Player Matchup

Vamana
Vamana
DrHardscopes
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,512 Elo+
Party 2
Thanatos
Thanatos
Extravagantttt
Thanatos
Level 85
God Stats
15W - 16L
1,439 SR
Queue Stats
173W - 171L
1,501 Elo+
Solo
Chang'e
Chang'e
Kodern
Chang'e
Level 131
God Stats
9W - 8L
1,640 SR
Queue Stats
148W - 131L
1,551 Elo+
Party 1
Bastet
Bastet
Monie
Bastet
Level 103
God Stats
10W - 5L
1,754 SR
Queue Stats
140W - 123L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
YesImTheKing416
Danzaburou
Level 60
God Stats
6W - 10L
1,849 SR
Queue Stats
26W - 25L
1,537 Elo+
Party 2
Team Averages
Level 79
1,636 SR
1,530 Elo+

VS

Team Averages
Level 105
1,429 SR
1,459 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
CRAZYTH3PLY3R
Maui
Level 107
God Stats
3W - 2L
1,294 SR
Queue Stats
3W - 3L
1,268 Elo+
Party 3
Charybdis
Charybdis
Mapacheneitor707
Charybdis
Level 153
God Stats
3W - 5L
1,412 SR
Queue Stats
163W - 158L
1,538 Elo+
Solo
Baba Yaga
Baba Yaga
TBVNinja
Baba Yaga
Level 99
God Stats
14W - 15L
1,440 SR
Queue Stats
151W - 163L
1,485 Elo+
Solo
Medusa
Medusa
gabecdm
Medusa
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
1
0 / 0 / 0
3,887
299
0
0
0
Thanatos
12
3 / 4 / 0
6,900
531
5,479
13,843
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Kodern
Chang'e
13
4 / 0 / 2
7,678
591
8,886
8,610
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Monie
Bastet
10
2 / 3 / 1
6,384
491
4,252
10,037
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
YesImTheKing416
Danzaburou
1
0 / 0 / 0
3,884
299
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 2 / 0
8,210
632
5,098
10,506
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 5
6,698
515
1,977
4,229
3,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
12
1 / 1 / 1
7,489
576
2,097
6,590
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
TBVNinja
Baba Yaga
11
1 / 3 / 1
6,731
518
7,797
7,027
2,547
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
gabecdm
Medusa
11
0 / 4 / 0
6,834
526
3,323
8,007
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
9
Kills
7
7
Deaths
10
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
2
0
2.5
W
0
0
5
2.5
L
Vamana
0
0
0
0
L
Thanatos
3
4
0
0.75
L
Chang'e
Kodern
Chang'e
4
0
2
5
W
Charybdis
1
1
1
1.5
L
Bastet
Monie
Bastet
2
3
1
0.83
W
Baba Yaga
TBVNinja
Baba Yaga
1
3
1
0.5
L
Danzaburou
YesImTheKing416
Danzaburou
0
0
0
0
W
Medusa
gabecdm
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,617
Damage
20,292
32,490
Taken
36,359
12,613
Mitigated
15,015
15,069
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,098
1,507
0
4,093
10,506
3,792
0
477
10,029
60,559
0
W
1,977
357
0
1,025
4,229
3,612
243
817
3,412
17,653
0
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
5,479
1,905
0
8,043
13,843
5,820
0
8,929
4,914
0
44,285
L
Chang'e
Kodern
Chang'e
8,886
418
40
3,800
8,610
3,316
0
1,320
7,290
52,982
0
W
Charybdis
2,097
879
0
2,099
6,590
2,366
1,966
1,256
5,334
0
59,784
L
Bastet
Monie
Bastet
4,252
851
0
3,186
10,037
3,477
5
4,623
5,414
0
28,317
W
Baba Yaga
TBVNinja
Baba Yaga
7,797
803
0
1,158
7,027
2,547
503
427
6,600
42,752
0
L
Danzaburou
YesImTheKing416
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
gabecdm
Medusa
3,323
1,612
0
1,522
8,007
2,698
614
5,909
2,098
0
42,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,733
Gold Earned
35,962
231
Minions Killed
352
0
Camps Cleared
0
798,891
Distance Traveled
1,188,626
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,210
632
101
8
0
283,269
1
W
Maui
6,698
515
16
1
0
240,728
2
L
Vamana
3,887
299
0
0
0
606
0
L
Thanatos
6,900
531
79
6
0
266,789
0
L
Chang'e
7,678
591
87
7
0
276,646
0
W
Charybdis
7,489
576
100
8
0
203,705
0
L
Bastet
6,384
491
65
5
0
254,239
0
W
Baba Yaga
6,731
518
55
4
0
235,043
1
L
Danzaburou
3,884
299
0
0
0
611
0
W
Medusa
6,834
526
80
6
0
225,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role