Player Matchup

Izanami
Izanami
GodsCuhz
Izanami
Level 28
God Stats
4W - 5L
1,532 SR
Queue Stats
11W - 16L
1,384 Elo+
Party 3
King Arthur
King Arthur
TTVFAIDE777
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 90L
1,403 Elo+
Party 2
Nox
Nox
amber_sunshine9
Nox
Level 14
God Stats
2W - 3L
1,480 SR
Queue Stats
5W - 5L
1,429 Elo+
Party 3
Ix Chel
Ix Chel
bobthetank2005
Ix Chel
Level 114
God Stats
2W - 2L
1,676 SR
Queue Stats
54W - 45L
1,417 Elo+
Party 2
Arachne
Arachne
cyanJesus
Arachne
Level 153
God Stats
0W - 3L
1,972 SR
Queue Stats
32W - 22L
1,678 Elo+
Party 3
Team Averages
Level 83
1,632 SR
1,462 Elo+

VS

Team Averages
Level 106
1,632 SR
1,463 Elo+
Surtr
Surtr
ApeRcade
Surtr
Level 26
God Stats
10W - 13L
1,563 SR
Queue Stats
36W - 43L
1,336 Elo+
Party 1
Discordia
Discordia
GriimPHD
Discordia
Level 108
God Stats
116W - 79L
1,620 SR
Queue Stats
242W - 222L
1,472 Elo+
Solo
Cernunnos
Cernunnos
HadesGodDeath
Cernunnos
Level 124
God Stats
25W - 22L
1,623 SR
Queue Stats
117W - 117L
1,476 Elo+
Party 1
Sobek
Sobek
kingvonny
Sobek
Level 127
God Stats
4W - 3L
1,786 SR
Queue Stats
146W - 133L
1,526 Elo+
Party 1
Bastet
Bastet
uzumaki1518
Bastet
Level 144
God Stats
20W - 17L
1,566 SR
Queue Stats
184W - 175L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GodsCuhz
Izanami
8
1 / 1 / 1
4,652
582
1,645
3,371
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
TTVFAIDE777
King Arthur
6
0 / 3 / 0
4,126
516
1,490
5,062
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 0 / 0
4,428
554
1,684
2,594
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 2
4,299
537
1,761
4,466
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
cyanJesus
Arachne
7
0 / 2 / 0
4,188
524
2,383
6,180
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ApeRcade
Surtr
9
3 / 0 / 0
5,191
649
3,075
4,708
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
GriimPHD
Discordia
9
3 / 0 / 1
5,816
727
3,053
1,940
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
HadesGodDeath
Cernunnos
8
0 / 1 / 2
4,499
562
1,173
3,702
1,249
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
kingvonny
Sobek
7
1 / 0 / 0
4,446
556
1,196
4,750
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bastet
8
2 / 1 / 2
5,097
637
4,236
7,085
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
9
9
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
ApeRcade
Surtr
3
0
0
3
L
Izanami
GodsCuhz
Izanami
1
1
1
1.5
W
Discordia
GriimPHD
Discordia
3
0
1
3.5
W
Cernunnos
HadesGodDeath
Cernunnos
0
1
2
1
L
King Arthur
TTVFAIDE777
King Arthur
0
3
0
0
L
1
0
0
1
L
0
3
2
0.33
L
Arachne
cyanJesus
Arachne
0
2
0
0
W
Sobek
kingvonny
Sobek
1
0
0
1
W
Bastet
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,963
Damage
12,733
21,673
Taken
22,185
7,327
Mitigated
10,541
3,584
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
ApeRcade
Surtr
3,075
1,346
0
542
4,708
3,599
52
0
4,708
321
30,035
L
Izanami
GodsCuhz
Izanami
1,645
1,215
0
1,016
3,371
1,043
35
756
2,615
0
29,940
W
Discordia
GriimPHD
Discordia
3,053
191
0
810
1,940
538
387
121
1,819
34,634
0
W
Cernunnos
HadesGodDeath
Cernunnos
1,173
480
0
591
3,702
1,249
0
446
3,228
0
26,369
L
King Arthur
TTVFAIDE777
King Arthur
1,490
291
0
375
5,062
1,962
0
61
5,001
0
16,802
L
1,684
176
0
776
2,594
920
0
417
2,159
17,671
0
L
1,761
499
0
300
4,466
1,330
0
1,582
2,700
23,792
0
L
Arachne
cyanJesus
Arachne
2,383
1,665
0
1,117
6,180
2,072
0
1,230
4,888
0
21,100
W
Sobek
kingvonny
Sobek
1,196
62
0
2,450
4,750
2,884
0
742
3,894
8,944
0
W
Bastet
4,236
1,531
0
3,382
7,085
2,271
0
1,898
5,091
0
29,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,693
Gold Earned
25,049
204
Minions Killed
235
0
Camps Cleared
0
798,898
Distance Traveled
779,788
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,191
649
47
6
0
155,454
0
L
Izanami
4,652
582
50
6
0
156,972
1
W
Discordia
5,816
727
77
10
0
143,342
1
W
Cernunnos
4,499
562
58
7
0
139,638
2
L
King Arthur
4,126
516
30
4
0
144,868
1
L
Nox
4,428
554
34
4
0
171,254
2
L
Ix Chel
4,299
537
45
6
0
137,272
0
L
Arachne
4,188
524
45
6
0
188,532
0
W
Sobek
4,446
556
7
1
0
148,827
4
W
Bastet
5,097
637
46
6
0
192,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role