Player Matchup

Mercury
Mercury
ConMac4415
Mercury
Level 33
God Stats
0W - 3L
1,122 SR
Queue Stats
3W - 6L
1,177 Elo+
Solo
Janus
Janus
DarkShadow4170
Janus
Level 35
God Stats
2W - 2L
1,298 SR
Queue Stats
129W - 128L
1,243 Elo+
Solo
Chiron
Chiron
DeathStalker4_6
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 60L
1,258 Elo+
Party 2
Bakasura
Bakasura
SenseiLangstaff
Bakasura
Level 25
God Stats
1W - 2L
1,592 SR
Queue Stats
23W - 48L
1,254 Elo+
Party 2
Ao Kuang
Ao Kuang
Shruj14
Ao Kuang
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,377 Elo+
Party 2
Team Averages
Level 29
1,402 SR
1,262 Elo+

VS

Team Averages
Level 68
1,580 SR
1,427 Elo+
Persephone
Persephone
EduZetina
Persephone
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,343 Elo+
Party 3
Hel
Hel
FortiethPlot477
Hel
Level 125
God Stats
2W - 0L
1,825 SR
Queue Stats
82W - 68L
1,449 Elo+
Party 3
Ishtar
Ishtar
The Law8979
Ishtar
Level 18
God Stats
13W - 9L
1,670 SR
Queue Stats
30W - 30L
1,475 Elo+
Party 1
Surtr
Surtr
aph40876159
Surtr
Level 118
God Stats
13W - 7L
1,603 SR
Queue Stats
149W - 130L
1,481 Elo+
Party 1
Thanatos
Thanatos
one_pump_chumb
Thanatos
Level 39
God Stats
5W - 6L
1,302 SR
Queue Stats
88W - 79L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ConMac4415
Mercury
12
1 / 2 / 1
7,097
507
3,366
9,709
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 1
7,592
542
8,974
5,759
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 4 / 0
5,399
386
4,891
9,595
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
9
0 / 3 / 0
5,561
397
1,020
10,631
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Shruj14
Ao Kuang
10
0 / 3 / 0
5,341
382
4,325
13,940
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EduZetina
Persephone
12
1 / 1 / 1
7,662
547
2,578
5,631
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

12
3 / 0 / 5
8,063
576
6,555
11,711
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
12
2 / 1 / 3
7,230
516
6,938
8,265
3,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 0 / 1
8,279
591
8,785
9,809
5,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
14
5 / 1 / 1
8,088
578
5,766
11,286
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
ConMac4415
Mercury
1
2
1
0.75
L
2
2
1
1.25
L
0
4
0
0
W
Persephone
EduZetina
Persephone
1
1
1
1.5
W
3
0
5
5.5
L
Bakasura
0
3
0
0
L
Ao Kuang
Shruj14
Ao Kuang
0
3
0
0
W
Ishtar
2
1
3
3.5
W
2
0
1
2.5
W
Thanatos
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,576
Damage
30,622
49,634
Taken
46,702
18,212
Mitigated
24,031
10,228
Healing
24,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ConMac4415
Mercury
3,366
1,337
0
706
9,709
3,617
0
1,413
8,296
0
67,183
L
8,974
216
0
375
5,759
2,304
0
3,624
2,135
61,219
0
L
4,891
1,313
283
2,056
9,595
2,976
0
2,866
6,729
0
36,768
W
Persephone
EduZetina
Persephone
2,578
144
0
1,143
5,631
1,842
325
2,817
2,599
48,528
0
W
6,555
123
2,910
6,442
11,711
8,281
0
3,600
7,803
23,916
0
L
Bakasura
1,020
628
0
2,852
10,631
3,974
17
1,259
9,372
0
16,617
L
Ao Kuang
Shruj14
Ao Kuang
4,325
1,235
0
3,956
13,940
5,341
0
215
13,725
29,587
0
W
Ishtar
6,938
3,329
0
2,721
8,265
3,495
108
911
7,266
0
61,365
W
8,785
3,339
0
2,869
9,809
5,960
0
3,525
6,284
404
61,299
W
Thanatos
5,766
1,809
0
8,682
11,286
4,453
0
1,825
9,371
0
68,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
39,322
357
Minions Killed
431
0
Camps Cleared
0
1,377,503
Distance Traveled
1,422,423
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,097
507
108
8
0
307,149
0
L
Janus
7,592
542
107
8
0
270,101
2
L
Chiron
5,399
386
46
3
0
250,624
0
W
Persephone
7,662
547
88
6
0
264,297
4
W
Hel
8,063
576
31
2
0
297,437
2
L
Bakasura
5,561
397
57
4
0
298,494
0
L
Ao Kuang
5,341
382
39
3
0
251,135
0
W
Ishtar
7,230
516
107
8
0
264,183
1
W
Surtr
8,279
591
106
8
0
272,552
4
W
Thanatos
8,088
578
99
7
0
323,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role