Player Matchup

Bellona
Bellona
Kiillerman2
Bellona
Level 102
God Stats
0W - 1L
1,898 SR
Queue Stats
4W - 6L
1,617 Elo+
Party 1
Skadi
Skadi
Napalm13
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,617 Elo+
Party 1
Olorun
Olorun
TheCommander666
Olorun
Level 16
God Stats
1W - 4L
1,001 SR
Queue Stats
2W - 5L
1,661 Elo+
Party 1
Atlas
Atlas
anirlgoblin
Atlas
Level 26
God Stats
1W - 1L
1,676 SR
Queue Stats
3W - 6L
1,567 Elo+
Party 1
Lancelot
Lancelot
s2h_67
Lancelot
Level 97
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 6L
1,617 Elo+
Party 1
Team Averages
Level 62
1,472 SR
1,616 Elo+

VS

Team Averages
Level 126
1,539 SR
1,485 Elo+
Baron Samedi
Baron Samedi
Ahwhale
Baron Samedi
Level 127
God Stats
2W - 0L
1,845 SR
Queue Stats
127W - 120L
1,543 Elo+
Solo
Cliodhna
Cliodhna
BTK7oh2
Cliodhna
Level 146
God Stats
13W - 12L
1,529 SR
Queue Stats
216W - 203L
1,491 Elo+
Solo
Izanami
Izanami
Daydreamz-Seven
Izanami
Level 76
God Stats
37W - 43L
1,444 SR
Queue Stats
315W - 267L
1,514 Elo+
Solo
Ix Chel
Ix Chel
stampylongnos930
Ix Chel
Level 144
God Stats
7W - 6L
1,175 SR
Queue Stats
150W - 160L
1,461 Elo+
Solo
Odin
Odin
thepugthug3456
Odin
Level 138
God Stats
1W - 0L
1,702 SR
Queue Stats
301W - 282L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kiillerman2
Bellona
9
0 / 1 / 1
5,198
520
3,051
9,541
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Napalm13
Skadi
8
1 / 4 / 2
4,974
497
4,617
7,979
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,925
493
1,044
9,338
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 1 / 2
5,134
513
1,358
3,726
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
s2h_67
Lancelot
8
2 / 2 / 0
5,282
528
3,005
7,260
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ahwhale
Baron Samedi
10
2 / 1 / 1
6,213
621
4,923
6,040
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
BTK7oh2
Cliodhna
11
5 / 0 / 1
6,691
669
4,966
5,491
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 2
5,849
585
3,065
5,785
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 2
6,750
675
6,715
3,155
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 2 / 3
6,202
620
3,911
9,041
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
11
11
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ahwhale
Baron Samedi
2
1
1
2.5
W
Cliodhna
BTK7oh2
Cliodhna
5
0
1
5.5
W
1
1
2
2
L
Bellona
Kiillerman2
Bellona
0
1
1
0.5
L
Skadi
Napalm13
Skadi
1
4
2
0.5
L
0
3
0
0
L
1
1
2
2
L
Lancelot
s2h_67
Lancelot
2
2
0
1
W
1
0
2
2
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,075
Damage
23,580
37,844
Taken
29,512
18,423
Mitigated
15,158
6,272
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ahwhale
Baron Samedi
4,923
631
30
1,684
6,040
5,710
0
0
6,040
36,881
0
W
Cliodhna
BTK7oh2
Cliodhna
4,966
298
0
1,579
5,491
1,846
0
222
5,269
0
42,721
W
3,065
2,100
0
768
5,785
1,773
449
387
5,398
0
38,405
L
Bellona
Kiillerman2
Bellona
3,051
909
0
1,887
9,541
7,793
0
4,113
5,428
0
28,619
L
Skadi
Napalm13
Skadi
4,617
1,468
0
492
7,979
2,340
0
0
7,979
0
32,758
L
1,044
258
0
2,350
9,338
3,437
0
6,715
2,623
27,296
0
L
1,358
669
0
713
3,726
2,302
0
0
3,726
9,974
0
L
Lancelot
s2h_67
Lancelot
3,005
1,020
0
830
7,260
2,551
0
810
6,450
0
31,182
W
6,715
970
0
714
3,155
1,136
859
938
2,217
48,513
0
W
3,911
295
0
3,582
9,041
4,693
23
855
8,186
0
20,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,513
Gold Earned
31,705
215
Minions Killed
300
0
Camps Cleared
0
1,075,970
Distance Traveled
1,024,961
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,213
621
56
6
0
191,081
2
W
Cliodhna
6,691
669
72
7
0
261,149
0
W
Izanami
5,849
585
70
7
0
192,895
1
L
Bellona
5,198
520
55
6
0
216,072
1
L
Skadi
4,974
497
46
5
0
207,371
0
L
Olorun
4,925
493
50
5
0
201,147
0
L
Atlas
5,134
513
11
1
0
200,594
0
L
Lancelot
5,282
528
53
5
0
250,786
1
W
Ix Chel
6,750
675
76
8
0
175,852
0
W
Odin
6,202
620
26
3
0
203,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role