Player Matchup

Zhong Kui
Zhong Kui
Acalith
Zhong Kui
Level 68
God Stats
13W - 4L
1,545 SR
Queue Stats
27W - 30L
1,430 Elo+
Party 2
Chiron
Chiron
Banielito
Chiron
Level 127
God Stats
7W - 5L
1,391 SR
Queue Stats
76W - 76L
1,547 Elo+
Party 1
Artio
Artio
KStacksOnTheBeat
Artio
Level 143
God Stats
47W - 36L
1,650 SR
Queue Stats
84W - 80L
1,552 Elo+
Party 1
Anubis
Anubis
WeedmoseIRL
Anubis
Level 67
God Stats
4W - 2L
1,563 SR
Queue Stats
21W - 22L
1,468 Elo+
Party 2
Mercury
Mercury
XFlameGod
Mercury
Level 127
God Stats
4W - 3L
1,559 SR
Queue Stats
78W - 76L
1,552 Elo+
Party 1
Team Averages
Level 106
1,542 SR
1,510 Elo+

VS

Team Averages
Level 93
1,471 SR
1,378 Elo+
Awilix
Awilix
 
Awilix
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
BakerStr
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,272 Elo+
Party 3
Sobek
Sobek
BrazenLoki
Sobek
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,272 Elo+
Party 3
Ix Chel
Ix Chel
MagnusLexun
Ix Chel
Level 64
God Stats
3W - 4L
1,619 SR
Queue Stats
346W - 326L
1,506 Elo+
Party 4
Chaac
Chaac
THE_Ki_963
Chaac
Level 59
God Stats
1W - 3L
1,238 SR
Queue Stats
30W - 37L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Acalith
Zhong Kui
12
5 / 1 / 1
7,099
645
9,780
8,244
6,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Banielito
Chiron
12
4 / 1 / 0
7,484
680
8,352
8,031
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 1 / 7
5,603
509
3,589
5,737
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
11
3 / 0 / 0
6,199
564
6,235
6,221
2,623
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
XFlameGod
Mercury
11
1 / 1 / 4
6,081
553
3,114
6,904
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 2 / 0
6,248
568
4,702
9,895
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
BakerStr
Artemis
10
2 / 3 / 0
5,757
523
5,519
9,880
3,779
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
8
0 / 3 / 2
5,155
469
1,608
9,090
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
MagnusLexun
Ix Chel
10
0 / 2 / 0
5,850
532
5,614
6,717
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
10
0 / 4 / 1
5,938
540
3,053
8,870
5,025
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
2
0
1
W
Zhong Kui
Acalith
Zhong Kui
5
1
1
5.5
L
Artemis
BakerStr
Artemis
2
3
0
0.67
W
Chiron
Banielito
Chiron
4
1
0
4
L
Sobek
0
3
2
0.33
W
1
1
7
4.5
L
Ix Chel
MagnusLexun
Ix Chel
0
2
0
0
L
Chaac
0
4
1
0.13
W
Anubis
3
0
0
3
W
Mercury
XFlameGod
Mercury
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,070
Damage
20,496
35,137
Taken
44,452
18,372
Mitigated
20,090
14,447
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,702
1,960
0
600
9,895
3,528
0
3,648
6,149
0
48,893
W
Zhong Kui
Acalith
Zhong Kui
9,780
2,258
0
4,630
8,244
6,882
0
333
7,911
50,741
0
L
Artemis
BakerStr
Artemis
5,519
2,860
0
2,600
9,880
3,779
0
351
9,471
0
34,473
W
Chiron
Banielito
Chiron
8,352
5,279
124
3,751
8,031
2,975
237
266
7,765
0
56,034
L
Sobek
1,608
353
74
2,429
9,090
5,865
0
4,064
4,834
9,548
0
W
3,589
313
240
1,920
5,737
3,615
0
1,262
4,475
19,107
347
L
Ix Chel
MagnusLexun
Ix Chel
5,614
387
569
2,565
6,717
1,893
0
4,029
2,590
45,939
0
L
Chaac
3,053
1,112
0
1,951
8,870
5,025
0
6,673
2,151
0
35,882
W
Anubis
6,235
350
0
3,782
6,221
2,623
0
4,322
1,899
45,872
0
W
Mercury
XFlameGod
Mercury
3,114
1,531
0
0
6,904
2,277
0
1,039
5,865
0
44,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
28,948
348
Minions Killed
302
0
Camps Cleared
0
1,141,048
Distance Traveled
1,122,323
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,248
568
78
7
0
260,995
0
W
Zhong Kui
7,099
645
71
6
0
200,157
0
L
Artemis
5,757
523
60
5
0
207,565
0
W
Chiron
7,484
680
92
8
0
214,911
4
L
Sobek
5,155
469
12
1
0
232,296
2
W
Artio
5,603
509
31
3
0
249,152
3
L
Ix Chel
5,850
532
85
8
0
219,773
0
L
Chaac
5,938
540
67
6
0
201,694
0
W
Anubis
6,199
564
73
7
0
227,407
0
W
Mercury
6,081
553
81
7
0
249,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role