Player Matchup

Cerberus
Cerberus
Demoratsu
Cerberus
Level 142
God Stats
2W - 0L
2,083 SR
Queue Stats
66W - 84L
1,381 Elo+
Party 1
Anubis
Anubis
Zandamaru
Anubis
Level 203
God Stats
5W - 2L
1,733 SR
Queue Stats
97W - 89L
1,472 Elo+
Party 1
Hachiman
Hachiman
yourself398
Hachiman
Level 103
God Stats
3W - 1L
1,513 SR
Queue Stats
40W - 38L
1,478 Elo+
Party 1
Team Averages
Level 149
1,776 SR
1,444 Elo+

VS

Team Averages
Level 77
1,375 SR
1,513 Elo+
Ymir
Ymir
IlIlIlDevynIlIlI
Ymir
Level 6
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TidoValentino
Danzaburou
Level 109
God Stats
6W - 6L
1,593 SR
Queue Stats
17W - 17L
1,511 Elo+
Party 2
Agni
Agni
p0k3t_Ch0c0lat3
Agni
Level 117
God Stats
0W - 2L
1,301 SR
Queue Stats
16W - 16L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Demoratsu
Cerberus
12
4 / 0 / 7
8,262
826
5,981
11,425
8,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anubis
Zandamaru
Anubis
14
4 / 0 / 8
8,367
837
9,033
4,226
2,096
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
yourself398
Hachiman
14
5 / 0 / 8
8,164
816
9,535
7,088
3,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,992
599
2,612
12,021
7,658
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
TidoValentino
Danzaburou
10
0 / 6 / 0
6,286
629
8,130
10,995
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,399
640
4,437
6,839
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Demoratsu
Cerberus
4
0
7
7.5
L
0
4
0
0
L
Danzaburou
TidoValentino
Danzaburou
0
6
0
0
W
Anubis
Zandamaru
Anubis
4
0
8
8
L
0
3
0
0
W
Hachiman
yourself398
Hachiman
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,549
Damage
15,179
22,739
Taken
29,855
13,823
Mitigated
13,570
11,616
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Demoratsu
Cerberus
5,981
731
1,553
4,765
11,425
8,603
84
4,828
6,597
14,739
0
L
2,612
1,052
0
394
12,021
7,658
0
6,005
6,016
8,973
0
L
Danzaburou
TidoValentino
Danzaburou
8,130
4,381
0
2,027
10,995
3,883
0
5,345
5,650
0
25,730
W
Anubis
Zandamaru
Anubis
9,033
284
0
1,898
4,226
2,096
200
575
3,651
36,431
0
L
4,437
120
0
225
6,839
2,029
0
3,684
3,155
24,555
0
W
Hachiman
yourself398
Hachiman
9,535
6,319
0
3,400
7,088
3,124
950
1,711
5,377
0
40,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,793
Gold Earned
18,677
160
Minions Killed
91
0
Camps Cleared
0
548,475
Distance Traveled
420,333
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,262
826
34
3
0
184,750
2
L
Ymir
5,992
599
9
1
0
131,961
0
L
Danzaburou
6,286
629
36
4
0
135,195
0
W
Anubis
8,367
837
57
6
0
174,631
0
L
Agni
6,399
640
46
5
0
153,177
0
W
Hachiman
8,164
816
69
7
0
189,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role