Player Matchup

Vulcan
Vulcan
Befcakz
Vulcan
Level 126
God Stats
6W - 4L
1,546 SR
Queue Stats
175W - 188L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
JungleBTK
Danzaburou
Level 157
God Stats
10W - 14L
1,609 SR
Queue Stats
215W - 221L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
WizardBTK
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,565 Elo+
Party 2
Pele
Pele
matteolayo1
Pele
Level 158
God Stats
2W - 2L
1,623 SR
Queue Stats
177W - 179L
1,531 Elo+
Party 2
Lancelot
Lancelot
o6buckets
Lancelot
Level 97
God Stats
2W - 6L
1,832 SR
Queue Stats
248W - 207L
1,584 Elo+
Solo
Team Averages
Level 139
1,622 SR
1,553 Elo+

VS

Team Averages
Level 140
1,447 SR
1,564 Elo+
Mulan
Mulan
Abrene
Mulan
Level 168
God Stats
1W - 10L
1,325 SR
Queue Stats
439W - 405L
1,493 Elo+
Party 3
Anubis
Anubis
Brijex
Anubis
Level 119
God Stats
4W - 3L
1,547 SR
Queue Stats
455W - 404L
1,507 Elo+
Party 3
Hachiman
Hachiman
Klown99
Hachiman
Level 144
God Stats
0W - 2L
1,180 SR
Queue Stats
130W - 103L
1,599 Elo+
Party 1
Hel
Hel
T 8 JOHNSON
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 39L
1,646 Elo+
Party 1
Serqet
Serqet
The Sscary Door
Serqet
Level 145
God Stats
7W - 4L
1,685 SR
Queue Stats
105W - 91L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Befcakz
Vulcan
12
2 / 1 / 2
6,471
588
5,078
4,769
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JungleBTK
Danzaburou
11
1 / 0 / 2
6,367
579
6,022
5,583
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
WizardBTK
Sylvanus
10
1 / 0 / 5
5,867
533
2,688
4,541
2,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
5 / 0 / 4
6,835
621
6,713
7,965
2,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
o6buckets
Lancelot
10
1 / 3 / 0
5,966
542
3,563
9,495
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Abrene
Mulan
8
0 / 3 / 0
5,265
479
3,150
8,565
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Brijex
Anubis
12
2 / 1 / 1
6,869
624
4,194
5,519
3,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Klown99
Hachiman
10
0 / 1 / 0
5,726
521
3,698
7,364
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,354
487
2,641
6,922
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
5,901
536
3,377
8,689
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
4
4
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
Abrene
Mulan
0
3
0
0
W
Vulcan
Befcakz
Vulcan
2
1
2
3
L
Anubis
Brijex
Anubis
2
1
1
2.5
W
Danzaburou
JungleBTK
Danzaburou
1
0
2
2
L
Hachiman
Klown99
Hachiman
0
1
0
0
L
0
3
1
0.17
L
2
2
1
1.25
W
Sylvanus
WizardBTK
Sylvanus
1
0
5
3.5
W
5
0
4
7
W
Lancelot
o6buckets
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,064
Damage
17,060
32,353
Taken
37,059
12,543
Mitigated
18,215
11,645
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Abrene
Mulan
3,150
408
0
1,812
8,565
6,586
0
3,083
5,358
0
20,348
W
Vulcan
Befcakz
Vulcan
5,078
1,584
0
808
4,769
1,720
0
2,139
2,526
50,894
0
L
Anubis
Brijex
Anubis
4,194
203
0
2,705
5,519
3,422
0
542
4,949
54,075
0
W
Danzaburou
JungleBTK
Danzaburou
6,022
3,308
0
2,241
5,583
2,007
244
0
5,367
0
46,416
L
Hachiman
Klown99
Hachiman
3,698
2,472
0
2,556
7,364
2,602
0
94
7,270
0
42,918
L
2,641
93
848
3,168
6,922
2,125
0
2,124
4,662
39,996
0
L
3,377
943
0
1,000
8,689
3,480
0
1,597
7,054
0
35,697
W
Sylvanus
WizardBTK
Sylvanus
2,688
1,041
2,597
2,362
4,541
2,939
324
154
4,303
17,160
0
W
6,713
2,086
0
1,723
7,965
2,835
0
460
7,345
0
46,256
W
Lancelot
o6buckets
Lancelot
3,563
477
0
1,914
9,495
3,042
0
4,082
5,413
0
38,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
29,115
338
Minions Killed
367
0
Camps Cleared
0
1,090,294
Distance Traveled
1,093,244
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,265
479
40
4
0
208,112
3
W
Vulcan
6,471
588
88
8
0
249,014
0
L
Anubis
6,869
624
101
9
0
169,046
1
W
Danzaburou
6,367
579
77
7
0
207,687
4
L
Hachiman
5,726
521
84
8
0
213,417
0
L
Hel
5,354
487
79
7
0
234,512
0
L
Serqet
5,901
536
63
6
0
268,157
0
W
Sylvanus
5,867
533
23
2
0
183,528
0
W
Pele
6,835
621
73
7
0
239,219
2
W
Lancelot
5,966
542
77
7
0
210,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role