Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
VeryFashionFwd
He Bo
Level 43
God Stats
7W - 0L
1,979 SR
Queue Stats
15W - 2L
1,955 Elo+
Solo
Tyr
Tyr
Z0rd10nAL
Tyr
Level 145
God Stats
2W - 2L
1,568 SR
Queue Stats
385W - 331L
1,623 Elo+
Solo
Ix Chel
Ix Chel
pintsizedbrute
Ix Chel
Level 54
God Stats
8W - 2L
1,835 SR
Queue Stats
82W - 75L
1,608 Elo+
Party 2
Cernunnos
Cernunnos
Ākādo
Cernunnos
Level 114
God Stats
2W - 3L
1,704 SR
Queue Stats
289W - 256L
1,604 Elo+
Party 2
Team Averages
Level 100
1,717 SR
1,658 Elo+

VS

Team Averages
Level 151
1,585 SR
1,577 Elo+
Amaterasu
Amaterasu
SwinePits
Amaterasu
Level 186
God Stats
1W - 2L
1,756 SR
Queue Stats
137W - 128L
1,607 Elo+
Party 1
Cabrakan
Cabrakan
TheBiggestKahuna
Cabrakan
Level 161
God Stats
7W - 11L
1,563 SR
Queue Stats
250W - 269L
1,502 Elo+
Party 1
Janus
Janus
ThePlumpDwarf
Janus
Level 130
God Stats
16W - 15L
1,592 SR
Queue Stats
200W - 217L
1,513 Elo+
Party 1
Ishtar
Ishtar
Zemrok
Ishtar
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 27L
1,571 Elo+
Party 1
Hercules
Hercules
pedrofrituras
Hercules
Level 159
God Stats
3W - 2L
1,516 SR
Queue Stats
175W - 123L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 6 / 8
5,231
476
7,051
14,439
7,311
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
9 / 0 / 3
7,910
719
9,486
4,709
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 0
6,095
554
4,257
8,104
7,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 4
5,878
534
4,110
4,973
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Ākādo
Cernunnos
11
4 / 2 / 6
6,824
620
5,465
8,717
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SwinePits
Amaterasu
7
2 / 6 / 3
4,943
449
5,978
12,081
6,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 1
4,900
445
2,925
8,920
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 2 / 0
6,470
588
3,361
5,320
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Zemrok
Ishtar
9
4 / 4 / 1
5,979
544
6,045
8,674
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
pedrofrituras
Hercules
10
1 / 0 / 0
5,822
529
5,128
7,861
4,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
10
10
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
6
8
0.83
L
Amaterasu
SwinePits
Amaterasu
2
6
3
0.58
L
0
3
1
0.17
L
3
2
0
1.5
W
9
0
3
10.5
W
0
0
0
0
L
Ishtar
Zemrok
Ishtar
4
4
1
1.13
L
Hercules
pedrofrituras
Hercules
1
0
0
1
W
1
2
4
1.5
W
Cernunnos
Ākādo
Cernunnos
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,369
Damage
23,437
40,942
Taken
42,856
21,332
Mitigated
21,698
14,491
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,051
3,613
0
3,237
14,439
7,311
0
2,788
11,596
0
18,357
L
Amaterasu
SwinePits
Amaterasu
5,978
2,849
0
1,918
12,081
6,496
0
4,066
7,774
0
15,366
L
2,925
466
0
2,573
8,920
5,172
0
3,334
5,319
24,167
0
L
3,361
97
0
500
5,320
1,940
0
2,637
2,523
47,583
0
W
9,486
1,288
0
1,246
4,709
1,556
0
791
3,854
69,847
0
W
4,257
1,160
0
5,148
8,104
7,856
0
663
7,441
0
42,944
L
Ishtar
Zemrok
Ishtar
6,045
4,550
0
1,757
8,674
3,115
0
3,403
5,094
0
36,884
L
Hercules
pedrofrituras
Hercules
5,128
2,303
0
3,456
7,861
4,975
0
156
7,663
0
38,479
W
4,110
189
406
1,378
4,973
1,584
0
1,411
3,496
35,360
0
W
Cernunnos
Ākādo
Cernunnos
5,465
2,601
0
3,076
8,717
3,025
24
448
8,269
0
37,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
28,114
326
Minions Killed
296
0
Camps Cleared
0
1,151,888
Distance Traveled
1,130,911
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,231
476
19
2
0
231,194
0
L
Amaterasu
4,943
449
13
1
0
240,403
0
L
Cabrakan
4,900
445
43
4
0
220,027
0
L
Janus
6,470
588
105
10
0
226,249
0
W
He Bo
7,910
719
105
10
0
243,152
0
W
Tyr
6,095
554
81
7
0
236,184
2
L
Ishtar
5,979
544
66
6
0
206,393
0
L
Hercules
5,822
529
69
6
0
237,839
2
W
Ix Chel
5,878
534
57
5
0
227,827
0
W
Cernunnos
6,824
620
64
6
0
213,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role