Player Matchup

Fenrir
Fenrir
Brisisatthepad
Fenrir
Level 20
God Stats
18W - 21L
1,755 SR
Queue Stats
173W - 189L
1,380 Elo+
Party 3
Hercules
Hercules
Teddybearman412
Hercules
Level 89
God Stats
6W - 9L
1,432 SR
Queue Stats
61W - 58L
1,439 Elo+
Party 2
Neith
Neith
YodasBrane420
Neith
Level 88
God Stats
5W - 11L
1,214 SR
Queue Stats
127W - 133L
1,397 Elo+
Party 3
Ix Chel
Ix Chel
epiclight201
Ix Chel
Level 114
God Stats
2W - 4L
1,154 SR
Queue Stats
82W - 83L
1,480 Elo+
Solo
Ares
Ares
xXHero_16
Ares
Level 49
God Stats
8W - 15L
1,344 SR
Queue Stats
453W - 448L
1,440 Elo+
Party 2
Team Averages
Level 72
1,380 SR
1,427 Elo+

VS

Team Averages
Level 122
1,493 SR
1,419 Elo+
Gilgamesh
Gilgamesh
Darkm313
Gilgamesh
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 60L
1,405 Elo+
Solo
Ix Chel
Ix Chel
Hex_Patar
Ix Chel
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,545 Elo+
Solo
Khepri
Khepri
MrUltimateGX
Khepri
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 264L
1,425 Elo+
Solo
Danzaburou
Danzaburou
lucafer12
Danzaburou
Level 198
God Stats
1W - 0L
1,646 SR
Queue Stats
32W - 32L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
redfire999
Tsukuyomi
Level 142
God Stats
2W - 1L
1,319 SR
Queue Stats
3W - 7L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,836
488
7,397
12,607
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
13
2 / 1 / 0
7,547
539
6,307
8,816
9,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 2
6,780
484
4,387
9,502
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
epiclight201
Ix Chel
11
1 / 5 / 4
7,013
501
9,109
9,100
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
10
4 / 5 / 2
6,891
492
6,227
17,013
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkm313
Gilgamesh
12
2 / 2 / 2
7,345
525
5,277
11,661
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
Hex_Patar
Ix Chel
12
3 / 1 / 7
6,990
499
7,121
7,449
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
11
1 / 3 / 6
7,092
507
4,794
10,895
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
lucafer12
Danzaburou
13
8 / 1 / 6
8,358
597
8,650
10,243
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
redfire999
Tsukuyomi
12
4 / 2 / 9
7,695
550
9,492
10,929
4,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
18
19
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Gilgamesh
Darkm313
Gilgamesh
2
2
2
1.5
W
Ix Chel
Hex_Patar
Ix Chel
3
1
7
6.5
W
Khepri
1
3
6
1.33
L
Hercules
2
1
0
2
L
0
3
2
0.33
L
Ix Chel
epiclight201
Ix Chel
1
5
4
0.6
W
Danzaburou
lucafer12
Danzaburou
8
1
6
11
W
Tsukuyomi
redfire999
Tsukuyomi
4
2
9
4.25
L
Ares
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,427
Damage
35,334
57,038
Taken
51,177
36,796
Mitigated
29,187
14,257
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,397
1,573
0
3,772
12,607
5,332
0
974
11,633
0
48,455
W
Gilgamesh
Darkm313
Gilgamesh
5,277
1,444
0
2,900
11,661
7,116
0
327
11,306
0
48,975
W
Ix Chel
Hex_Patar
Ix Chel
7,121
1,603
745
1,063
7,449
3,430
415
3,997
3,236
38,832
0
W
Khepri
4,794
696
0
2,765
10,895
9,684
0
6,185
4,546
19,335
0
L
Hercules
6,307
1,996
0
1,781
8,816
9,191
34
0
8,816
0
53,994
L
4,387
1,587
0
2,042
9,502
3,542
181
1,298
8,204
0
58,630
L
Ix Chel
epiclight201
Ix Chel
9,109
871
1,013
1,507
9,100
3,579
117
3,761
5,339
56,620
0
W
Danzaburou
lucafer12
Danzaburou
8,650
3,964
0
5,496
10,243
4,095
1,891
1,184
9,043
0
53,952
W
Tsukuyomi
redfire999
Tsukuyomi
9,492
2,155
0
1,877
10,929
4,862
0
3,076
7,710
0
51,424
L
Ares
6,227
941
0
4,142
17,013
15,152
26
5,882
11,131
19,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
37,480
352
Minions Killed
297
0
Camps Cleared
0
1,284,525
Distance Traveled
1,382,391
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,836
488
72
5
0
263,365
0
W
Gilgamesh
7,345
525
75
5
0
302,290
0
W
Ix Chel
6,990
499
61
4
0
259,388
0
W
Khepri
7,092
507
15
1
0
271,662
3
L
Hercules
7,547
539
84
6
0
244,865
4
L
Neith
6,780
484
90
6
0
258,894
0
L
Ix Chel
7,013
501
86
6
0
236,546
5
W
Danzaburou
8,358
597
83
6
0
257,868
2
W
Tsukuyomi
7,695
550
63
5
0
291,183
1
L
Ares
6,891
492
20
1
0
280,855
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role