Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Chabelizz
Athena
Level 109
God Stats
1W - 0L
1,387 SR
Queue Stats
9W - 8L
1,509 Elo+
Party 1
Ix Chel
Ix Chel
JeffereyTheSnail
Ix Chel
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,479 Elo+
Party 1
Xbalanque
Xbalanque
SobekoftheMist17
Xbalanque
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,387 Elo+
Party 2
Charybdis
Charybdis
Woodrick15
Charybdis
Level 52
God Stats
2W - 1L
1,262 SR
Queue Stats
21W - 20L
1,415 Elo+
Party 2
Team Averages
Level 67
1,430 SR
1,458 Elo+

VS

Team Averages
Level 87
1,482 SR
1,399 Elo+
Lancelot
Lancelot
DarthPrometheus
Lancelot
Level 78
God Stats
9W - 14L
1,597 SR
Queue Stats
97W - 109L
1,429 Elo+
Party 3
Hades
Hades
DemoExpert13
Hades
Level 104
God Stats
1W - 2L
1,486 SR
Queue Stats
14W - 19L
1,395 Elo+
Solo
Achilles
Achilles
MCane19
Achilles
Level 145
God Stats
1W - 7L
1,500 SR
Queue Stats
334W - 343L
1,476 Elo+
Solo
Neith
Neith
MigthyThunderGod
Neith
Level 69
God Stats
38W - 37L
1,467 SR
Queue Stats
97W - 109L
1,429 Elo+
Party 3
Kuzenbo
Kuzenbo
OwningDuck
Kuzenbo
Level 38
God Stats
1W - 4L
1,359 SR
Queue Stats
168W - 212L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
3 / 0 / 4
6,415
1,283
3,673
1,993
791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Chabelizz
Athena
11
1 / 0 / 9
6,836
1,367
3,492
6,504
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 1 / 4
6,643
1,329
6,867
2,853
1,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
11
3 / 0 / 6
6,493
1,299
6,892
3,519
1,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Woodrick15
Charybdis
11
0 / 0 / 7
5,918
1,184
3,297
3,013
1,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

400

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
1 / 0 / 0
6,041
1,208
3,004
5,508
2,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 6 / 1
5,721
1,144
6,108
8,930
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
MCane19
Achilles
10
0 / 0 / 0
5,141
1,028
0
0
0
10
0 / 2 / 1
5,723
1,145
3,043
5,710
2,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
OwningDuck
Kuzenbo
10
0 / 2 / 0
5,656
1,131
2,585
7,209
9,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
10
Kills
1
1
Deaths
10
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
4
5
W
Athena
Chabelizz
Athena
1
0
9
5.5
L
Lancelot
1
0
0
1
L
0
6
1
0.08
W
3
1
4
5
L
Achilles
MCane19
Achilles
0
0
0
0
L
0
2
1
0.25
L
Kuzenbo
OwningDuck
Kuzenbo
0
2
0
0
W
Xbalanque
3
0
6
6
W
Charybdis
Woodrick15
Charybdis
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
14,740
17,882
Taken
27,357
9,705
Mitigated
18,509
4,698
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,673
3,094
0
712
1,993
791
0
1,175
736
0
10,781
W
Athena
Chabelizz
Athena
3,492
693
0
911
6,504
5,205
0
2,603
3,773
12,039
0
L
Lancelot
3,004
354
145
908
5,508
2,325
0
2,257
3,251
0
12,812
L
6,108
555
100
550
8,930
4,609
0
4,033
4,897
14,905
0
W
6,867
669
1,205
867
2,853
1,048
0
1,068
1,698
18,362
0
L
Achilles
MCane19
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
3,043
1,227
122
912
5,710
2,513
0
1,661
4,049
0
15,705
L
Kuzenbo
OwningDuck
Kuzenbo
2,585
556
0
230
7,209
9,062
0
2,408
4,801
6,789
0
W
Xbalanque
6,892
5,015
0
739
3,519
1,495
0
2,344
1,139
0
15,273
W
Charybdis
Woodrick15
Charybdis
3,297
2,277
0
264
3,013
1,166
0
1,128
1,843
0
8,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
28,282
97
Minions Killed
81
4
Camps Cleared
4
500,871
Distance Traveled
343,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,415
1,283
24
5
1
111,422
0
W
Athena
6,836
1,367
21
4
0
113,917
0
L
Lancelot
6,041
1,208
23
5
1
107,645
0
L
Hades
5,721
1,144
29
6
0
67,598
0
W
Ix Chel
6,643
1,329
23
5
1
104,991
0
L
Achilles
5,141
1,028
0
0
0
0
0
L
Neith
5,723
1,145
16
3
1
72,865
0
L
Kuzenbo
5,656
1,131
13
3
2
95,888
0
W
Xbalanque
6,493
1,299
15
3
0
84,533
0
W
Charybdis
5,918
1,184
14
3
2
86,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role