Player Matchup

Cthulhu
Cthulhu
MA510SARE
Cthulhu
Level 5
God Stats
3W - 3L
1,126 SR
Queue Stats
3W - 4L
1,125 Elo+
Party 1
Cupid
Cupid
erick96rb
Cupid
Level 79
God Stats
3W - 1L
1,171 SR
Queue Stats
3W - 4L
1,125 Elo+
Party 1
Sol
Sol
luisdortizz
Sol
Level 8
God Stats
0W - 2L
1,493 SR
Queue Stats
0W - 2L
1,125 Elo+
Party 1
Team Averages
Level 31
1,263 SR
1,125 Elo+

VS

Team Averages
Level 85
1,619 SR
1,500 Elo+
Danzaburou
Danzaburou
BahamaLlamaa
Danzaburou
Level 125
God Stats
53W - 41L
1,579 SR
Queue Stats
419W - 439L
1,514 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CronaDemonsword
Kumbhakarna
Level 25
God Stats
27W - 35L
1,486 SR
Queue Stats
133W - 133L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpaghettiMilk
Morgan Le Fay
Level 104
God Stats
23W - 7L
1,792 SR
Queue Stats
277W - 281L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MA510SARE
Cthulhu
11
0 / 6 / 1
6,464
588
5,883
12,646
12,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
erick96rb
Cupid
12
1 / 7 / 1
6,962
633
5,200
11,603
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 8 / 0
6,309
574
3,327
11,980
5,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BahamaLlamaa
Danzaburou
14
16 / 1 / 3
10,731
976
16,267
9,985
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
CronaDemonsword
Kumbhakarna
14
1 / 0 / 17
9,096
827
1,638
12,882
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
SpaghettiMilk
Morgan Le Fay
15
4 / 1 / 16
9,113
828
13,741
6,102
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
21
21
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BahamaLlamaa
Danzaburou
16
1
3
17.5
W
Kumbhakarna
CronaDemonsword
Kumbhakarna
1
0
17
9.5
L
Cthulhu
MA510SARE
Cthulhu
0
6
1
0.08
W
Morgan Le Fay
SpaghettiMilk
Morgan Le Fay
4
1
16
12
L
Cupid
erick96rb
Cupid
1
7
1
0.21
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,410
Damage
31,646
36,229
Taken
28,969
22,792
Mitigated
18,270
2,464
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BahamaLlamaa
Danzaburou
16,267
7,094
0
4,483
9,985
4,509
2,235
2,701
7,033
0
48,233
W
Kumbhakarna
CronaDemonsword
Kumbhakarna
1,638
241
0
3,499
12,882
11,041
37
3,911
8,533
9,673
0
L
Cthulhu
MA510SARE
Cthulhu
5,883
288
11
744
12,646
12,577
0
5,897
6,749
13,662
179
W
Morgan Le Fay
SpaghettiMilk
Morgan Le Fay
13,741
1,213
0
2,205
6,102
2,720
28
1,594
4,342
44,298
0
L
Cupid
erick96rb
Cupid
5,200
2,419
80
1,112
11,603
5,205
0
3,496
8,107
0
23,083
L
3,327
1,327
0
517
11,980
5,010
0
5,986
5,994
13,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,735
Gold Earned
28,940
90
Minions Killed
132
0
Camps Cleared
0
501,633
Distance Traveled
648,457
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,731
976
52
5
0
199,803
1
W
Kumbhakarna
9,096
827
21
2
0
232,714
0
L
Cthulhu
6,464
588
23
2
0
189,222
0
W
Morgan Le Fay
9,113
828
59
5
0
215,940
0
L
Cupid
6,962
633
48
4
0
162,813
0
L
Sol
6,309
574
19
2
0
149,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role