
986
9,212
10,820
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 3
10,228
930
11,484
14,191
5,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
0 / 2 / 1
10,886
990
1,553
15,855
17,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
tribble98
Surtr
16
0 / 4 / 2
10,119
920
6,761
21,220
21,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
xXCa_ShXx
Cupid
16
0 / 4 / 2
9,599
873
7,266
14,285
5,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

152

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AhmaadLols
Cernunnos
17
7 / 0 / 11
12,297
1,118
14,912
7,145
3,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Dudemun
Hades
18
4 / 0 / 15
12,457
1,132
20,166
12,319
18,010
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
17
2 / 2 / 11
10,706
973
7,375
7,140
3,882
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ix Chel
echo784512
Ix Chel
17
7 / 1 / 10
11,918
1,083
22,360
4,554
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
supremewaves
Mercury
17
1 / 1 / 11
10,484
953
7,181
11,257
8,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
4
Kills
21
21
Deaths
4
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AhmaadLols
Cernunnos
7
0
11
12.5
L
3
5
1
0.7
L
1
6
3
0.42
W
Hades
Dudemun
Hades
4
0
15
11.5
L
Ymir
0
2
1
0.25
W
Neith
2
2
11
3.75
W
Ix Chel
echo784512
Ix Chel
7
1
10
12
W
Mercury
supremewaves
Mercury
1
1
11
6.5
L
Surtr
tribble98
Surtr
0
4
2
0.25
L
Cupid
xXCa_ShXx
Cupid
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,276
Damage
71,994
76,371
Taken
42,415
55,903
Mitigated
36,974
10,163
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AhmaadLols
Cernunnos
14,912
9,317
201
1,687
7,145
3,936
0
4,082
2,878
0
41,466
L
9,212
1,063
1,148
306
10,820
4,718
0
5,865
4,955
32,627
0
L
11,484
83
1,842
1,592
14,191
5,919
0
7,870
6,321
27,671
0
W
Hades
Dudemun
Hades
20,166
2,782
1,114
5,466
12,319
18,010
0
5,225
7,094
58,639
0
L
Ymir
1,553
265
0
581
15,855
17,930
0
10,963
4,892
22,352
0
W
Neith
7,375
3,035
193
1,106
7,140
3,882
0
4,664
2,381
0
23,971
W
Ix Chel
echo784512
Ix Chel
22,360
2,410
1,739
284
4,554
2,628
0
3,017
1,537
36,793
0
W
Mercury
supremewaves
Mercury
7,181
2,437
0
118
11,257
8,518
0
5,088
5,714
0
12,958
L
Surtr
tribble98
Surtr
6,761
2,642
0
3,041
21,220
21,776
0
9,289
11,931
387
31,940
L
Cupid
xXCa_ShXx
Cupid
7,266
3,818
972
681
14,285
5,560
0
8,539
5,746
0
15,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,683
Gold Earned
57,862
195
Minions Killed
270
7
Camps Cleared
10
998,912
Distance Traveled
927,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,297
1,118
76
7
1
189,457
0
L
Ix Chel
10,851
986
41
4
1
197,351
0
L
Ra
10,228
930
40
4
1
218,499
0
W
Hades
12,457
1,132
103
9
2
212,207
0
L
Ymir
10,886
990
52
5
0
175,140
0
W
Neith
10,706
973
29
3
2
149,992
0
W
Ix Chel
11,918
1,083
52
5
1
129,153
0
W
Mercury
10,484
953
10
1
4
246,483
0
L
Surtr
10,119
920
47
4
3
210,153
0
L
Cupid
9,599
873
15
1
2
197,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role