Player Matchup

Skadi
Skadi
HAVELxTHExR0CK
Skadi
Level 87
God Stats
12W - 10L
1,639 SR
Queue Stats
151W - 139L
1,498 Elo+
Party 2
Loki
Loki
LordxSolaire
Loki
Level 128
God Stats
1W - 1L
1,677 SR
Queue Stats
208W - 204L
1,494 Elo+
Party 2
Artio
Artio
MaroStiCK
Artio
Level 65
God Stats
9W - 8L
1,733 SR
Queue Stats
206W - 221L
1,418 Elo+
Solo
Thanatos
Thanatos
Mrkodek21
Thanatos
Level 89
God Stats
39W - 34L
1,552 SR
Queue Stats
283W - 273L
1,439 Elo+
Solo
Ix Chel
Ix Chel
Varda9
Ix Chel
Level 126
God Stats
4W - 0L
1,841 SR
Queue Stats
51W - 58L
1,416 Elo+
Solo
Team Averages
Level 99
1,688 SR
1,453 Elo+

VS

Team Averages
Level 69
1,422 SR
1,361 Elo+
Charybdis
Charybdis
Chabeibi
Charybdis
Level 42
God Stats
7W - 10L
1,425 SR
Queue Stats
54W - 74L
1,351 Elo+
Party 1
Chaac
Chaac
LAGODLIKE
Chaac
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 94L
1,385 Elo+
Solo
Thanatos
Thanatos
Not_Designer
Thanatos
Level 49
God Stats
6W - 10L
1,496 SR
Queue Stats
474W - 438L
1,443 Elo+
Solo
Zeus
Zeus
Valrk
Zeus
Level 116
God Stats
3W - 3L
1,291 SR
Queue Stats
194W - 179L
1,415 Elo+
Party 1
Bacchus
Bacchus
extermino214
Bacchus
Level 36
God Stats
1W - 3L
1,400 SR
Queue Stats
9W - 22L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 2
11,275
564
11,933
11,670
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 4 / 1
11,489
574
14,489
19,937
14,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
MaroStiCK
Artio
16
1 / 0 / 5
10,238
512
2,153
10,035
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Mrkodek21
Thanatos
19
10 / 1 / 2
12,471
624
9,862
13,544
6,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Varda9
Ix Chel
2
0 / 0 / 0
4,287
214
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chabeibi
Charybdis
15
0 / 6 / 0
9,034
452
4,119
13,844
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
LAGODLIKE
Chaac
14
1 / 6 / 3
9,108
455
8,336
17,368
14,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Not_Designer
Thanatos
15
2 / 7 / 1
10,065
503
9,767
17,487
6,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
Valrk
Zeus
17
3 / 7 / 1
10,845
542
7,593
11,918
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
extermino214
Bacchus
2
0 / 0 / 0
4,362
218
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
26
Kills
6
6
Deaths
26
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chabeibi
Charybdis
0
6
0
0
W
7
1
2
8
L
Chaac
LAGODLIKE
Chaac
1
6
3
0.42
W
8
4
1
2.13
W
Artio
MaroStiCK
Artio
1
0
5
3.5
W
Thanatos
Mrkodek21
Thanatos
10
1
2
11
L
Thanatos
Not_Designer
Thanatos
2
7
1
0.36
L
Zeus
Valrk
Zeus
3
7
1
0.5
W
Ix Chel
Varda9
Ix Chel
0
0
0
0
L
Bacchus
extermino214
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,437
Damage
29,815
55,186
Taken
60,617
34,112
Mitigated
30,026
22,591
Healing
12,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chabeibi
Charybdis
4,119
2,976
0
2,988
13,844
5,679
1,836
1,011
12,833
0
68,000
W
11,933
5,750
0
1,369
11,670
4,434
6,351
1,355
10,315
0
106,747
L
Chaac
LAGODLIKE
Chaac
8,336
2,757
0
2,245
17,368
14,002
1,036
0
17,368
0
53,323
W
14,489
5,641
0
2,710
19,937
14,991
408
4,064
15,873
0
81,924
W
Artio
MaroStiCK
Artio
2,153
233
304
5,136
10,035
8,668
188
0
10,035
31,822
128
W
Thanatos
Mrkodek21
Thanatos
9,862
4,947
0
13,072
13,544
6,019
1,746
2,174
11,370
0
103,953
L
Thanatos
Not_Designer
Thanatos
9,767
3,463
0
7,263
17,487
6,588
0
1,014
16,473
0
66,943
L
Zeus
Valrk
Zeus
7,593
2,004
0
476
11,918
3,757
285
0
11,918
90,005
0
W
Ix Chel
Varda9
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
extermino214
Bacchus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,760
Gold Earned
43,414
456
Minions Killed
428
0
Camps Cleared
0
1,579,727
Distance Traveled
1,422,674
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,034
452
112
6
0
343,040
0
W
Skadi
11,275
564
159
8
0
378,545
1
L
Chaac
9,108
455
81
4
0
317,815
0
W
Loki
11,489
574
107
5
0
357,229
0
W
Artio
10,238
512
43
2
0
418,210
7
W
Thanatos
12,471
624
147
7
0
425,743
2
L
Thanatos
10,065
503
95
5
0
422,106
0
L
Zeus
10,845
542
140
7
0
339,713
0
W
Ix Chel
4,287
214
0
0
0
0
0
L
Bacchus
4,362
218
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role