Player Matchup

King Arthur
King Arthur
Littlesmokie711
King Arthur
Level 19
God Stats
11W - 28L
1,287 SR
Queue Stats
31W - 60L
1,172 Elo+
Party 1
Kukulkan
Kukulkan
RoseFur7644
Kukulkan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 62L
1,182 Elo+
Party 1
Neith
Neith
SummerSolstace
Neith
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
948 Elo+
Solo
Team Averages
Level 46
1,429 SR
1,101 Elo+

VS

Team Averages
Level 23
1,726 SR
1,428 Elo+
Vamana
Vamana
BigMeatyCocc
Vamana
Level 17
God Stats
13W - 7L
1,641 SR
Queue Stats
28W - 23L
1,444 Elo+
Party 2
Kuzenbo
Kuzenbo
hiodabean
Kuzenbo
Level 8
God Stats
3W - 2L
1,796 SR
Queue Stats
9W - 13L
1,328 Elo+
Party 2
Anubis
Anubis
iBynum-
Anubis
Level 45
God Stats
2W - 0L
1,742 SR
Queue Stats
92W - 88L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Littlesmokie711
King Arthur
12
0 / 6 / 1
8,020
573
3,096
13,263
12,451
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
RoseFur7644
Kukulkan
15
2 / 3 / 0
9,571
684
15,889
10,401
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 7 / 2
8,600
614
4,324
12,096
5,182
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
11 / 1 / 3
11,900
850
14,829
10,957
11,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
hiodabean
Kuzenbo
16
3 / 2 / 10
10,751
768
5,478
16,388
22,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
iBynum-
Anubis
17
2 / 1 / 12
10,713
765
10,932
8,630
5,515
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
16
16
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vamana
11
1
3
12.5
L
King Arthur
Littlesmokie711
King Arthur
0
6
1
0.08
L
Kukulkan
RoseFur7644
Kukulkan
2
3
0
0.67
L
0
7
2
0.14
W
Kuzenbo
hiodabean
Kuzenbo
3
2
10
4
W
Anubis
iBynum-
Anubis
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
31,239
35,760
Taken
35,975
22,215
Mitigated
39,656
989
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
14,829
9,113
0
1,142
10,957
11,717
1,032
4,311
6,646
0
56,391
L
King Arthur
Littlesmokie711
King Arthur
3,096
60
0
0
13,263
12,451
0
6,918
6,029
0
12,520
L
Kukulkan
RoseFur7644
Kukulkan
15,889
943
0
425
10,401
4,582
24
2,858
7,132
45,050
0
L
4,324
1,952
0
564
12,096
5,182
0
6,271
5,647
0
29,016
W
Kuzenbo
hiodabean
Kuzenbo
5,478
2,597
2,080
1,746
16,388
22,424
395
5,983
10,405
11,852
383
W
Anubis
iBynum-
Anubis
10,932
722
0
4,692
8,630
5,515
84
5,628
3,002
70,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
33,364
139
Minions Killed
210
0
Camps Cleared
0
701,789
Distance Traveled
812,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,900
850
69
5
0
285,217
0
L
King Arthur
8,020
573
24
2
0
258,696
0
L
Kukulkan
9,571
684
75
5
0
270,709
0
L
Neith
8,600
614
40
3
0
172,384
0
W
Kuzenbo
10,751
768
16
1
0
272,477
0
W
Anubis
10,713
765
125
9
0
255,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role