Player Matchup

Ganesha
Ganesha
DemetersTidbits
Ganesha
Level 195
God Stats
8W - 4L
1,771 SR
Queue Stats
404W - 369L
1,691 Elo+
Party 1
Ix Chel
Ix Chel
Kaios
Ix Chel
Level 159
God Stats
27W - 19L
1,648 SR
Queue Stats
224W - 189L
1,716 Elo+
Party 1
Arachne
Arachne
KiwiTheDemon
Arachne
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 55L
1,468 Elo+
Party 1
Team Averages
Level 170
1,640 SR
1,625 Elo+

VS

Team Averages
Level 123
1,660 SR
1,573 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
MayGoSicko
Martichoras
Level 80
God Stats
6W - 2L
1,881 SR
Queue Stats
108W - 91L
1,604 Elo+
Solo
Neith
Neith
Sidvrath
Neith
Level 129
God Stats
99W - 101L
1,598 SR
Queue Stats
195W - 188L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 12
8,881
807
7,693
14,107
18,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Kaios
Ix Chel
14
4 / 3 / 6
8,880
807
12,061
10,212
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
KiwiTheDemon
Arachne
15
9 / 3 / 2
9,993
908
11,401
12,094
9,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 5 / 3
7,378
671
10,127
10,285
4,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
MayGoSicko
Martichoras
13
2 / 5 / 5
8,537
776
10,137
13,702
5,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Sidvrath
Neith
14
5 / 3 / 1
9,669
879
8,020
11,262
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
7
7
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
5
3
0.3
W
0
1
12
6
W
Ix Chel
Kaios
Ix Chel
4
3
6
2.33
W
Arachne
KiwiTheDemon
Arachne
9
3
2
3.33
L
Martichoras
MayGoSicko
Martichoras
2
5
5
0.9
L
Neith
Sidvrath
Neith
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
28,284
36,413
Taken
35,249
33,351
Mitigated
13,803
8,188
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,127
4,265
440
1,180
10,285
4,060
0
5,278
4,797
0
33,978
W
7,693
974
1,809
2,266
14,107
18,992
115
0
14,107
23,344
0
W
Ix Chel
Kaios
Ix Chel
12,061
2,330
439
885
10,212
5,344
62
4
10,208
36,668
0
W
Arachne
KiwiTheDemon
Arachne
11,401
8,145
0
2,789
12,094
9,015
1,243
42
12,052
0
32,956
L
Martichoras
MayGoSicko
Martichoras
10,137
4,602
180
3,805
13,702
5,698
0
5,250
8,328
0
40,982
L
Neith
Sidvrath
Neith
8,020
3,590
0
1,414
11,262
4,045
1,407
8,678
2,307
0
32,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
25,584
132
Minions Killed
185
0
Camps Cleared
0
627,188
Distance Traveled
552,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,378
671
51
5
0
180,851
0
W
Ganesha
8,881
807
2
0
0
214,036
0
W
Ix Chel
8,880
807
85
8
0
176,902
0
W
Arachne
9,993
908
45
4
0
236,250
0
L
Martichoras
8,537
776
71
6
0
170,216
0
L
Neith
9,669
879
63
6
0
201,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role