Player Matchup

Aphrodite
Aphrodite
Caculo04
Aphrodite
Level 29
God Stats
1W - 3L
1,171 SR
Queue Stats
51W - 83L
1,093 Elo+
Party 1
Ix Chel
Ix Chel
KangChAoTic
Ix Chel
Level 138
God Stats
2W - 2L
1,707 SR
Queue Stats
64W - 61L
1,472 Elo+
Party 3
Bellona
Bellona
OblivionPlayz_
Bellona
Level 36
God Stats
0W - 2L
1,287 SR
Queue Stats
8W - 23L
1,166 Elo+
Party 1
Nemesis
Nemesis
jQQQQQ5
Nemesis
Level 123
God Stats
4W - 2L
1,890 SR
Queue Stats
64W - 61L
1,472 Elo+
Party 3
Rama
Rama
yungCthulhuu
Rama
Level 34
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 10L
1,239 Elo+
Party 1
Team Averages
Level 72
1,469 SR
1,288 Elo+

VS

Team Averages
Level 71
1,525 SR
1,470 Elo+
Surtr
Surtr
BewbsClues
Surtr
Level 92
God Stats
10W - 16L
1,500 SR
Queue Stats
142W - 146L
1,602 Elo+
Party 2
Arachne
Arachne
MURDA_WORTHTX817
Arachne
Level 50
God Stats
3W - 5L
1,479 SR
Queue Stats
18W - 33L
1,259 Elo+
Solo
Fenrir
Fenrir
MaabeeRick
Fenrir
Level 109
God Stats
132W - 120L
1,668 SR
Queue Stats
354W - 363L
1,537 Elo+
Solo
Athena
Athena
SGG Eagle5746
Athena
Level 75
God Stats
2W - 7L
1,322 SR
Queue Stats
222W - 185L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
thadiusalmighty
Danzaburou
Level 29
God Stats
36W - 31L
1,658 SR
Queue Stats
59W - 57L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Caculo04
Aphrodite
8
0 / 3 / 0
5,879
452
2,125
10,511
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
KangChAoTic
Ix Chel
12
0 / 7 / 0
6,731
518
3,940
10,437
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 1
6,993
538
7,223
13,120
13,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nemesis
jQQQQQ5
Nemesis
12
0 / 2 / 0
6,553
504
5,402
11,123
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 0
5,376
414
3,205
10,297
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
2 / 2 / 1
7,058
543
9,179
13,248
15,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 1 / 3
7,603
585
4,220
6,887
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MaabeeRick
Fenrir
15
7 / 0 / 2
8,934
687
8,825
12,562
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 5
7,433
572
5,421
9,492
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
thadiusalmighty
Danzaburou
11
5 / 0 / 2
7,357
566
12,896
6,574
2,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
19
19
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
2
2
1
1.25
L
Aphrodite
Caculo04
Aphrodite
0
3
0
0
L
Ix Chel
KangChAoTic
Ix Chel
0
7
0
0
W
3
1
3
4.5
W
Fenrir
MaabeeRick
Fenrir
7
0
2
8
L
2
3
1
0.83
W
2
0
5
4.5
L
Nemesis
jQQQQQ5
Nemesis
0
2
0
0
W
Danzaburou
thadiusalmighty
Danzaburou
5
0
2
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,895
Damage
40,541
55,488
Taken
48,763
31,307
Mitigated
33,012
8,998
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
9,179
3,428
0
1,936
13,248
15,221
46
0
13,248
838
49,549
L
Aphrodite
Caculo04
Aphrodite
2,125
683
1,032
2,282
10,511
6,592
0
1,866
8,645
19,615
0
L
Ix Chel
KangChAoTic
Ix Chel
3,940
338
0
950
10,437
3,136
0
0
10,437
52,598
0
W
4,220
3,017
118
1,947
6,887
2,466
0
475
6,412
0
49,737
W
Fenrir
MaabeeRick
Fenrir
8,825
2,164
0
5,280
12,562
5,497
863
3,544
9,018
0
67,925
L
7,223
3,113
0
2,753
13,120
13,199
0
559
12,561
0
51,069
W
5,421
2,075
171
2,787
9,492
7,411
52
1,498
7,994
27,404
0
L
Nemesis
jQQQQQ5
Nemesis
5,402
2,122
13
977
11,123
4,201
0
1,142
9,981
0
55,494
W
Danzaburou
thadiusalmighty
Danzaburou
12,896
7,104
127
3,206
6,574
2,417
618
548
6,026
0
47,426
L
3,205
2,801
0
991
10,297
4,179
0
2,230
8,067
0
26,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,532
Gold Earned
38,385
356
Minions Killed
351
0
Camps Cleared
0
1,372,822
Distance Traveled
1,421,954
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,058
543
61
5
0
278,349
0
L
Aphrodite
5,879
452
26
2
0
245,767
2
L
Ix Chel
6,731
518
92
7
0
260,198
3
W
Arachne
7,603
585
83
6
0
315,096
0
W
Fenrir
8,934
687
102
8
0
261,779
0
L
Bellona
6,993
538
103
8
0
293,509
2
W
Athena
7,433
572
40
3
0
297,159
0
L
Nemesis
6,553
504
98
8
0
319,517
0
W
Danzaburou
7,357
566
65
5
0
269,571
2
L
Rama
5,376
414
37
3
0
253,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role