Player Matchup

Tyr
Tyr
Beast6106
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,242 Elo+
Party 1
Tiamat
Tiamat
Gaskett
Tiamat
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,242 Elo+
Party 1
Cupid
Cupid
Icemann93
Cupid
Level 44
God Stats
1W - 1L
1,289 SR
Queue Stats
2W - 3L
1,242 Elo+
Party 1
Team Averages
Level 96
1,430 SR
1,242 Elo+

VS

Team Averages
Level 78
1,568 SR
1,523 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
LtBeverage
Apollo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
jocoteman
Sun Wukong
Level 57
God Stats
31W - 23L
1,703 SR
Queue Stats
213W - 210L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,320
732
6,339
9,714
9,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tiamat
Gaskett
Tiamat
12
0 / 0 / 5
6,704
670
9,049
6,290
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Icemann93
Cupid
13
4 / 0 / 2
7,759
776
8,792
3,981
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 2 / 0
6,492
649
7,389
6,293
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
LtBeverage
Apollo
11
0 / 3 / 0
6,525
653
3,547
9,464
4,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
jocoteman
Sun Wukong
11
0 / 2 / 0
6,155
616
4,246
12,535
10,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
W
3
0
4
5
W
Tiamat
Gaskett
Tiamat
0
0
5
2.5
W
Cupid
Icemann93
Cupid
4
0
2
5
L
Apollo
LtBeverage
Apollo
0
3
0
0
L
Sun Wukong
jocoteman
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,180
Damage
15,182
19,985
Taken
28,292
14,734
Mitigated
17,643
5,160
Healing
4,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,389
886
623
958
6,293
2,826
162
2,511
3,782
31,394
0
W
6,339
656
0
753
9,714
9,166
0
3,638
6,076
0
18,251
W
Tiamat
Gaskett
Tiamat
9,049
1,240
172
2,725
6,290
4,014
0
2,483
3,807
28,505
0
W
Cupid
Icemann93
Cupid
8,792
4,619
0
1,510
3,981
1,554
66
1,325
2,656
0
29,021
L
Apollo
LtBeverage
Apollo
3,547
1,857
0
1,344
9,464
4,174
275
3,661
5,803
0
22,011
L
Sun Wukong
jocoteman
Sun Wukong
4,246
590
0
1,105
12,535
10,643
0
2,945
9,590
0
16,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,783
Gold Earned
19,172
116
Minions Killed
123
0
Camps Cleared
0
592,591
Distance Traveled
565,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,492
649
56
6
0
181,004
0
W
Tyr
7,320
732
29
3
0
202,937
0
W
Tiamat
6,704
670
33
3
0
198,934
0
W
Cupid
7,759
776
54
5
0
190,720
0
L
Apollo
6,525
653
48
5
0
193,215
0
L
Sun Wukong
6,155
616
19
2
0
191,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role