Player Matchup

Vamana
Vamana
BigMeatyCocc
Vamana
Level 17
God Stats
13W - 7L
1,570 SR
Queue Stats
28W - 23L
1,422 Elo+
Party 2
Geb
Geb
hiodabean
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,260 Elo+
Party 2
Hades
Hades
iBynum-
Hades
Level 45
God Stats
4W - 1L
1,814 SR
Queue Stats
92W - 88L
1,498 Elo+
Party 2
Team Averages
Level 23
1,628 SR
1,393 Elo+

VS

Team Averages
Level 42
1,484 SR
1,306 Elo+
Terra
Terra
ClopyDinklchalk
Terra
Level 93
God Stats
1W - 1L
1,815 SR
Queue Stats
52W - 46L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
Fuzzy Bingus
Danzaburou
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,185 Elo+
Party 1
Bellona
Bellona
Lord Darknd
Bellona
Level 13
God Stats
1W - 5L
1,138 SR
Queue Stats
1W - 5L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
8 / 2 / 6
11,314
808
15,001
12,242
13,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 9
10,676
763
8,052
16,876
20,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
iBynum-
Hades
16
5 / 3 / 8
10,661
762
16,859
12,758
11,318
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
9,229
659
7,435
17,977
21,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Fuzzy Bingus
Danzaburou
14
3 / 6 / 4
10,164
726
12,344
16,686
9,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Lord Darknd
Bellona
13
2 / 3 / 5
9,332
667
7,660
15,886
14,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
7
7
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
8
2
6
5.5
L
2
6
5
0.75
L
Danzaburou
Fuzzy Bingus
Danzaburou
3
6
4
0.83
L
Bellona
Lord Darknd
Bellona
2
3
5
1.5
W
2
2
9
3.25
W
Hades
iBynum-
Hades
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,912
Damage
27,439
41,876
Taken
50,549
45,147
Mitigated
46,025
10,994
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
15,001
9,213
0
858
12,242
13,637
1,492
1,287
10,657
0
58,055
L
7,435
1,151
1,592
2,332
17,977
21,861
75
7,452
10,041
15,436
0
L
Danzaburou
Fuzzy Bingus
Danzaburou
12,344
7,091
0
2,858
16,686
9,834
905
7,855
8,518
0
47,652
L
Bellona
Lord Darknd
Bellona
7,660
2,242
0
936
15,886
14,330
681
9,619
5,796
0
20,398
W
8,052
1,319
2,279
2,329
16,876
20,192
1,072
3,468
12,884
15,627
0
W
Hades
iBynum-
Hades
16,859
1,271
560
4,968
12,758
11,318
472
1,726
10,836
54,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
28,725
160
Minions Killed
120
0
Camps Cleared
0
770,167
Distance Traveled
711,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,314
808
70
5
0
262,006
0
L
Terra
9,229
659
16
1
0
237,730
0
L
Danzaburou
10,164
726
78
6
0
216,723
0
L
Bellona
9,332
667
26
2
0
257,036
0
W
Geb
10,676
763
13
1
0
268,475
0
W
Hades
10,661
762
77
6
0
239,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role