Player Matchup

Hel
Hel
Icy Brain
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,652 Elo+
Party 2
Fenrir
Fenrir
Jugosa Judia
Fenrir
Level 28
God Stats
15W - 15L
1,739 SR
Queue Stats
21W - 36L
1,582 Elo+
Party 2
Cernunnos
Cernunnos
Matadores07
Cernunnos
Level 85
God Stats
1W - 4L
1,564 SR
Queue Stats
14W - 23L
1,531 Elo+
Party 2
Poseidon
Poseidon
Qbox560
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,639 Elo+
Party 2
Hercules
Hercules
TopNotchBanter1
Hercules
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,685 Elo+
Party 2
Team Averages
Level 35
1,561 SR
1,618 Elo+

VS

Team Averages
Level 144
1,600 SR
1,546 Elo+
Olorun
Olorun
Hoosegow
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 254L
1,448 Elo+
Solo
He Bo
He Bo
JusBakinMuffins
He Bo
Level 147
God Stats
5W - 1L
1,639 SR
Queue Stats
102W - 93L
1,563 Elo+
Party 1
Ix Chel
Ix Chel
TheLulzyBro
Ix Chel
Level 157
God Stats
2W - 1L
1,732 SR
Queue Stats
58W - 70L
1,579 Elo+
Party 1
Athena
Athena
devoteddmoney
Athena
Level 148
God Stats
6W - 4L
1,751 SR
Queue Stats
108W - 102L
1,599 Elo+
Party 1
Surtr
Surtr
xRadicalxPanda
Surtr
Level 109
God Stats
4W - 5L
1,378 SR
Queue Stats
14W - 12L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,480
534
9,918
14,204
11,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
3 / 8 / 1
7,253
518
3,203
13,926
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Matadores07
Cernunnos
12
0 / 4 / 1
6,791
485
6,236
11,954
4,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
Qbox560
Poseidon
12
2 / 6 / 1
7,426
530
10,039
10,992
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
13
4 / 4 / 1
8,024
573
10,567
16,246
16,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hoosegow
Olorun
14
1 / 3 / 3
8,325
595
7,943
10,183
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
18 / 0 / 3
10,347
739
22,749
8,562
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
TheLulzyBro
Ix Chel
14
4 / 2 / 3
8,699
621
9,387
9,966
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 9
7,611
544
5,733
18,417
15,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 4
7,696
550
6,506
11,012
12,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
11
Kills
26
26
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
Hoosegow
Olorun
1
3
3
0.83
L
2
4
4
1
L
Fenrir
3
8
1
0.44
W
18
0
3
19.5
L
Cernunnos
Matadores07
Cernunnos
0
4
1
0.13
L
Poseidon
Qbox560
Poseidon
2
6
1
0.42
W
Ix Chel
TheLulzyBro
Ix Chel
4
2
3
2.75
L
Hercules
4
4
1
1.13
W
3
2
9
3.75
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,963
Damage
52,318
67,322
Taken
58,140
43,215
Mitigated
40,445
18,567
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Hoosegow
Olorun
7,943
4,508
240
4,797
10,183
4,551
1,346
3,533
6,650
78,150
0
L
9,918
1,882
4,348
6,828
14,204
11,703
0
12,227
1,977
26,686
0
L
Fenrir
3,203
425
0
278
13,926
5,571
0
7,740
6,186
0
41,162
W
22,749
548
0
1,629
8,562
3,223
0
2,209
6,353
73,695
0
L
Cernunnos
Matadores07
Cernunnos
6,236
3,896
0
2,516
11,954
4,756
0
9,064
2,890
0
51,711
L
Poseidon
Qbox560
Poseidon
10,039
2,129
0
537
10,992
4,943
0
9,287
1,705
72,435
0
W
Ix Chel
TheLulzyBro
Ix Chel
9,387
1,583
1,137
2,381
9,966
4,101
1,922
5,429
4,537
76,919
0
L
Hercules
10,567
4,684
0
4,060
16,246
16,242
0
8,449
7,797
0
61,197
W
5,733
2,144
319
2,072
18,417
15,803
272
8,786
9,631
17,103
0
W
6,506
2,476
0
1,248
11,012
12,767
248
0
11,012
2,459
50,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,974
Gold Earned
42,678
433
Minions Killed
466
0
Camps Cleared
0
1,411,077
Distance Traveled
1,509,517
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,325
595
122
9
0
262,827
0
L
Hel
7,480
534
25
2
0
277,801
0
L
Fenrir
7,253
518
65
5
0
288,375
0
W
He Bo
10,347
739
105
8
0
360,934
0
L
Cernunnos
6,791
485
90
6
0
270,532
0
L
Poseidon
7,426
530
121
9
0
298,037
0
W
Ix Chel
8,699
621
124
9
0
285,368
1
L
Hercules
8,024
573
132
9
0
276,332
0
W
Athena
7,611
544
23
2
0
334,613
3
W
Surtr
7,696
550
92
7
0
265,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role