Player Matchup

Hel
Hel
GrandmaGaper
Hel
Level 127
God Stats
2W - 1L
1,516 SR
Queue Stats
64W - 46L
1,580 Elo+
Party 3
Bastet
Bastet
JSBHTPS
Bastet
Level 28
God Stats
2W - 1L
1,336 SR
Queue Stats
110W - 86L
1,597 Elo+
Solo
Chaac
Chaac
Kwer
Chaac
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
254W - 253L
1,608 Elo+
Solo
Ne Zha
Ne Zha
MaryJames
Ne Zha
Level 141
God Stats
1W - 0L
1,320 SR
Queue Stats
56W - 41L
1,571 Elo+
Party 3
Nu Wa
Nu Wa
ShminkDinkleson
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,674 Elo+
Party 3
Team Averages
Level 97
1,435 SR
1,606 Elo+

VS

Team Averages
Level 114
1,324 SR
1,577 Elo+
Camazotz
Camazotz
Mizeri1175
Camazotz
Level 125
God Stats
1W - 3L
1,200 SR
Queue Stats
125W - 117L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
NovaM9
Nu Wa
Level 148
God Stats
0W - 1L
1,220 SR
Queue Stats
33W - 26L
1,641 Elo+
Party 2
Yemoja
Yemoja
ResoluteNova
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,469 Elo+
Party 1
Izanami
Izanami
WolfNOne
Izanami
Level 84
God Stats
0W - 1L
1,089 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 2
Medusa
Medusa
thirax
Medusa
Level 164
God Stats
15W - 8L
1,609 SR
Queue Stats
1,012W - 1,016L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
9,481
790
13,860
15,070
6,827
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bastet
JSBHTPS
Bastet
16
4 / 2 / 8
9,732
811
16,454
15,166
7,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Kwer
Chaac
14
2 / 3 / 12
9,054
755
9,355
16,452
16,183
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
MaryJames
Ne Zha
16
2 / 4 / 11
9,219
768
8,199
15,427
19,829
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 1 / 10
10,259
855
12,973
10,140
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Mizeri1175
Camazotz
16
5 / 1 / 4
9,230
769
8,041
16,355
9,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
NovaM9
Nu Wa
13
1 / 5 / 4
7,940
662
17,841
11,768
4,974
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
14
0 / 4 / 7
8,546
712
3,643
17,589
16,851
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Izanami
WolfNOne
Izanami
18
3 / 1 / 7
9,779
815
10,110
10,757
5,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
thirax
Medusa
13
0 / 5 / 8
8,068
672
12,382
12,470
5,319
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
16
Kills
9
11
Deaths
16
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Bastet
JSBHTPS
Bastet
4
2
8
4
W
Chaac
Kwer
Chaac
2
3
12
2.67
W
Ne Zha
MaryJames
Ne Zha
2
4
11
1.88
L
Camazotz
Mizeri1175
Camazotz
5
1
4
7
L
Nu Wa
NovaM9
Nu Wa
1
5
4
0.6
L
Yemoja
0
4
7
0.88
W
5
1
10
10
L
Izanami
WolfNOne
Izanami
3
1
7
6.5
L
Medusa
thirax
Medusa
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,841
Damage
52,017
72,255
Taken
68,939
54,914
Mitigated
42,394
39,661
Healing
28,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,860
383
14,042
10,372
15,070
6,827
1,142
4,811
10,259
37,914
0
W
Bastet
JSBHTPS
Bastet
16,454
2,124
1,240
4,550
15,166
7,390
2,859
4,171
10,995
0
32,345
W
Chaac
Kwer
Chaac
9,355
826
138
6,547
16,452
16,183
570
4,471
11,981
0
17,516
W
Ne Zha
MaryJames
Ne Zha
8,199
691
153
1,523
15,427
19,829
1,535
4,093
11,334
0
15,588
L
Camazotz
Mizeri1175
Camazotz
8,041
811
1,082
5,866
16,355
9,929
226
4,830
11,500
0
14,437
L
Nu Wa
NovaM9
Nu Wa
17,841
3,538
600
160
11,768
4,974
499
5,916
5,792
34,152
0
L
Yemoja
3,643
618
8,621
3,845
17,589
16,851
112
5,831
11,679
9,197
0
W
12,973
2,164
124
972
10,140
4,685
1,551
3,938
6,202
31,284
0
L
Izanami
WolfNOne
Izanami
10,110
6,570
2,843
3,801
10,757
5,321
500
4,050
6,682
0
34,441
L
Medusa
thirax
Medusa
12,382
4,973
810
779
12,470
5,319
1,248
5,989
6,453
0
28,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,745
Gold Earned
43,563
160
Minions Killed
180
0
Camps Cleared
0
1,227,925
Distance Traveled
1,025,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,481
790
56
5
0
224,650
0
W
Bastet
9,732
811
33
3
0
294,200
0
W
Chaac
9,054
755
26
2
0
230,577
0
W
Ne Zha
9,219
768
5
0
0
243,821
0
L
Camazotz
9,230
769
23
2
0
258,936
0
L
Nu Wa
7,940
662
30
3
0
187,608
0
L
Yemoja
8,546
712
12
1
0
205,872
0
W
Nu Wa
10,259
855
40
3
0
234,677
0
L
Izanami
9,779
815
74
6
0
224,432
0
L
Medusa
8,068
672
41
3
0
148,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role