Player Matchup

Sylvanus
Sylvanus
I AM POLYNIKES
Sylvanus
Level 155
God Stats
16W - 12L
1,635 SR
Queue Stats
720W - 721L
1,493 Elo+
Solo
Charybdis
Charybdis
KlSlllBE
Charybdis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,468 Elo+
Party 2
Anubis
Anubis
SinNombreReal
Anubis
Level 120
God Stats
101W - 84L
1,523 SR
Queue Stats
697W - 655L
1,523 Elo+
Solo
Apollo
Apollo
Zigfrid PK
Apollo
Level 156
God Stats
7W - 2L
1,694 SR
Queue Stats
147W - 145L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
karman5194
Ao Kuang
Level 81
God Stats
29W - 34L
1,537 SR
Queue Stats
88W - 95L
1,489 Elo+
Party 2
Team Averages
Level 131
1,578 SR
1,498 Elo+

VS

Team Averages
Level 91
1,505 SR
1,493 Elo+
Geb
Geb
Brizzy135
Geb
Level 103
God Stats
8W - 7L
1,796 SR
Queue Stats
249W - 239L
1,520 Elo+
Party 1
Ix Chel
Ix Chel
Freecream9599
Ix Chel
Level 104
God Stats
18W - 14L
1,719 SR
Queue Stats
217W - 206L
1,550 Elo+
Party 1
Serqet
Serqet
LonathVkng
Serqet
Level 93
God Stats
13W - 12L
1,436 SR
Queue Stats
94W - 104L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
PnutButterBhole
Cernunnos
Level 27
God Stats
1W - 7L
1,304 SR
Queue Stats
11W - 27L
1,373 Elo+
Party 1
Chaac
Chaac
zerockscronos
Chaac
Level 126
God Stats
3W - 6L
1,269 SR
Queue Stats
145W - 140L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 2 / 8
8,506
567
7,084
17,175
16,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
KlSlllBE
Charybdis
13
1 / 3 / 3
8,022
535
9,019
10,882
4,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
10 / 4 / 2
10,290
686
14,627
10,231
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Zigfrid PK
Apollo
15
1 / 1 / 2
9,464
631
7,497
10,939
7,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
karman5194
Ao Kuang
15
6 / 3 / 1
8,882
592
9,356
12,463
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,619
508
5,066
15,456
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
13
4 / 4 / 3
8,498
567
9,890
11,055
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
LonathVkng
Serqet
13
2 / 5 / 3
8,014
534
4,485
13,167
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
PnutButterBhole
Cernunnos
13
4 / 4 / 3
7,659
511
12,740
13,354
4,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 2
8,380
559
6,723
15,022
10,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
19
Kills
11
13
Deaths
19
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Ix Chel
4
4
3
1.38
W
Sylvanus
1
2
8
2.5
W
Charybdis
KlSlllBE
Charybdis
1
3
3
0.83
L
Serqet
LonathVkng
Serqet
2
5
3
0.7
L
Cernunnos
PnutButterBhole
Cernunnos
4
4
3
1.38
W
10
4
2
2.75
W
Apollo
Zigfrid PK
Apollo
1
1
2
2
W
Ao Kuang
karman5194
Ao Kuang
6
3
1
2.17
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,583
Damage
38,904
61,690
Taken
68,054
38,809
Mitigated
34,622
25,230
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,066
501
0
4,622
15,456
11,164
0
8,528
6,928
25,822
0
L
Ix Chel
9,890
698
836
1,469
11,055
3,862
0
6,881
4,174
63,396
0
W
Sylvanus
7,084
1,627
3,817
6,132
17,175
16,023
28
5,001
12,174
24,645
0
W
Charybdis
KlSlllBE
Charybdis
9,019
5,199
0
2,362
10,882
4,792
0
3,506
7,353
0
63,779
L
Serqet
LonathVkng
Serqet
4,485
2,232
0
1,346
13,167
4,795
0
4,284
8,883
0
61,144
L
Cernunnos
PnutButterBhole
Cernunnos
12,740
6,672
0
4,061
13,354
4,743
0
7,309
6,045
0
54,548
W
14,627
171
0
2,637
10,231
5,686
904
4,469
5,470
80,800
0
W
Apollo
Zigfrid PK
Apollo
7,497
5,389
0
4,954
10,939
7,266
0
671
10,268
0
77,785
W
Ao Kuang
karman5194
Ao Kuang
9,356
1,702
0
5,328
12,463
5,042
0
1,608
10,621
70,703
0
L
6,723
1,396
0
6,053
15,022
10,058
0
4,065
10,957
0
66,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,164
Gold Earned
40,170
494
Minions Killed
448
0
Camps Cleared
0
1,454,354
Distance Traveled
1,557,977
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,619
508
27
2
0
304,490
1
L
Ix Chel
8,498
567
114
8
0
295,820
2
W
Sylvanus
8,506
567
22
1
0
286,310
4
W
Charybdis
8,022
535
104
7
0
284,810
0
L
Serqet
8,014
534
91
6
0
378,750
4
L
Cernunnos
7,659
511
87
6
0
258,417
0
W
Anubis
10,290
686
135
9
0
286,734
2
W
Apollo
9,464
631
131
9
0
239,995
5
W
Ao Kuang
8,882
592
102
7
0
356,505
0
L
Chaac
8,380
559
129
9
0
320,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role