Player Matchup

Merlin
Merlin
EnochG52124
Merlin
Level 85
God Stats
1W - 2L
1,543 SR
Queue Stats
145W - 127L
1,451 Elo+
Solo
Osiris
Osiris
Lachii
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,523 Elo+
Party 2
Skadi
Skadi
Monoswag
Skadi
Level 66
God Stats
7W - 4L
1,682 SR
Queue Stats
12W - 9L
1,493 Elo+
Party 2
Ymir
Ymir
NBK Olarus
Ymir
Level 69
God Stats
0W - 3L
1,291 SR
Queue Stats
18W - 31L
1,405 Elo+
Party 2
Mercury
Mercury
habibiti
Mercury
Level 145
God Stats
1W - 1L
1,753 SR
Queue Stats
121W - 118L
1,488 Elo+
Party 2
Team Averages
Level 98
1,554 SR
1,472 Elo+

VS

Team Averages
Level 100
1,613 SR
1,481 Elo+
Ra
Ra
Avexik
Ra
Level 103
God Stats
16W - 15L
1,387 SR
Queue Stats
211W - 188L
1,430 Elo+
Party 1
Chaac
Chaac
BaTmAn123556
Chaac
Level 58
God Stats
3W - 3L
1,551 SR
Queue Stats
226W - 227L
1,450 Elo+
Party 1
Cupid
Cupid
SinfullParadox
Cupid
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
118W - 87L
1,442 Elo+
Party 1
Arachne
Arachne
bFc209
Arachne
Level 157
God Stats
11W - 4L
1,946 SR
Queue Stats
378W - 370L
1,552 Elo+
Solo
Nu Wa
Nu Wa
klutz_98
Nu Wa
Level 156
God Stats
21W - 12L
1,678 SR
Queue Stats
223W - 219L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 2 / 2
7,992
533
5,579
7,610
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Lachii
Osiris
13
2 / 1 / 0
7,624
508
7,540
10,483
13,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Monoswag
Skadi
11
2 / 5 / 3
6,652
443
5,533
10,654
3,855
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 4
5,879
392
1,246
11,073
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
habibiti
Mercury
12
4 / 4 / 2
7,499
500
6,502
14,478
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
3 / 2 / 6
8,105
540
8,893
7,831
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 2
8,118
541
6,284
12,491
10,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
3 / 4 / 3
7,703
514
8,431
10,265
3,785
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
bFc209
Arachne
15
5 / 0 / 4
8,784
586
6,710
13,304
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
klutz_98
Nu Wa
14
4 / 1 / 6
8,531
569
9,615
7,553
3,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
15
15
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
3
2
6
3
W
0
2
2
0.5
L
Merlin
1
2
2
1
L
Osiris
Lachii
Osiris
2
1
0
2
L
Skadi
Monoswag
Skadi
2
5
3
0.7
L
0
3
4
0.67
W
3
4
3
1.13
W
Arachne
bFc209
Arachne
5
0
4
7
L
Mercury
habibiti
Mercury
4
4
2
1.25
W
Nu Wa
klutz_98
Nu Wa
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,400
Damage
39,933
54,298
Taken
51,444
34,787
Mitigated
26,284
7,712
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
8,893
346
348
1,660
7,831
3,060
350
2,331
5,458
58,961
0
W
6,284
929
0
2,362
12,491
10,748
23
0
12,491
0
55,613
L
Merlin
5,579
123
0
500
7,610
2,992
0
2,627
4,983
73,216
0
L
Osiris
Lachii
Osiris
7,540
2,556
0
2,726
10,483
13,907
153
1,678
8,805
0
49,383
L
Skadi
Monoswag
Skadi
5,533
2,725
0
957
10,654
3,855
0
3,288
7,366
0
33,833
L
1,246
0
238
2,291
11,073
8,890
0
5,157
5,838
9,672
0
W
8,431
5,846
548
2,633
10,265
3,785
1,263
2,199
8,004
0
46,028
W
Arachne
bFc209
Arachne
6,710
4,563
0
3,851
13,304
5,491
157
842
12,396
0
76,081
L
Mercury
habibiti
Mercury
6,502
2,157
0
1,000
14,478
5,143
0
5,613
8,798
0
52,013
W
Nu Wa
klutz_98
Nu Wa
9,615
3,096
102
637
7,553
3,200
1,060
1,276
6,270
52,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,646
Gold Earned
41,241
338
Minions Killed
439
0
Camps Cleared
0
1,373,216
Distance Traveled
1,573,513
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,105
540
94
6
0
326,241
3
W
Chaac
8,118
541
97
6
0
321,804
0
L
Merlin
7,992
533
135
9
0
280,401
0
L
Osiris
7,624
508
59
4
0
270,123
0
L
Skadi
6,652
443
47
3
0
241,908
0
L
Ymir
5,879
392
12
1
0
238,921
1
W
Cupid
7,703
514
74
5
0
278,680
0
W
Arachne
8,784
586
104
7
0
361,083
0
L
Mercury
7,499
500
85
6
0
341,863
0
W
Nu Wa
8,531
569
70
5
0
285,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role